Your Own Emu Server, A complete guide on making YOUR Repack YOUR way menu

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  1. #1
    Dryice's Avatar Contributor
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    Your Own Emu Server, A complete guide on making YOUR Repack YOUR way

    Hey Guys! This is my Complete Guide on making YOUR repack Compiling ascent on YOUR own adding the Database and doing it on your own. Great if your bored, or just want some credit on your own!
    May i start out by saying i am Dryice looking to get back into MMOWNED, i am currently in development of my own repack (Ver. 2 full 2.3) and this is my guide!

    >Ok, repacks are great, download install play. But what if you want to do it yourself?what if you want to be the next Chrispee? make your own repack etc.! You will learn how here<

    STEP 1: Choosing your Emu
    Ok, what i mean by that is they're many Emulators out there from the abyss to mangos. WoWEmu Ascent Antrix and MaNGOS are the known ones. I am going to explain all
    WoWEmu - My fav. It was great easy and stable, however the project was stopped at patch 1.11.
    Antrix - This is a old version of Ascent, people still use it but it was made by the ascent team. Just get ascent on this one.
    MaNGOS - A good Emu, not too many people use it, it is laggy and buggy. I personally
    do not like it
    Ascent - My favorite, very strait forward, easy, doesn't lag, this one is gold!

    IN MY GUIDE I WILL USE ASCENT

    Step 2: Compiling Ascent
    This one I'm not going to elaborate on this. It's not too hard.

    DOWNLOAD
    Microsoft Visual C++ 2005 NOT 2008 or any other thing!
    Platform SDK Files Here -thanks to Skaren he's where i got this link
    TortoiseSVN
    Download These and install, one at a time or it won't work!
    ----------------------------------------------------------------------------
    1. Make a folder called Ascent
    2. Right Click Folder
    3. Click TortoiseSVN and Export
    4. in URL type: http://projects.emupedia.com/svn/ascent/
    > UN IS: Anonymous
    > No Password
    5. Click OK and wait till it completes
    6. Now: run Visual C++
    7. Click Open and Browse:
    /ascent/win/ascentVC80
    8. Click Tools > Options > Projects and Solutions on left side of options screen
    9. Click VC++ Directories and click the folder with a star on it symbol
    10. Type
    C:Program FilesMicrosoft Platform SDK for Windows Server 2003R2Bin
    Click OK
    11. Then click Library Files in the Show Directories For dropdown menu
    12 Click the symbol then
    C:Program FilesMicrosoft Platform SDK for Windows Server 2003R2Lib
    13. Click Includes in the Show Directories For dropdown menu
    14. Click The symbol then
    C:Program FilesMicrosoft Platform SDK for Windows Server 2003R2Include
    15 Click OK
    16. Open Windows Explorer
    17. Go to C:\Program Files\Microsoft Visual Studio 8\VC\VCProjectDefaults
    18. open corewin_express.vsprops in notepad and change the AdditionalDependencies= to
    AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib" />
    19. Restart C++ and open VC80
    20. go to Build then Configuration Manager
    21. change all the Debug to Release, aslo check the voicechat box if there is one
    22. Click ok and hit F7
    23. NOW: after it is compiled you should see
    ========== Build: 5 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    or something similar. GRATS ascent is compiled.
    24. Go to Ascent/Branches/2.4 Stable/Bin/Release and There all your Ascent Files.
    NO! Don't Mess With them!

    STEP 3. After Compiling but before Database

    1. Download My Config Files in the Everything file (see below post)
    2. replace the ones in your files with mine
    3. Download mySQL and Navicat Lite
    4. Install mySQL
    Hostname: Localhost
    Username: root
    Password: ascent
    Open Navicat
    5.create a new connection with the info you have in mySQL
    6. Double Click Connection right click it hit "New Database" name it: ascent
    ---------------------------------------------

    Step 4: Database

    1. Right click ascent database

    ok, every compiled ascent has a database with it, only way otherwise we'd add EVERYTHING in game by had, burlex did it for us. every database is edited from this, it contains spells items etc. Browse

    Trunk/sql and executte World Structure and logon structure, and character structure
    Execute those
    edit it too be your own using ascent db editor.... also after you execute the database go into the updates folder (in the sql folder) and execute EVERY update (check the continue on errors box)

    Step 5: Final: Customize
    You can change the name of the realm by opening realms config and scrolling down and editing realms name
    Here on MMOWNED tou can find many fun programs to help you
    Have Fun and Enjoy

    MERRY CHRISTMAS FROM: Dryice
    Last edited by Dryice; 12-05-2007 at 07:46 PM.

    Your Own Emu Server, A complete guide on making YOUR Repack YOUR way
  2. #2
    Dryice's Avatar Contributor
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    Re: Your Own Emu Server, A complete guide on making YOUR Repack YOUR way

    All download items (exept SDK) will be in this file
    Last edited by Dryice; 12-05-2007 at 07:44 PM.

  3. #3
    L'Lawliet's Avatar Contributor
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    Re: Your Own Emu Server, A complete guide on making YOUR Repack YOUR way

    this sint really creating your own repack because you are taking venices...

  4. #4
    Dryice's Avatar Contributor
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    Re: Your Own Emu Server, A complete guide on making YOUR Repack YOUR way

    database yes, but if you want me to detail about creating your own database, entering all things manually then i will

  5. #5
    L'Lawliet's Avatar Contributor
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    Re: Your Own Emu Server, A complete guide on making YOUR Repack YOUR way

    yes plz that would be helpfull

  6. #6
    TristinD's Avatar Active Member
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    nice guide i will give you +rep if you can add the guide from how to create you own database

  7. #7
    Dryice's Avatar Contributor
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    what i posted is how most people make databases, unless you want to enter EVERY item into the item's table and EVERY game object into the Gameobject table...and where they're spawned into to Gameobject spawned table, i mean it's months of work and it will not be 100% perfect..... may not even work unless everything is in strait

  8. #8
    TristinD's Avatar Active Member
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    but if you did create this ascent can you use it for patch 2.3?

  9. #9
    TristinD's Avatar Active Member
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    hey but is this guide for ascent 2.3?

  10. #10
    Dryice's Avatar Contributor
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    Yea
    1234567890 (too short)

  11. #11
    TristinD's Avatar Active Member
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    Click VC++ Directories and click the folder with a star on it symbol i dont see the star :S plz can you help

  12. #12
    Dryice's Avatar Contributor
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    like a folder with a red * on it in or you can do Control + insert

  13. #13
    TristinD's Avatar Active Member
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    Click Includes in the Show Directories For dropdown menu just again libery folder open?

  14. #14
    TristinD's Avatar Active Member
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    oh sorry i am a noob :S :P did found it

  15. #15
    TristinD's Avatar Active Member
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    Restart C++ and open VC80
    20. go to Build then Configuration Manager i cant open the folder vc80 there are file in it what i must do

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