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  1. #1
    razordemon's Avatar Member
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    [GUIDE] Gm Commands and What They Do

    RAZORDEMON GUIDES


    [ASCENT] Server
    ------------------------
    This is For The People that don't know about it

    Within the databse used for Ascent servers, you will find a table called "accounts". this table is normally located under your character databse, but could be in your world if only using a single database. Within the accounts table, there is a field that says GM. the following codes show which letter needs to be present for the function to work. Apparently putting "az" (without quatation marks) is the equivalent to a-z, therefore enabling all commands valid on that account.
    "Q" and "V" level are good for teleport account like GM level 1 "Q" is recall commands so if u got Places that u dont want people in it like a secret Place for Gm's with a recall dont use it also they can add recall to the DB then you will have a mees or recalls so is beter to use "V" Level cust it work with worldport if u have a teleport addon that work with worldport then users/players can use that addon to teleport the only bad thing that "V" level have is the summon and appear command but u can set some rules is up to you so here is it Enjoy

    Banstick Commands [b]<--GM Level
    banchar: Bans character x with or without reason
    This command is confirmed to work. Givign a reason seems pointless because the other player does not see the reason. Possibly useful in GM tickets or for GM's to see?


    unbanchar: Unbans character x
    Confirmed to work.

    kick: Kicks player from server, with or without reason
    confirmed to work. Takes 5 seconds.

    paralyze: Roots/Paralyzes the target.
    confirmed to work. Player can twist, sit, withdrawl weapon, and talk. No jumping or moving. Dueling is allowed but player can not move, but can attack back.

    unparalyze: Unroots/Unparalyzes the target.
    confirmed to work.

    Chat Control [c]<--GM Level
    allowwhispers: Allows whispers from player <s> while in gmon mode.
    blockwhispers: Blocks whispers from player <s> while in gmon mode.

    Debug Commands [d]<--GM Level
    debug: Main ‘debug’ command table. Usage: .debug <subcommand> <args>
    infront: No description entered.
    showreact: This seems to send a specified reaction to a character or player. Just need to find react #'s.
    aimove: brings selected creature/npc to player.
    dist: reveals current distance between player and selected object.
    face: function unknown at this time.
    moveinfo: Displays information on selected creature, such as is it attacking, what it's facing, and other info.
    setbytes: Set fields 1-4 to X X X X. Not sure what differnce things make at the moment.
    getbytes: Get bytes for fiels 1-4 in numbers such as X X X X
    unroot: confirmed to work, no idea for reason.
    root: confirmed to work, no idea for reason.
    landwalk: reason unknown.
    waterwalk: Allows you to walk on water.
    castspell: .castspell <spellid> - Casts spell on target.
    castspellne: .castspellne - Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc. Also doesn't play all animations.
    celldelete: USE WITH CAUTION! '.celldelete YES' - Removes everything in current cell from game and database. '.celldelete YES YES' removes everything in a range of 1cell.
    addrestxp: .addrestxp - Adds x rest XP to player.
    generatename: .generatename - Generates name for pet, etc.
    attackerinfo: .attackerinfo - Shows selected mob/player's attacker's infomation.
    showattackers: .showattackers - Shows selected mob/player's attacker on the minimap.
    aggrorange: .aggrorange - Shows aggro Range of the selected Creature.
    knockback : .knockback <value> - Knocks you back.
    fade : .fade <value> - calls ModThreatModifyer().
    threatMod : .threatMod <value> - calls ModGeneratedThreatModifyer().
    calcThreat : .calcThreat <dmg> <spellId> - calculates threat.
    threatList : .threatList - returns all AI_Targets of the selected Creature.
    gettptime: grabs transporter travel time
    itempushresult: sends item push result
    weather: used ton control weather. ie .debug weather 2 90 to make it rain hard. playing with all #'s
    haha 8 10 is snow!

    setbit: afraid to test at the moment.
    setvalue: afraid to test at the moment.
    getpos: Seems to have no function.

    Battlegrounds Commands [e]<--GM Level
    battleground: Main BG command table. Usage: .battleground <subcommand> <args>
    setbgscore: <Teamid> <Score> - Sets battleground score. 2 Arguments.
    startbg: Starts current battleground match.
    pausebg: Pauses current battleground match.
    bginfo: Displays information about current battleground.
    battleground: Shows BG Menu
    setworldstate: <var> <val> - Var can be in hex. WS Value.
    playsound: <val>. Val can be in hex.
    setbfstatus: .setbfstatus – Not Yet Implemented.
    leave: Leaves the current battleground.

    Extended Debug Commands? [f]<--GM Level
    killbyplayer: Disconnects the player with name <s>.
    killbyaccount: Disconnects the session with account name <s>.
    getrate: Gets rate <x>. ?
    setrate: Sets rate <x>. ?

    GM Ticket Commands [g]<--GM Level
    gmTicket: Main GM ticket system command table. Usage: .gmTicket <subcommand> <args>
    get: Gets GM Ticket
    getId: Gets GM Ticket by ID
    delId: Deletes GM Ticket by ID

    Invincibility Command [j]<--GM Level
    invincible: .invincible - Toggles INVINCIBILITY (mobs won't attack you)

    Invisibility Command [i]<--GM Level
    invisible: .invisible - Toggles INVINCIBILITY and INVISIBILITY (mobs won't attack you and nobody can see you, but they can see your chat messages)

    Guild Commands [l]<--GM Level
    createguild: No description entered.

    Modify commands [m]<--GM Level
    modify: Main stat-modification command table. Usage: .modify <subcommand> <args>
    hp: Health Points/HP
    mana: Mana Points/MP
    rage: Rage Points
    energy: Energy Points
    armor: Armor
    holy: Holy Resistance
    fire: Fire Resistance
    nature: Nature Resistance
    frost: Frost Resistance
    shadow: Shadow Resistance
    arcane: Arcane Resistance
    damage: Unit Damage Min/Max
    scale: Size/Scale
    gold: Gold/Money/Copper
    speed: Movement Speed
    nativedisplayid: Native Display ID
    displayid: Display ID
    flags: Unit Flags:
    faction: Faction Template
    dynamicflags: Dynamic Flags
    talentpoints: Talent Points
    loyalty: Loyalty
    spirit: Spirit
    boundingraidus: Bounding Radius
    combatreach: Combat Reach
    emotestate: NPC Emote State

    More Modify Commands [m]<--GM Level
    createaccount: .createaccount - Creates account. Format should be .createaccount username password email
    playerinfo: .playerinfo - Displays informations about the selected character (account...)
    mount: Mounts into modelid x.
    dismount: Dismounts.
    start: Teleport's you to a starting location
    levelup: No description entered.
    additem: No description entered.
    removeitem: Removes item %u count %u.
    learn: Learns spell
    unlearn: Unlearns spell
    learnskill: .learnskill <skillid> (optional) <value> <maxvalue> - Learns skill id skillid.
    advanceskill: advanceskill <skillid> <amount, optional, default = 1> - Advances skill line x times..
    removeskill: .removeskill <skillid> - Removes skill
    increaseweaponskill: .increaseweaponskill <count> - Increase eqipped weapon skill x times (defaults to 1).
    removeauras: Removes all auras from target
    setmotd: Sets MOTD
    additemset: Adds item set to inv.
    gotrig: Warps to areatrigger <id>
    createinstance: Creates instance on map <map>
    goinstance: Joins instance <instance> <x> <y> <z> <optional mapid>
    exitinstance: Exits current instance, return to entry point.
    dbreload: Reloads some of the database tables
    spawnspiritguide: Spawns a spirit guide (params: 1 = horde, 0 = alliance)
    advanceallskills: Advances all skills <x> points.
    unlockmovement: Unlocks movement for player.
    modperiod: Changes period of current transporter.
    npcfollow: Sets npc to follow you
    follow: Sets npc to not follow anything
    formationlink1: Sets formation master.
    formationlink2: Sets formation slave with distance and angle
    formationclear: Removes formation from creature
    playall: Plays a sound to the entire server.
    addipban: Bans an ip address <address/mask> <duration, 0=perm>
    banaccounts: Bans accounts <name> <duration, 0=perm>
    renamechar: Renames character x to y.
    forcerenamechar: Forces character x to rename his char next login
    getstanding: Gets standing of faction %u.
    setstanding: Sets standing of faction %u.

    Cheat Commands [m]<--GM Level
    cheat: Main cheat command table. Usage: .cheat <subcommand> <args>
    status: Shows active cheats.
    taxi: Enables all taxi nodes.
    cooldown: Enables no cooldown cheat.
    casttime: Enables no cast time cheat.
    power: Disables mana consumption etc.
    god: Sets god mode, prevents you from taking damage.
    fly: Sets fly mode
    land: Unsets fly mode
    explore: Reveals the unexplored parts of the map.
    flyspeed: Modifies fly speed.
    stack: Enables aura stacking cheat.
    morph: Morphs into model id x.
    demorph: Demorphs from morphed model.

    Honor Modification Commands [m]<--GM Level
    honor: Main honor system command table. Usage: .honor <subcommand> <args>
    getpvprank: Gets PVP Rank
    setpvprank: Sets PVP Rank
    addpoints: Adds x amount of honor points/********
    addkills: Adds x amount of honor kills
    globaldailyupdate: Daily honor field moves
    singledailyupdate: Daily honor field moves for selected player only
    pvpcredit: Sends PVP credit packet, with specified rank and points

    Pet Commands [m]<--GM Level
    pet: Main pet command table. Usage: .pet <subcommand> <args>
    createpet: Creates a pet with <entry>.
    renamepet: Renames a pet to <name>.
    enablerename: Enables pet rename.
    addspell: Teaches pet <spell>.
    removespell: Removes pet spell <spell>.

    NPC Commands [n]<--GM Level
    npc: Main NPC command table. Usage: .npc <subcommand> <args>
    vendoradditem: Adds to vendor
    vendorremoveitem: Removes from vendor.
    flags: Changes NPC flags
    emote: emote - Sets emote state
    run: No description entered.
    addweapon: No description entered.
    allowmove: No description entered.
    addgrave: No description entered.
    addspirit: No description entered.
    faction: No description entered.
    delete: Deletes mob from db and world.
    info: Displays NPC information
    guid: Shows selected object guid
    addAgent: .npc addAgent <agent> <procEvent> <procChance> <procCount> <spellId> <spellType> <spelltargetType> <spellCooldown> <floatMisc1> <Misc2>
    delAgent: .npc delAgent <procEvent> <spellId>
    listAgent: .npc listAgent
    reset: resets npc health/dmg from temp table.
    export: Exports the npc to a sql file
    say: .npc say <text> - Makes selected mob say text <text>.
    yell: .npc yell <Text> - Makes selected mob yell text <text>.
    come: .npc come - Makes npc move to your position
    return: .npc return - Returns ncp to spawnpoint.
    spawn: .npc spawn - Spawns npc of entry <id>
    spawnlink: .spawnlink sqlentry
    resetreputation: .resetreputation - Resets reputation to start levels. (use on characters that were made before reputation fixes.)
    resetlevel: .resetlevel - Resets all stats to level 1 of targeted player. DANGEROUS.
    resetspells: .resetspells - Resets all spells to starting spells of targeted player. DANGEROUS.
    resettalents: .resettalents - Resets all talents of targeted player to that of their current level. DANGEROUS.
    resetskills: .resetskills - Resets all skills.

    GameObject Commands [o]<--GM Level
    gobject: Main gameobject command table. Usage: .gobject <subcommand> <args>
    select: Selects the nearest GameObject to you
    delete: Deletes selected GameObject
    spawn: Spawns a GameObject by ID
    info: Gives you informations about selected GO
    activate: Activates/Opens the selected GO.
    enable: Enables the selected GO for use.
    scale: Sets scale of selected GO
    animprogress: Sets anim progress
    export: Exports the current GO selected
    statelink: .statelink sqlentry, Links a GO state to a Npc

    Information Commands [p]<--GM Level
    gm: Shows active GM's
    gps: Shows Position
    info: Server info
    uptime: Shows server uptime

    Teleport (Recall)Commands [q]<--GM Level
    recall: Main teleportation command table. Usage: .recall <subcommand> <args>
    list: List recall locations
    port: Port to recalled location
    add: Add recall location
    del: Remove a recall location
    portplayer: recall ports player

    Life and Death Commands [r]<--GM Level
    kill: .kill - Kills selected unit.
    revive: Revives you.: 0, 0, 0},
    reviveplr: Revives player specified.

    Save Commands [s]<--GM Level
    save: Save's your character
    saveall: Save's all playing characters

    GM Tag Commands [t]<--GM Level
    gmoff: Sets GM tag off
    gmon: Sets GM tag on

    Universal Commands [u]<--GM Level
    Commands: Shows Commands
    help: Shows help for command
    announce: Sends Msg To All
    wannounce: Sends Widescreen Msg To All


    Extended Teleport Commands [v]<--GM Level
    appear: Teleports to x's position.
    summon: Summons x to your position
    worldport: No description entered.

    Waypoint Commands [w]<--GM Level
    waypoint: waypointCommandTable
    add: Add wp at current pos
    show: Show wp's for creature
    hide: Hide wp's for creature
    delete: Delete selected wp
    movehere: Move to this wp
    flags: Wp flags
    waittime: Wait time at this wp
    emote: Emote at this wp
    skin: Skin at this wp
    change: Change at this wp
    info: Show info for wp
    movetype: Movement type at wp
    generateNo description entered.Randomly generate wps
    save: Save all waypoints
    deleteall: Delete all waypoints

    Admin Commands [z]<--GM Level
    security: No description entered.
    servershutdown: Initiates server shutdown in <x> seconds.
    serverrestart: Initiates server restart in <x> seconds.
    castall: Makes all players online cast spell <x>


    Look for more RAZORDEMON GUIDES

    [GUIDE] Gm Commands and What They Do
  2. #2
    Power of Illuminati's Avatar Contributor
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    Alot of guides about GM commands...

  3. #3
    itachiu37's Avatar Member
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    what do u mean by args at gmticket?

  4. #4
    Power of Illuminati's Avatar Contributor
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    Like an "ID"

    Not realy a guide, but I guess you want to learn how ticket works

    To see the tickets
    .gmt get
    To view a ticket from a player
    .gmt getid <Player> - Notice, it's case sensitive.
    To delete a ticket
    .gmt delid <Player>

    And you must also join your server ticket channel. Default one is "gm_sync_channel"

  5. #5
    tallaght's Avatar Member
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    ty this really helped

  6. #6
    tallaght's Avatar Member
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    just im a little confused with adding the npc's

  7. #7
    tallaght's Avatar Member
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    could you mabye post the exact commands for adding items and npc's please

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