TrinityCore NPCBots Repack (Update 25-06-2020) menu

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  1. #526
    skuly's Avatar Active Member
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    Originally Posted by Vouger View Post
    On the same computer, the same character, the same raid, but on your repack, the character thinks before applying damage as a big ping in the game, although ping is minimal. I do not know how else to explain but it felt if you try and your other repack.
    MPC-BE not using.

    And yes, I also wanted to tell you that after applying the update, the coding of the Russian language

    I return old tables then after the update .Do not pay attention to Naaru 1.7 this simply saved profile for connecting to the base in HeidiSQL.Base in the photo Your after the update, just I saved this table as a copy.
    It just may be useful for information.
    And so much thank you for your work.
    And I also translated the bot menu as he could do into Russian if I need to throw the table
    Ok others had the problem and it seems to be because I had all bots spawned in the world so deleting all the bots in character database in the table characters_npcbot that don't have an owner should fix it.

    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70000 and `entry` < 70466;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70550 and `entry` < 70556;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70556 and `entry` < 70562;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70562 and `entry` < 70573;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70574 and `entry` < 70580;
    My Discord Server | https://discord.gg/VtrVvVjCPH

    My Repack's Mega (Only need newest Update) - http://tinyurl.com/skulyrepack

    TrinityCore NPCBots Repack (Update 25-06-2020)
  2. #527
    Vouger's Avatar Member
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    Originally Posted by skuly View Post
    Ok others had the problem and it seems to be because I had all bots spawned in the world so deleting all the bots in character database in the table characters_npcbot that don't have an owner should fix it.

    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70000 and `entry` < 70466;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70550 and `entry` < 70556;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70556 and `entry` < 70562;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70562 and `entry` < 70573;
    delete from `characters_npcbot` where `owner` = 0 and `entry` > 70574 and `entry` < 70580;
    I downloaded your updated repack with 3 updates, the lags disappeared, but the NPC Bot Spawner no longer calls bots, I used to seem that lags are connected with him.

    "Update3 - Jan/25/2022
    Remove spawned bots without owners to help with lag." (с) Update_Notes
    Last edited by Vouger; 01-26-2022 at 01:49 PM.

  3. #528
    skuly's Avatar Active Member
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    Yes you need to use macro or .npcb lookup # to spawn bots around the world. Hire npc only shows bots spawned and available to be hired.

    Update 5 of my repack I added the maco's to the start.bat so it gives you the text to create an ingame macro.
    My Discord Server | https://discord.gg/VtrVvVjCPH

    My Repack's Mega (Only need newest Update) - http://tinyurl.com/skulyrepack

  4. Thanks xmager (1 members gave Thanks to skuly for this useful post)
  5. #529
    xmager's Avatar Member
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    Just wanted to share my macro for spawning bots. The above macro has randomize, and sometimes I keep getting bot already spawned so I made this macro to fix this problem. I usually spawn them in jail (.tele jail) and just use the hire bot to recruit them.

    Its a two set macro, first one is to choose the class you want to spawn and the second macro is to spawn and iterate through the list. You only need to run the first macro once and when you change the class you want to spawn.

    set class to spawn macro + spawn macro
    -----------------------------------------
    if you want to start spawning druids just change the last line in set class macro from paladin to druid etc.


    If you don't like using macros, here is an addon i modified from tyroneexe.
    spawnbots

    To open the bot spawner, just /spawnbot or /botspawn.
    credits to tyroneexe
    ------------------------
    hope this helps.
    Last edited by xmager; 02-04-2022 at 09:10 AM. Reason: new addon for spawning npcbots

  6. #530
    saiddd87's Avatar Member
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    Hello. Tell me please. What kind of team can you quickly summon bots to yourself if they are far behind?

  7. #531
    xmager's Avatar Member
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    .npcb recall
    I think this is the command u want to use


    Here is a simple and crude npcbots control addon that I made for some of the repetitive tasks I use.
    --------------------------------------
    Trinity NpcBots Control
    --------------------------------------
    /tnpcbots to open

  8. #532
    VeritasGC's Avatar Member
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    So this is pretty amazing, me and some friends have been using it. One question though, which field in the auth.account table holds the password? I am trying to write a simple web registration page to avoid making accounts manually, but I don't see a SHA2 or any password-related column in the table.

  9. #533
    skuly's Avatar Active Member
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    Originally Posted by VeritasGC View Post
    So this is pretty amazing, me and some friends have been using it. One question though, which field in the auth.account table holds the password? I am trying to write a simple web registration page to avoid making accounts manually, but I don't see a SHA2 or any password-related column in the table.
    Auth>Account and I think salt and verifier are the password columns.

    Deprecation details: sha_pass_hash . Issue #25157 . TrinityCore/TrinityCore . GitHub
    Last edited by skuly; 02-20-2022 at 03:04 AM.
    My Discord Server | https://discord.gg/VtrVvVjCPH

    My Repack's Mega (Only need newest Update) - http://tinyurl.com/skulyrepack

  10. #534
    Swirlcake's Avatar Member
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    This is bullshit I did everything that was said and the Authserver and Worldserver keeps closing immediately once it opens. What the hell am I doing wrong

  11. #535
    aviru's Avatar Member
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    Did you "Start the MySQL Server. (Wait 10s)" first?

  12. #536
    DonAlonso's Avatar Member
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    When I turn on Spawn All Bots (.spawnbots), after the restart of the world, I observe some friezes when taking the monsters of the LOOT or at CAST spells, etc. When I remove the bots, everything is fine, there are no freezes.
    The server is launched on a separate PC (2 CPU - Xeon E5-2630 2.3 GHZ; RAM 64 GB, SSD).
    With the boots on a PC, the processor is occupied by only 5-6%, RAM 12% (1400 MB), network speed of 100 MB.
    What could be the problem? Can something in the settings change or reduce the number of bots (npcbot_spwner.lua)?

  13. #537
    LainSzvahl's Avatar Member
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    im having alittle trouble with the NPC bots, things like Npc Add dont work ( as i was reading from Trickers Git), Also is there a version of your repack with Playerbots? there was a repack with it by conanhun but it has MASSIVE performance issues. This repack feels smooth and fine.


    Edit: AHbot isnt updated to latest? doesnt allow Main interaction from horde to alliance even if i add it to the configurations.
    Last edited by LainSzvahl; 07-03-2022 at 04:21 AM.

  14. #538
    DarkMaster007's Avatar Member
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    Hello, is there any way to turn off auto-learning skills with level-up? I don't know if I changed something when I edited worldserver.conf, but everything works fine and this is the only thing that's annoying. Thanks a lot.

  15. #539
    nightmare282's Avatar Member
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    Is there a way to custom casting speed? I found the attack speed but not for the casting...

  16. #540
    lasser's Avatar Member
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    I haven’t met a single bot in the open world and cities, do I need to spawn them myself, or can I somehow turn on spawn around the world? I would like to meet different bots around the world and hire.
    Edit: it doesn't matter, I realized that I need to spawn myself
    Last edited by lasser; 08-15-2022 at 11:23 PM.

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