[Zofikazz Project] Kil'jaeden: Custom Encounter, Blizzlike Scripted!!! menu

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  1. #16
    The God Father's Avatar Member
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    Yay it works +rep

    [Zofikazz Project] Kil'jaeden: Custom Encounter, Blizzlike Scripted!!!
  2. #17
    Arthas117's Avatar Knight-Champion
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    Originally Posted by stoneharry View Post
    +rep for this masterpiece
    ty

    (long live pick of destiny ;D)

    World best PvP Paladin=Me? GG ;D


  3. #18
    findnemo's Avatar Member
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    I have executed alll the sql without any error just have to add up a value for creature_proto for mod_immunities else I will get error.Everything is working but the npc is doing nothing after he spawned..I didnt know muruu does not work in retail

  4. #19
    Arthas117's Avatar Knight-Champion
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    Originally Posted by findnemo View Post
    I have executed alll the sql without any error just have to add up a value for creature_proto for mod_immunities else I will get error.Everything is working but the npc is doing nothing after he spawned..I didnt know muruu does not work in retail
    Which mobs don't do anything? You really shouldn't edit the mobs entry, if you do, then ascent or arcemu get really confused and decide to not let the script work at all. M'uru works in retrail, so does he in this release. You might just have done something wrong...

    World best PvP Paladin=Me? GG ;D


  5. #20
    Wheeze201's Avatar Active Member
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    Does the emulator that comes with this repack have LUA++ enabled ?

  6. #21
    Arthas117's Avatar Knight-Champion
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    Originally Posted by Wheeze201 View Post
    Does the emulator that comes with this repack have LUA++ enabled ?
    This is not a repack... If you tried to help someone else, thank you ;>

    World best PvP Paladin=Me? GG ;D


  7. #22
    baptizein's Avatar Member
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    I tried adding the tables to my database and I'm getting errors all over the place. Before I did anything, I first made sure to delete the Kil'Jaeden NPC and Kalecgos from my server, and I'm still getting duplicate entry errors and a "Column count doesn't match value count at row 1" error, as well.

    I'm running ArcEmu r844 with WhyDB 214.

    Overall I am receiving around 20 duplicate entry errors and 5 value count errors. What do I need to do in order to execute these tables?

    Thanks.

  8. #23
    findnemo's Avatar Member
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    Put extra ,'0' at the end of each creature_proto and you can execute them all.

  9. #24
    baptizein's Avatar Member
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    Originally Posted by findnemo View Post
    Put extra ,'0' at the end of each creature_proto and you can execute them all.
    If you are referring to doing that to the .sql file, I did, and it gave me the exact same errors. Maybe a little more explaination is in order to know what requirements are needed to execute this script and having the script remove the values first before inserting them would be nice, too. In the meantime, I'll keep trying to see what the problem could be.

  10. #25
    *Scripted*'s Avatar Banned
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    +rep Nice work.

  11. #26
    Skade's Avatar Banned
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    Add a new dl link filebeam dosent work.

    good job anyways +Rep

  12. #27
    zokuero's Avatar Member
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    yo does kj script missing?

    nice script yo.

  13. #28
    xShadowbladex's Avatar Member
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    Im having issues, Im an lua scripter as well, I just was to lazy to do this myself. I see Entropius die, and I see human Kalecgos and the Champion of the Blue spawn. But not a single movement from either of them. Whats goin on?
    He won't move or do anything as what the HandOfDeceiver says he will. Help?

  14. #29
    Lilltimmy's Avatar Member
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    Hmm as i see there are alot of "Custom" ID's and so for the Creature / Items - What are these?

    Like the "Shield of the Blue"

  15. #30
    Arthas117's Avatar Knight-Champion
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    Originally Posted by Motivet262 View Post
    Hmm as i see there are alot of "Custom" ID's and so for the Creature / Items - What are these?

    Like the "Shield of the Blue"
    Let me explain fast...

    Items:

    Shield of the Blue - This is very important if the raid don't want to wipe, Kil'jaeden does (yes, even on retrail) deal 55k damage. I couldn't get Shield of the Blue to work without C++, and as I allready decided to make it in LUA I had to make it this way.

    Vendors/Mobs:

    Champion of the Blue - This is the vendor of Shield of the Blue.
    Kalecgos - Will spawn upon death of Entropius, give you 2 minutes, and after 2 minutes, let Kil'jaeden spawn through the Sunwell.
    Shield of the Blue - This is a dragon mob that visits your raid, and when he passes his last step through the Sunwell, you should activate the shield. This is some kind of warning lol xD

    Phase 1: You need to kill the Hand of the Deceiver in order to survive versus Kil'jaeden. After 2 minutes, Kil'jaeden emerge through The Sunwell.

    Phase 2: Kil'jaeden is not able to move or attack, but he casts spells.


    Drain Soul - Deals 3000 damage per second on Main Tank, plus a 100 extra to get the model for Drain Soul working.
    Fire Bloom - Deals about 1k damage every 3 secs to players close Main Tank. Resto Shaman is usefull here.
    Flame Dart - Slows entire raid, aswell as dealing ~3k fire damage

    Phase 3: Kil'jaeden will stop casting spells at 86% and now a dragon comes to warn you for the 55k damage spell.

    Darkness of a Thousand Souls - Deals about 55k damage to entire raid. Must be absorbed by the shield.

    Phase 4: See phase 2.

    Phase 5: See phase 3

    Phase 6: See phase 2

    Phase 7: See phase 3

    Phase 8: At 25%, Kil'jaeden reacts, and Anveena puts a debuff on him.

    Sacrifise of Anveena - Increases holy damage taken by 20%.

    Phase 9: See phase 2

    Phase 10: See phase 3

    Phase 11: See phase 2. Added one more spell:

    War Stomp - Knocks entire raid away, dealing 1k damage. Great loss of healing, and if tank sucks the raid might wipe.

    World best PvP Paladin=Me? GG ;D


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