[Release] Teleport/Morph/Rez Sickness Remover NPC! menu

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  1. #1
    Dr. Livingstone's Avatar Member
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    [Release] Teleport/Morph/Rez Sickness Remover NPC!

    Well I've spent some time combining almost all my work into one general NPC! Here it is for your pleasure. If you want to use any part of it go ahead. Just some credit

    Code:
    local npcid = 100000
    function warp_on_gossip_talk(unit, event, player)
    	unit:CreatGossipMenuForPlayer(3543, player)
    	unit:MenuAddItem(player, 0, "Alliance Cities", 1, 0)
    	unit:MenuAddItem(player, 0, "Horde Cities", 7, 0)
    	unit:MenuAddItem(player, 0, "Azeroth Instances", 2, 0)
    	unit:MenuAddItem(player, 0, "Outland Instances", 3, 0)
    	unit:MenuAddItem(player, 0, "Gurubashi Arena", 6, 0)
    	unit:MenuAddItem(player, 0, "Morphs", 8, 0)
    	unit:MenuAddItem(player, 0, "Remove Rez Sickness", 5, 0)
    	unit:MenuSendToPlayer(player)
    end
    
    function warp_on_gossip_select(unit, event, player, id, intid, code)
    	
    	if(intid == 2) then
    	unit:CreatGossipMenuForPlayer(3542, player)
    	unit:MenuAddItem(player, 2, "Azeroth Raids", 101, 0)
    	unit:MenuAddItem(player, 2, "Shadowfang Keep", 10, 0)
    	unit:MenuAddItem(player, 2, "Scarlet Monestary", 11, 0)
    	unit:MenuAddItem(player, 2, "Stratholme", 12, 0)
    	unit:MenuAddItem(player, 2, "Scholomance", 13, 0)
    	unit:MenuAddItem(player, 2, "Gnomeregan", 14, 0)
    	unit:MenuAddItem(player, 2, "Uldaman", 15, 0)
    	unit:MenuAddItem(player, 2, "Sunken Temple", 16, 0)
    	unit:MenuAddItem(player, 2, "Blackrock Spire", 17, 0)
    	unit:MenuAddItem(player, 2, "Deadmines", 21, 0)
    	unit:MenuAddItem(player, 2, "Zul'Farrak", 18, 0)
    	unit:MenuAddItem(player, 2, "Ragefire Chasm", 19, 0)
    	unit:MenuAddItem(player, 2, "Wailing Caverns", 20, 0)
    	unit:MenuAddItem(player, 2, "Blackfathom Depths", 22, 0)
    	unit:MenuAddItem(player, 2, "Razorfen Downs", 23, 0)
    	unit:MenuAddItem(player, 2, "Razorfen Kraul", 24, 0)
    	unit:MenuAddItem(player, 2, "Maraudon", 25, 0)
    	unit:MenuAddItem(player, 2, "Dire Maul", 26, 0)
    	unit:MenuAddItem(player, 2, "[Back]", 100, 0)
    	unit:MenuSendToPlayer(player)
    end
    
    	if(intid == 3) then
    	unit:CreatGossipMenuForPlayer(3542, player)
    	unit:MenuAddItem(player, 3, "Outland Raids", 102, 0)
    	unit:MenuAddItem(player, 3, "Hellfire Citadel", 27, 0)
    	unit:MenuAddItem(player, 3, "Coilfang Reservoir", 28, 0)
    	unit:MenuAddItem(player, 3, "Auchindoun", 29, 0)
    	unit:MenuAddItem(player, 3, "Caverns of Time", 30)
    	unit:MenuAddItem(player, 3, "Tempest Keep", 31)
    	unit:MenuSendToPlayer(player)
    end
    	
    	if(intid == 7) then
    	unit:CreatGossipMenuForPlayer(3542, player)
    	unit:GossipMenuAddItem(4, "Ironforge", 32, 0)
        unit:GossipMenuAddItem(4, "Stormwind", 33, 0)
        unit:GossipMenuAddItem(4, "Darnassus", 34, 0)
        unit:GossipMenuAddItem(4, "Exodar", 35, 0)
    	unit:GossipSendMenu(player)
    	end
    	
    	if(intid == 1) then
    	unit:CreatGossipMenuForPlayer(3542, player)
    	unit:GossipMenuAddItem(5, "Orgrimmar", 36, 0)
        unit:GossipMenuAddItem(5, "Thunder Bluff", 37, 0)
        unit:GossipMenuAddItem(5, "Undercity", 38, 0)
        unit:GossipMenuAddItem(5, "Silvermoon", 39, 0)
        unit:GossipSendMenu(player)
        end
    
    	if(intid == 5) then
    	pUnit:CastSpellOnTarget(15007) 
    	player:UnlearnSpell(15007)
    	pUnit:GossipComplete(player)
    end
    
    if(intid == 6) then
    player:Teleport(1, 1498.845215, -4414.937988, 22.203)
    end
    
    if(intid == 7) then
    player:Teleport(1, 1530.256592, 210.98, -43.1)
    end
    
    if(intid == 8) then
    player:Teleport(0, -1284.997437, 179.616898, 129)
    end
    
    if(intid == 9) then
    player:Teleport(0, 9459.475586, -7280.01, 14.23)
    end
    
    if(intid == 10) then
    player:Teleport(0, -246.061758, 1533.107544, 77.09)
    end
    
    if(intid == 11) then
    player:Teleport(0, 2892.173584, -811.338379, 160.34)
    end
    
    if(intid == 12) then
    player:Teleport(0, 3354.986084, -3379.198486, 144.7871937)
    end
    
    if(intid == 13) then
    player:Teleport(0, 1243.319825, -2591.356201, 90.192810)
    end
    
    if(intid == 14) then
    player:Teleport(0, -5182.606934, 617.909424, 405.46)
    end
    
    if(intid == 15) then
    player:Teleport(0, -6070.064941, -2955.942627, 209.78)
    end
    
    if(intid == 16) then
    player:Teleport(0, -10451.191406, -3822.810303, 18.07)
    end
    
    if(intid == 17) then
    player:Teleport(0, -7495.056129, -1116.887695, 265.74)
    end
    
    if(intid == 21) then
    player:Teleport(0, -11209.875000, 1669.595093, 24.933108)
    end
    
    if(intid == 22) then
    player:Teleport(1, 4139.332031, 891.448730, -18.947780)
    end
    
    if(intid == 23) then
    player:Teleport(1, -4653.043945, -2501.171143, 81.194329)
    end
    
    if(intid == 24) then
    player:Teleport(1, -4464.919922, -1666.239990, 81.892128)
    end
    
    if(intid == 25) then
    player:Teleport(349, 752.909973, -616.530029, -33.110001)
    end
    
    if(intid == 26) then
    player:Teleport(1, -3752.292725, 1044.019287, 162.183167)
    end
    
    if(intid == 1) then
    player:Teleport(37, 107.608002, 1014.510010, 296.203003)
    end
    
    if(intid == 27) then
    player:Teleport(530, -275.470123, 3111.767334, 31.456154)
    end
    
    if(intid == 28) then
    player:Teleport(530, 741.431335, 6866.434082, -69.119469)
    end
    
    if(intid == 29) then
    player:Teleport(530, -3336.829102, 4933.846191, -100.439507)
    end
    
    if(intid == 30) then
    player:Teleport(1, -8480.312500, -4308.177246, -208.442169)
    end
    
    if(intid == 31) then
    player:Teleport(530, 3098.636475, 1515.429565, 190.300446)
    end
    
    if(intid == 6) then
    player:Teleport(0, -13264.169922, 151.133057, 35.005310)
    end
    
    if(intid == 32) then
    player:Teleport(0, -4981.250000, -881.541992, 501.659729)
    end
    
    	
    if(intid == 33) then
    player:Teleport(0, -8913.230469, 554.632996, 93.794456)
    end
    	
    if(intid == 34) then
    player:Teleport(0, 9945.129883, 2616.889893, 1316.459961)
    end
    	
    if(intid == 35) then
    player:Teleport(0, -3994.848633, -11862.791016, 0.269375)
    end
    
    if(intid == 36) then
    player:Teleport(1, 1502.709961, -4415.419922, 21.552349)
    end
        
    if(intid == 37) then
    player:Teleport(1, -1284.529419, 158.671707, 129.994247)
    end
        
    if(intid == 38) then
    player:Teleport(0, 1831.260010, 238.529999, 60.520733)
    end
        
    if(intid == 39) then
    player:Teleport(530, 9414.179688, -72578.970215, 14.203904)
    end
    
        if (intid == 8) then
        unit:GossipCreateMenu(100, player, 0)
        unit:GossipMenuAddItem(5,"Human", 40, 0)
        unit:GossipMenuAddItem(5,"Murloc", 41, 0)
        unit:GossipMenuAddItem(5,"Hogger", 42, 0)
        unit:GossipMenuAddItem(5,"Robot", 43, 0)
        unit:GossipMenuAddItem(5,"Goblin", 44, 0)
        unit:GossipMenuAddItem(5,"Wisp", 45, 0)
        unit:GossipMenuAddItem(5,"Dragon", 46, 0)
        unit:GossipMenuAddItem(5,"Lumberjack", 47, 0)
        unit:GossipMenuAddItem(5,"Tauren", 48, 0)
        unit:GossipMenuAddItem(5,"Worm", 49, 0)
        unit:GossipMenuAddItem(5,"Hydra", 50, 0)
        unit:GossipMenuAddItem(4,"[Next]", 997, 0)
        unit:GossipSendMenu(player)
        end
    
        if (intid == 40) then
        player:SetModel(6074)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 41) then
        player:SetModel(15395)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 42) then
        player:SetModel(384)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 43) then
        player:SetModel(6889)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 44) then
        player:SetModel(18290)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 45) then
        player:SetModel(17607)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 46) then
        player:SetModel(308)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 47) then
        player:SetModel(741)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 48) then
        player:SetModel(20618)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 49) then
        player:SetModel(13009)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 50) then
        player:SetModel(6737)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 997) then
        unit:GossipCreateMenu(100, player, 0)
        unit:GossipMenuAddItem(5,"Defias Bandit", 51, 0)
        unit:GossipMenuAddItem(5,"VanCleef", 52, 0)
        unit:GossipMenuAddItem(5,"Ooze", 53, 0)
        unit:GossipMenuAddItem(5,"Santa!", 54, 0)
        unit:GossipMenuAddItem(5,"Santa's Lil'Helper!", 55, 0)
        unit:GossipMenuAddItem(5,"Dark Iron", 56, 0)
        unit:GossipMenuAddItem(5,"Infernal", 57, 0)
        unit:GossipMenuAddItem(5,"Cow", 58, 0)
        unit:GossipMenuAddItem(5,"Abomonation", 59, 0)
    	unit:GossipMenuAddItem(5, "[Back]", 8, 0)
        unit:GossipSendMenu(player)
        end
    
        if (intid == 51) then
        player:SetModel(116)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 52) then
        player:SetModel(2029)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 53) then
        player:SetModel(4393)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 54) then
        player:SetModel(13369)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 55) then
        player:SetModel(15698)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 56) then
        player:SetModel(7797)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 57) then
        player:SetModel(10905)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 58) then
        player:SetModel(2442)
        player:SetScale(1)
        player:GossipComplete()
        end
    
        if (intid == 59) then
        player:SetModel(12818)
        player:SetScale(1)
        player:GossipComplete()
        end
    
          
    RegisterUnitGossipEvent(100000, 1, "On_GossipMenu")
    RegisterUnitGossipEvent(100000, 2, "On_GossipSelect")
    RegisterGossipEvent(100000 , 3, "warp_on_gossip_talk")
    RegisterGossipEvent(100000 , 4, "warp_on_gossip_select")
    SQL
    Code:
     INSERT INTO items
       (`entry`, `class`, `subclass`, `field4`, `name1`, `name2`, `name3`, `name4`, `displayid`, `quality`, `flags`, `buyprice`, `sellprice`, `inventorytype`, `allowableclass`, `allowablerace`, `itemlevel`, `requiredlevel`, `RequiredSkill`, `RequiredSkillRank`, `RequiredSkillSubRank`, `RequiredPlayerRank1`, `RequiredPlayerRank2`, `RequiredFaction`, `RequiredFactionStanding`, `Unique`, `maxcount`, `ContainerSlots`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `dmg_min3`, `dmg_max3`, `dmg_type3`, `dmg_min4`, `dmg_max4`, `dmg_type4`, `dmg_min5`, `dmg_max5`, `dmg_type5`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `range`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `page_id`, `page_language`, `page_material`, `quest_id`, `lock_id`, `lock_material`, `sheathID`, `randomprop`, `unk203_1`, `block`, `itemset`, `MaxDurability`, `ZoneNameID`, `mapid`, `bagfamily`, `TotemCategory`, `socket_color_1`, `unk201_3`, `socket_color_2`, `unk201_5`, `socket_color_3`, `unk201_7`, `socket_bonus`, `GemProperties`, `ReqDisenchantSkill`, `unk2`)
    VALUES
       (150000, 15, 0, -1, 'MMOwned Teleporter', '', '', '', 35133, 1, 0, 0, 0, 0, -1, -1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1500, 0, 0, 46642, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 'Noobcraft got lazy and he made this....', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, 0, NULL, 0, 0, 0, 0, 0, 0, 0, NULL, -1, 0);

    [Release] Teleport/Morph/Rez Sickness Remover NPC!
  2. #2
    Oggranarr's Avatar Member
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    All combined into the teleporter is not what Ive seen much

    +rep from me

  3. #3
    dod's Avatar Member
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    it wont work for me

  4. #4
    stoneharry's Avatar Moderator Harry

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    It looks nice +Rep x2
    Yet I have actually seen others combined...
    Ah well, still nice effert and your contributing
    and Dod, check the other post you asked on

    Edit: Got to spread, sorry

  5. #5
    Dr. Livingstone's Avatar Member
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    Thanks for the compliments. Going to work on some new stuff shortly. Been busy with server stuff.

  6. #6
    MysterioussouL's Avatar Banned
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    Nice a combined npc , thanks for sharing +Rep
    Edited : Rep on cooldown

  7. #7
    ApexEmu's Avatar Banned
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    You need Lua++ for this to work, +Rep

  8. #8
    LJN's Avatar Member
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    Originally Posted by dod View Post
    it wont work for me
    You don't need lua++ for this. You will need to enable it. Find in your ascent.confg or any world config you have and search for lua. Then change the value to "1"
    ahhhh

  9. #9
    y2kss66's Avatar Member
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    nice job! +Rep

  10. #10
    Dr. Livingstone's Avatar Member
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    Hmmm shouldn't need Lua++... Thanks for the comments!

  11. #11
    Ryoken's Avatar Member
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    Very nice, worked for me.

  12. #12
    Dr. Livingstone's Avatar Member
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    Glad to see that it helped out. You guys have any feedback on what you would like to see added to it?

  13. #13
    zable's Avatar Member
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    i dont know why, but when i spawn the teleporter i get invalid id, and when i add items...... wtf a gem :S

  14. #14
    zable's Avatar Member
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    but enyway good lua scipt +Rep

  15. #15
    Dr. Livingstone's Avatar Member
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    Did you do a server restart after running the SQL?

Page 1 of 2 12 LastLast

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