[MOD] Remove the level cap from latest ascent revs! menu

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  1. #1
    latruwski's Avatar Banned
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    [MOD] Remove the level cap from latest ascent revs!

    I found this on emupedia and share it with the community:
    (this is not my work !!! )
    and for the love of god: people without compiling skills pls do not try to do this
    for people without compiling skills we can make precompiled revs with removed lvl cap for them... (i can't yet... dont have VS yet since pc crash)

    Anyways, on the the fix. Tested and working on revision 1848 (the one he changed it in)
    There are several things you need to modify in this, and a few things you need to add. Be sure to do EXACTLY as it says or you will mess up. Please dont PM me about this because i will delete it, simply ask right here.
    These files can be found in revision\trunk\src\game\
    Search ObjectMgr.cpp for:
    Code:
    uint32 MaxLevel = 70 + 1;
    Edit to:
    Code:
    uint32 MaxLevel = sWorld.Expansion1LevelCap + 1;
    Search Players.cpp for:
    Code:
    SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, 70);
    Edit to:
    Code:
    SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, sWorld.Expansion1LevelCap);
    Search Players.cpp for:
    Code:
    SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, (GetSession()->HasFlag(ACCOUNT_FLAG_XPACK_01)?70:60));
    Edit to:
    Code:
    SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, (GetSession()->HasFlag(ACCOUNT_FLAG_XPACK_01)?sWorld.Expansion1LevelCap:sWorld.LevelCap));
    Search Stats.h for:
    Code:
    uint32 max_level = 70;
    Edit to:
    Code:
    uint32 max_level = sWorld.Expansion1LevelCap;
    Search Stats.h for:
    Code:
    if(AttackerLvl > PLAYER_LEVEL_CAP)
    Edit to:
    Code:
    if(AttackerLvl > sWorld.Expansion1LevelCap)
    Add to World.cpp:
    Code:
    LevelCap = Config.MainConfig.GetIntDefault("Server", "LevelCap", 60);
    Expansion1LevelCap = Config.MainConfig.GetIntDefault("Server", "Expansion1LevelCap", 70);
    Below:
    Code:
    compression_threshold = Config.MainConfig.GetIntDefault("Server", "CompressionThreshold", 1000);
    Add to World.h:
    Code:
    uint32 LevelCap;
    uint32 Expansion1LevelCap;
    Below:
    Code:
    void SaveAllPlayers();
    After following these steps, simply edit your conf files again and Volia! any level cap.

    source: Emupedia
    credit goes to deathomen... he found this

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  2. #2
    OMGPWN's Avatar Active Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    Awesome! Very nice find

    (Cant +Rep because I gave you to much already ><)

  3. #3
    entrepid's Avatar Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    Thanks very much! This is kinda off topic as well but if i try to .npc spawn or .go spawn anything it says invalid entry id, got any ideas?

    +Rep btw

  4. #4
    latruwski's Avatar Banned
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    Re: [MOD] Remove the level cap from latest ascent revs!

    Originally Posted by entrepid View Post
    Thanks very much! This is kinda off topic as well but if i try to .npc spawn or .go spawn anything it says invalid entry id, got any ideas?

    +Rep btw
    server restart not working? did you configure the config files good?
    you got sql server running?


    grtz

  5. #5
    entrepid's Avatar Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    I followed the set up made by herleybob in Ascent Guides and uhm everything runs fine really , i can add items and things like that but i cant spawn objects or npcs

  6. #6
    latruwski's Avatar Banned
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    Re: [MOD] Remove the level cap from latest ascent revs!

    Originally Posted by entrepid View Post
    I followed the set up made by herleybob in Ascent Guides and uhm everything runs fine really , i can add items and things like that but i cant spawn objects or npcs
    what rev and DB are u using? could be outdated DB...
    or maybe even corrupt tables... check creatures tables....

    grtz

  7. #7
    entrepid's Avatar Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    ill try reinstalling db

    one more thing since u so good at this, i get disconnected everytime i .cheat fly and go past like 125 flyspeed

  8. #8
    latruwski's Avatar Banned
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    Re: [MOD] Remove the level cap from latest ascent revs!

    Originally Posted by entrepid View Post
    ill try reinstalling db

    one more thing since u so good at this, i get disconnected everytime i .cheat fly and go past like 125 flyspeed
    make sure if you use one of the latest revs that you have one of the latest DBs

  9. #9
    mupo's Avatar Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    Nice work i got it

  10. #10
    Ukrajinc's Avatar Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    How can this be done using a Mafiaboy's repack with Ascent Rev 2355 and NCDB Rev 654.Please help someone because i cant find the files in my repack

  11. #11
    iccy's Avatar Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    You have to know how to compile ascent. You will need C++ knowledge.

  12. #12
    Ukrajinc's Avatar Member
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    Re: [MOD] Remove the level cap from latest ascent revs!

    Well i guess i better start learning .thanks for the help.would +rep but can't seem to get out of this leecher thing .thanks again

  13. #13
    Herleybob's Avatar Contributor
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    This wont work with the new 2.3.0 Compatable Repack, Just letting you guys know.

    Nom Nom Nom :P

  14. #14
    arigity's Avatar Banned
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    i thought the level cap was removed from recent revs after someone bribed someone else? ... well at least thats what i heard i lack any knowledge of the subject

  15. #15
    latruwski's Avatar Banned
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    Originally Posted by herleybob View Post
    This wont work with the new 2.3.0 Compatable Repack, Just letting you guys know.
    the level cap is removed in latest asent revs is it not?

    i quote:
    Revision: 2415
    Author: burlex
    Date: 12:19:27 PM, Friday, November 23, 2007
    Message:
    * removed level cap.
    + added genlevelcap directive in config, can control what level stats are generated up to
    * remember bug reports beyond standard situations are not acceptable.
    ----
    Modified : /trunk/src/ascent.conf
    Modified : /trunk/src/game/CharacterHandler.cpp
    Modified : /trunk/src/game/Level3.cpp
    Modified : /trunk/src/game/ObjectMgr.cpp
    Modified : /trunk/src/game/Player.cpp
    Modified : /trunk/src/game/World.cpp
    Modified : /trunk/src/game/World.h
    grtz
    Last edited by latruwski; 12-07-2007 at 12:39 AM.

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