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  1. #1
    Joriee's Avatar Active Member
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    3.1.3 EMU open Source

    Hello Everyone We have copied Arcemus Svn And Made the Core 3.1.3

    We have also made a few more features I will tell you them

    All transports work
    Most Areans
    Most BGS
    Fixed quite a lot of Mem Leeks
    No Reported Crashes So Far

    SVN 3.1.3 core wow-emu - Revision 38: /branches

    Forums Number 1 World of War Craft Emu - Powered by vBulletin

    Trac

    Wow Emu - Trac Report Bugs Here


    Download

    RapidShare: Easy Filehosting Rev 55

    Our Emu works with 3.1.3

    DBC Extracter Maps

    MEGAUPLOAD - The leading online storage and file delivery service

    WebSite

    htto://wow-emu.org/

    Updated DLL Files You Will Need to Update theses to be able to login
    Last edited by Joriee; 07-06-2009 at 03:31 PM.

    3.1.3 EMU open Source
  2. #2
    Linkn's Avatar Contributor
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    How long has this been around? Who are the developers? A little more info would be nice But I wish you guys the best of luck with this.

  3. #3
    Sounddead's Avatar Contributor
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    lol.



    /\/\/\/\/\/\

    I live in a shoe

  4. #4
    Zolar1's Avatar Member
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    I have run it a while on my server --fixed the constant crashing of ArcEmu 2496 with k-5 and lots of other things my players like it so Im happy - keep up the good work

  5. #5
    Fireblast's Avatar Contributor
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    more info please

  6. #6
    Gastricpenguin's Avatar Legendary
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    Originally Posted by WSDB View Post
    All transports work
    No shit, transports are just areatriggers...

    Originally Posted by WSDB View Post
    Most Areans
    Good, I guess. How about ARENAS?

    Originally Posted by WSDB View Post
    Most BGS
    Most meaning the ones already completed by the arcemu team. I.e. Wintergrasp doesn't work, SotA doesn't work, etc..

    Originally Posted by WSDB View Post
    Fixed quite a lot of Mem Leeks
    No Reported Crashes So Far
    I doubt having a player population of 1 could generate a crash.

    Good luck.
    Life Puzzler WoW - Website | Forums

  7. #7
    [pwn]age's Avatar Member
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    Originally Posted by Dr. Robotnik View Post
    No shit, transports are just areatriggers...


    Good, I guess. How about ARENAS?


    Most meaning the ones already completed by the arcemu team. I.e. Wintergrasp doesn't work, SotA doesn't work, etc..


    I doubt having a player population of 1 could generate a crash.

    Good luck.
    haha i agree with Dr. 100% there

  8. #8
    Kazzy's Avatar Member
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    man u got a good start but what u do is copy and paste what others fixed on 3.0.9 the source and code changed a little bit on 3.1.3 so if u keep doing that u will get a lot of crashes and svn errors when you will compile it

  9. #9
    Joriee's Avatar Active Member
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    No autally we have quite a few of our own fixes

    Most BGS I didin't say all.

    Also Aswell Transports and bgs on 3.1.3 the flags changes and quite a bit more

  10. #10
    Clain's Avatar Banned
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    You fixed that uninitialized pointer good with the " " in that commit.
    Changeset 80 - Wow Emu - Trac

    Nice Linux compile fix... changing "arc" to "wow".
    http://my-trac.assembla.com/wow-emu/changeset/61

    Nice 3.1.3 support, changed copyrights.
    http://my-trac.assembla.com/wow-emu/changeset/53
    Last edited by Clain; 07-07-2009 at 02:21 PM.

  11. #11
    2dgreengiant's Avatar ★ Elder ★


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    Agree with Clain, reading through the soruce and all you have mainly done is remove or add soem // and rename arcemu:

    Changeset 46 - Wow Emu - Trac

    Changeset 53 - Wow Emu - Trac

    Are prime examples so im not sure what your trying to do here, bump up the rev number mabey?

    And on some of them you make a bs statement like fixed some spell when all you did was rename things.

    edit: sorry i cant help myself:

    http://my-trac.assembla.com/wow-emu/changeset/61

    There you say:

    Fixed Issue With COmpileing in Linux
    and yet all you did was rename something in svn_revision.h which is auto generated anyway.

    http://my-trac.assembla.com/wow-emu/changeset/80

    wtf adding a space how does that help.

    Other than that good job, just delete svn_revision.h you don't need it in the svn.
    Last edited by 2dgreengiant; 07-07-2009 at 02:25 PM.
    If you need me you have my skype, if you don't have my skype then you don't need me.

  12. #12
    Joriee's Avatar Active Member
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    lol

    Originally Posted by Clain View Post
    Changeset 80 - Wow Emu - Trac

    You fixed that uninitialized pointer good with the " " in that commit.
    lol I didin't get that

  13. #13
    Joriee's Avatar Active Member
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    Yes

    Originally Posted by 2dgreengiant View Post
    Agree with Clain, reading through the soruce and all you have mainly done is remove or add soem // and rename arcemu:

    Changeset 46 - Wow Emu - Trac

    Changeset 53 - Wow Emu - Trac

    Are prime examples so im not sure what your trying to do here, bump up the rev number mabey?

    And on some of them you make a bs statement like fixed some spell when all you did was rename things.

    edit: sorry i cant help myself:

    Changeset 61 - Wow Emu - Trac

    There you say:

    and yet all you did was rename something in svn_revision.h which is auto generated anyway.

    Other than that good job, just delete svn_revision.h you don't need it in the svn.
    Yes if that ain't changed with Linux it won't compile

  14. #14
    Clain's Avatar Banned
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    Originally Posted by WSDB View Post
    lol I didin't get that
    You said you fixed an uninitialized pointer that lead to a crash when all you did was add a space to the end of the line.

  15. #15
    Joriee's Avatar Active Member
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    Hey

    Originally Posted by Clain View Post
    You said you fixed an uninitialized pointer that lead to a crash when all you did was add a space to the end of the line.
    There was a few other things before that thats why this was changed to agree with other changes

    also aswell i am not fixing bugs we are trying to find mem leeks and crashes I am fixing a problem with pets at the moment

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