Elysium Core 1.12 Repack - Including MMaps and Optional Vendors menu

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  1. #481
    Ordes's Avatar Contributor
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    Can i access you rolder uploads for the repacks? Different Patches i mean, like wow patch 1.4, or wow patch 1.6 etc/
    World of Warcraft Classic + TBC - Accounts, Gold, Boosting and Botting!
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    Crypto#6212 // https://discord.gg/cbYF3X53Dz

    Elysium Core 1.12 Repack - Including MMaps and Optional Vendors
  2. #482
    brotalnia's Avatar Elite User
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    All the patch specific data is in the same database. Entries are marked with the patch in which they were added. All you need to do in order to change the content patch is to edit the WowPatch setting in the config. The core loads DB data based on this setting. There are no standalone SQL files that you need to apply.

    You can read some more about the progression here - About the project . vmangos/wiki Wiki . GitHub

  3. #483
    perrohp's Avatar Member
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    Originally Posted by brotalnia View Post
    Some of the new things in version 12:
    - Added a batch script that lets you reset your world database without having to re-extract the repack.
    - Fixed an exploit that allowed you to summon engineering pets without having the item.
    - Fixed some bosses that were unattackable in the last release.
    - Added missing abilities to guards and made sure they defend friendly players and npcs.
    - Various small progression related fixes.
    - Everything else from github.

    Full download - Lights Hope bropack v12
    Lite download - Lights Hope bropack v12 (lite)


    something strange happens to me and compiled the source and start the realmd and mangosd and it works fine but when I enter I use the command of .additemset and it is strange to leave parts of other set for example I get a thirst for plates and I get some red parts and others of another color do not know that also when compiling I do not get the dbghelp.dll also to the cmake selection in the anticheat option I get error asks me the module can you give me a hand with that?

  4. #484
    LinuxRebirth's Avatar Member
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    First and foremost love the repack. Quick question though. I noticed that the config files has a section for offline chat. I thought that was interesting. What must you use to connect to it? I wasn't sure if this was a telnet or IRC thing?

  5. #485
    Ordush's Avatar Member
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    Any chance that you are gonna update the source so it works with OpenSSL 1.1+?
    Code:
    Building CXX object src/realmd/CMakeFiles/realmd.dir/AuthSocket.cpp.o
    In file included from /home/mangos/MaNGOS/source/src/realmd/AuthSocket.cpp:27:0:
    /home/mangos/MaNGOS/source/src/shared/Auth/Hmac.h:43:18: error: field ‘m_ctx’ has incomplete type ‘HMAC_CTX {aka hmac_ctx_st}’
             HMAC_CTX m_ctx;
                      ^~~~~
    In file included from /usr/include/openssl/evp.h:14:0,
                     from /usr/include/openssl/hmac.h:15,
                     from /home/mangos/MaNGOS/source/src/shared/Auth/Hmac.h:23,
                     from /home/mangos/MaNGOS/source/src/realmd/AuthSocket.cpp:27:
    /usr/include/openssl/ossl_typ.h:102:16: note: forward declaration of ‘HMAC_CTX {aka struct hmac_ctx_st}’
     typedef struct hmac_ctx_st HMAC_CTX;
                    ^~~~~~~~~~~
    src/realmd/CMakeFiles/realmd.dir/build.make:62: recipe for target 'src/realmd/CMakeFiles/realmd.dir/AuthSocket.cpp.o' failed
    make[2]: *** [src/realmd/CMakeFiles/realmd.dir/AuthSocket.cpp.o] Error 1
    CMakeFiles/Makefile2:530: recipe for target 'src/realmd/CMakeFiles/realmd.dir/all' failed
    make[1]: *** [src/realmd/CMakeFiles/realmd.dir/all] Error 2
    Makefile:129: recipe for target 'all' failed
    make: *** [all] Error 2

  6. #486
    Tabud's Avatar Member CoreCoins Purchaser
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    I've unlocked all the ports needed and put my IP as hostname however me and my friend are still getting stuck on authenticating, anyone got any tips?

    EDIT: I fixed it by putting NAT off
    Last edited by Tabud; 09-16-2018 at 06:54 PM.

  7. Thanks lucaskpo13 (1 members gave Thanks to Tabud for this useful post)
  8. #487
    magmuss's Avatar Member
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    How often its updates?

  9. #488
    Batface's Avatar Member
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    I get stuck at "Connected!" and then disconnected a few moments later.

    Followed instructions in OP with all default settings, nothing changed in config. Deleted my cache/WTF/interface. Realmlist set to 127.0.0.1. I'm so frustrated, I have the worst luck with repacks. I just want to test a few things.

  10. #489
    Lymle's Avatar Member Authenticator enabled
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    Black Qiraji Resonating Crystal (item ID 21176) has orginally no casting time. In the repack it has 5s cast time.

  11. #490
    Opirity's Avatar Contributor
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    I'm doing everything the guide tells me to do but I cant connect to the server, it's giving me a realm loop.
    I have been googling like a madman but I cant figure out whats wrong

    UPDATE: finally figured it out. first you need to remove WTF/WDB folder.
    If you want to allow other users on the network to connect you need to change the entry in realmlist table.
    Change adress to your LAN-Ip and keep the localadress
    Last edited by Opirity; 10-10-2018 at 11:33 AM.

  12. #491
    Carlsagangalaxy's Avatar Member
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    Hey folks

    Anyone know if the Hallow's End event is automatic or do you need to enable it as a Game master ?

    my current server is still displaying goldshire as normal without any halloween decorations

  13. #492
    Carlsagangalaxy's Avatar Member
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    Originally Posted by brotalnia View Post
    You can start events with a command.

    .event start <id_of_event>

    Here is a list of all the events:




    By exporting the data from your old character database. You would need to use HeidiSql or another MySQL client to do it. Or you can just try copy pasting the character folder from "mysql5\data" but you will have to apply the missing migrations.
    Found it this did the trick

    Thanks.

  14. #493
    Neejrow's Avatar Member
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    Is it possible to edit the FULL_WORLD_DB_09_08_2018.sql file in Notepad++ and simply modify the item you want to change? I am trying to modify the bond cell of an item, I know I am editing the right part because the item becomes non-soulbound in a later patch, as it has 2 entries in the WORLD DB. However after changing the '1' to a '0' on the item for the patch 0 version of it on the World DB, it still is soulbound on my server after deleting my WDB?

    Edit: Never mind, I found the batch files included and copied one and made the modifications that way.
    Last edited by Neejrow; 10-18-2018 at 02:11 AM.

  15. #494
    brotalnia's Avatar Elite User
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    You should use HeidiSQL for editing the database.

  16. Thanks Neejrow (1 members gave Thanks to brotalnia for this useful post)
  17. #495
    Neejrow's Avatar Member
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    Yeah I couldn't get HeidiSQL to run, wouldn't let me start a server or some such. Kept getting some Authentication plugin 'caching_sha2_password' cannot be loaded error. But I do have MySQL Workbench which I can use to edit small files. But it cannot open the entire World DB. But I did fix my issue anyway. Got a new issue however https://www.ownedcore.com/forums/wor...nd-pickup.html (Is it possible to use Hex Editor on itemcache.wdb to make an item not bind on pickup?)

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