New LUA Scripts menu

User Tag List

Results 1 to 9 of 9
  1. #1
    777devil777's Avatar Member
    Reputation
    66
    Join Date
    Sep 2007
    Posts
    396
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    New LUA Scripts

    So we all know about the conversion to LUA scripts from GM /mourn, any big changes to syntax that we should know? If so please post them so I can start fixing my scripts.

    "I am a hacker, and this is my manifesto. You may stop this individual, but you can't stop us all... after all, we're all alike."

    New LUA Scripts
  2. #2
    latruwski's Avatar Banned
    Reputation
    647
    Join Date
    Dec 2006
    Posts
    2,456
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    read all about lua and ascent here:
    Lua - Ascent Wiki

    grtz

  3. #3
    777devil777's Avatar Member
    Reputation
    66
    Join Date
    Sep 2007
    Posts
    396
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    Thx, now your queued for two rep as soon as I've spread it.

    "I am a hacker, and this is my manifesto. You may stop this individual, but you can't stop us all... after all, we're all alike."

  4. #4
    lazzer's Avatar Member
    Reputation
    1
    Join Date
    Dec 2006
    Posts
    25
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    ehhh.... i dont understand it.. can i just rename my .gm scripts into lua? or do i need another "Text" inside the .lue script?

  5. #5
    latruwski's Avatar Banned
    Reputation
    647
    Join Date
    Dec 2006
    Posts
    2,456
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    Originally Posted by lazzer View Post
    ehhh.... i dont understand it.. can i just rename my .gm scripts into lua? or do i need another "Text" inside the .lue script?
    LUA is totally different then GM...
    you need the rewritten LUA scripts...
    you can get some from moon++ project already
    here some LUA scripts:
    http://projects.emupedia.com/svn/moo...Lua%20Scripts/

    and here are the C++ dll scripts:
    http://projects.emupedia.com/svn/moo...20scripts/src/

    username: anonymous
    leave password blank !

    the moon++ forums:
    www.moonplusplus.info :: Index

    go there for any help


    grtz
    Last edited by latruwski; 11-26-2007 at 11:56 AM.

  6. #6
    lazzer's Avatar Member
    Reputation
    1
    Join Date
    Dec 2006
    Posts
    25
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    uh thx alot but ehhh.. what i were looking for were boss spells for outland raids fx: http://projects.emupedia.com/svn/moo...d_Karazhan.cpp seems to it, but how do i use it? xD
    Last edited by lazzer; 11-26-2007 at 02:31 PM.

  7. #7
    latruwski's Avatar Banned
    Reputation
    647
    Join Date
    Dec 2006
    Posts
    2,456
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    Originally Posted by lazzer View Post
    uh thx alot but ehhh.. what i were looking for were boss spells for outland raids fx: http://projects.emupedia.com/svn/moo...d_Karazhan.cpp seems to it, but how do i use it? xD
    you need to compile them to use with ascent...
    but if you dont know what compiling is or how to do then i suggest you wait for a ascent rev with the scripts included

    grtz

  8. #8
    Stew's Avatar Member
    Reputation
    59
    Join Date
    Sep 2007
    Posts
    239
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    sweet the new lua engine seems to have some of the more useful commands like main tank interaction etc

  9. #9
    Illidan1's Avatar Banned
    Reputation
    244
    Join Date
    Jul 2007
    Posts
    2,251
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: New LUA Scripts

    Check out this guys, little guide by me, how to make them \/

    http://www.mmowned.com/forums/emulat...-updating.html

    And Lue Scripts is Alot diffrent from .gm


    EG \/ this is a .GMNpc talking script \/

    global MobName_Event = function(mob)
    {
    .SendChatMessage("What you wont your NPC to say");
    .DeregisterTimer();
    };
    .RegisterUnitEvent(NpcID, 0, MobName_Event);
    And this is a .LUA Npc talking script \/

    function NpcName_Event (pUnit, Event)
    pUnit:SendChatMessage (Type, Language, "What you wont your Npc to say")
    end
    RegisterUnitEvent (Npc Spawn ID, When, "Name_Event")
    U see Diffrence
    Last edited by Illidan1; 11-26-2007 at 06:03 PM.

Similar Threads

  1. Basic lua script break down (for new lua users =P)
    By Chrispl57 in forum WoW EMU Guides & Tutorials
    Replies: 5
    Last Post: 06-12-2010, 05:45 AM
  2. [Guide] Lua Scripting Guide is here [Updating]
    By Illidan1 in forum WoW EMU Guides & Tutorials
    Replies: 93
    Last Post: 11-04-2008, 06:56 PM
  3. [GUIDE] How to activate LUA scripts
    By ~SaiLyn~ in forum WoW EMU Guides & Tutorials
    Replies: 3
    Last Post: 12-25-2007, 11:52 AM
  4. Lua Scripts!
    By danis in forum World of Warcraft Emulator Servers
    Replies: 3
    Last Post: 12-15-2007, 03:16 PM
  5. How To LUA Script
    By Skuxta in forum WoW EMU Guides & Tutorials
    Replies: 1
    Last Post: 12-13-2007, 04:24 AM
All times are GMT -5. The time now is 06:59 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search