I'm a on a server i made and i dont have any chat channels, just say, yell, emote, guild,....etc how or what do i do to find or turn them on?
I'm a on a server i made and i dont have any chat channels, just say, yell, emote, guild,....etc how or what do i do to find or turn them on?
Why Read a book when they will just make it into a movie.....
Humm Very wired if you don't have the Chat Channels
Useale it is the like Trade and other Channels Humm
Tell us more about your Problem
i have the cosmos addon and it doesnt show the channels either. and if i type /2 or any of thos chat cammands other then /g it says "type /help for more options"
Why Read a book when they will just make it into a movie.....
Humm Try getting a new Revision or a new Repack
Check this list i made for some > [List] All The things you need For a Server
umm will i need a new mangos.exe and realmd.exe?
Why Read a book when they will just make it into a movie.....
i know the problem, look in your Config files for banned channels and remove the channels
Thanks to Narudan for the sweet sig
mangos.conf or realmd.conf?......i cant find where at, can you help oint this out?
# MaNGOS Configuration file
ConfVersion=2006082301
# RealmID must match the realmlist
RealmID = 1
# 0 NORMAL 1 PVP 4 NORMAL 6 RP 8 RPPVP
GameType = 4
# Data directory setting.
# Important: DataDir needs to be quoted, as it is a string which may
# contain space characters.
DataDir = "."
# Database connection settings for the world server.
# Default: hostname;port;username;password;database
# .;somenumber;username;password;database - use named pipes at Windows
# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
# Unix sockets: experimental, not tested
LoginDatabaseInfo = "127.0.0.1;3306;root;root;realmd"
WorldDatabaseInfo = "127.0.0.1;3306;root;root;mangos"
# Settings for maximum database-ping interval (minutes between pings)
MaxPingTime = 30
# Enable logging of GM commands - all SQL code will be written to a log file
# All commands are written to a file: YYYY-MM-DD_logSQL.sql
# If a new day starts (00:00:00) then a new file is created - the old
# file will not be deleted.
# 0 - Do not log
# 1 - Write SQL code to logfile
LogSQL = 1
# Server console level of logging
# 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
# Default: 0
# recommend: 1
LogLevel = 3
# Logfile name
# empty name disable creating log file: LogFile =
# Default: ""
LogFile = "Server.log"
# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
LogFileLevel = 0
# Packet logging for the worldserver
# Default: 0 (false)
# 1 (true)
LogWorld = 1
# Log filters
# 0 (default) - include in log if log level permit, 1 - not include with any log level
LogFilter_TransportMoves = 0
LogFilter_CreatureMoves = 0
# Color for messages (format "normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY,
# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: "" - none colors
# "13 7 11 9" - for example
LogColors = ""
# Log file of DB errors detected at server run.
# Default: ""
DBErrorLogFile = "DBErrors.log"
# Log file of gm commands
# Default: "" (Disable)
GmLogFile = "gm.log"
# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
# number (bitmask value of selected processors)
UseProcessors = 0
# Process proirity setting (Used only at Windows)
# 0 (Normal)
# Default: 1 (HIGH)
ProcessPriority = 1
# Compression level for update packages sended to client (1..9)
# Default: 1 (speed)
# 9 (best compression)
Compression = 1
# Maximum number of players in the world. Excluding GM's
# Default: 100
PlayerLimit = 100
# Max level that can reached by player for expirience (in range from 1 to 255).
# Change not recommended
# Default: 60
MaxPlayerLevel = 80
# Activate weather system
# Default: 1 (true)
# 0 (false)
ActivateWeather = 1
# Ignore level requirement to enter instance
# 1 (true)
# Default: 0 (false)
IgnoreATLevelRequirement = 0
# Max count that player can learn the primary trade skill.
# Default: 2
# Max : 9
MaxPrimaryTradeSkill = 2
# Min signatures count to creating guild (0..9).
# Default: 9
MinPetitionSigns = 0
# Max distance to creature for group memeber to get XP at creature death.
# Default: 74
MaxGroupXPDistance = 74
# Max level different with creature for group member to get XP at creature death.
# Default: 10
MaxGroupXPLevelDiff = 10
# Allow or not accounts to create characters in the 2 teams in any game type.
# Defaullt: 0 (Not allowed)
# 1 (Allowed)
AllowTwoSide.Accounts = 1
# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade for players from different teams.
# Defaullt: 0 (Not allowed)
# 1 (Allowed)
AllowTwoSide.Interaction.Chat = 0
AllowTwoSide.Interaction.Channel = 0
AllowTwoSide.Interaction.Group = 0
AllowTwoSide.Interaction.Guild = 0
AllowTwoSide.Interaction.Trade = 0
# Allow or not show player from both team in who list.
# Defaullt: 0 (Not allowed)
# 1 (Allowed)
AllowTwoSide.WhoList = 0
# Is GM accept whispers from player by default.
# Default: 0 (false)
# 1 (true)
GM.WhisperingTo = 0
# Is GM showed in GM list (if visible) in non-GM state (.gmoff)
# Default: 0 (false)
# 1 (true)
GM.InGMList = 1
# Is GM showed in who list (if visible).
# Default: 0 (false)
# 1 (true)
GM.InWhoList = 1
# GM mode at login
# 0 (disable)
# 1 (enable)
# Default: 2 (last save state)
GM.LoginState = 2
# Include GM trade and trade slot enchanting operations in GM log if it enable
# 0 (not include)
# Default: 1 (include)
GM.LogTrade = 1
# Group visibility modes
# Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
# 1 (raid members 100% auto detect invisible player from same raid)
# 2 (players from same team can 100% auto detect invisible player)
GroupVisibility = 0
# Mail delivery delay time in case sending item
# Default: 3600 sec (1 hour)
MailDeliveryDelay = 1
# Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
Motd = "Welcome Friends!"
# Health and power regeneration.
# Power1 - Mana; Power2 - Rage; Power3 - Focus (?).
Rate.Health = 1;
Rate.Power1 = 1;
Rate.Power2 = 1;
Rate.Power3 = 1;
# Drop rates
# Default: 1
Rate.Drop.Items = 1
Rate.Drop.Money = 1
# XP rates
# Default: 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
# Creature Damage Rate.
# Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
Rate.Creature.Normal.Damage = 1
Rate.Creature.Elite.Elite.Damage = 1
Rate.Creature.Elite.RAREELITE.Damage = 1
Rate.Creature.Elite.WORLDBOSS.Damage = 1
Rate.Creature.Elite.RARE.Damage = 1
# Creature Health Ammount Modifier.
# Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
Rate.Creature.Normal.HP = 1
Rate.Creature.Elite.Elite.HP = 1
Rate.Creature.Elite.RAREELITE.HP = 1
Rate.Creature.Elite.WORLDBOSS.HP = 1
Rate.Creature.Elite.RARE.HP = 1
# Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
# Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
Rate.Damage.Fall = 0.5
# Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, Mining.Next changes chance to have next use of a deposit)
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
# Save respawn time for creatures at death, for gameobjects at use/open
# 0 (save creature/gameobject respawn time at grid unload)
# Default: 1 (save creature/gameobject respawn time without waiting grid unload)
SaveRespawnTimeImmediately = 1
# Skill chance values (0..100)
# default: 100-75-25-0
SkillChance.Orange = 100
SkillChance.Yellow = 75
SkillChance.Green = 25
SkillChance.Grey = 0
#Aggro radius percent or off.
# 0 - off (0%)
# Default: 1 - 100%
# 1.5 - 150%
Rate.Creature.Aggro = 1
# Enable console
# 0 - off
# Default: 1 - on
Console.Enable = 1
# Enable remote console
# Default: 0 - off
Ra.Enable = 0
# Default remote console port
Ra.Port = 3443
# Log remote console connections
Ra.Log = 1
# Minimum level that's required to login,3 by default
Ra.MinLevel = 3
# Kick client on wrong pass
Ra.Secure = 1
# Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
# Default: 2
MaxOverspeedPings = 2
# Unload grids (if you have lot memory you can disbale it to speed up player move to new grids second time)
# 0 (not unload grids)
# Default: 1 (unload grids)
GridUnload = 1;
# All times are in milliseconds.
# Default socket select time
SocketSelectTime = 10000
# Default grid clean up delay
GridCleanUpDelay = 300000
# Default map update interval
MapUpdateInterval = 100
# Default weather update interval
ChangeWeatherInterval = 600000
# Default PlayerSaveInterval
PlayerSaveInterval = 900000
# Default WorldServerPort
WorldServerPort = 8085
# Beep at mangosd start finished (mostly work only at Unix/Linux systems)
# Default: 1
BeepAtStart = 1
Why Read a book when they will just make it into a movie.....
Ahh Mangoes lol sorry I'm not good With Magoes
Try getting Antrix or Ascent mate it is alot better
0 = disabledCode:# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);trade for players from different teams. # Defaullt: 0 (Not allowed) # 1 (Allowed) AllowTwoSide.Interaction.Chat = 0 AllowTwoSide.Interaction.Channel = 0 AllowTwoSide.Interaction.Group = 0 AllowTwoSide.Interaction.Guild = 0 AllowTwoSide.Interaction.Trade = 0
1 = enabled
"In the event of an emergency, dont ask me, I crashed my server a few hundered times before I realized kicking the CPU wont make it work"
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And there ya go Nice going wraselking +Rep
Edit : Or not, Need to Spread some around
lol yeah i get the same thing with rep.
this will fix it with some mangos.. the rev i tested it did fix it
"In the event of an emergency, dont ask me, I crashed my server a few hundered times before I realized kicking the CPU wont make it work"
pet mod guide Maps For Blondes creating weapons Hunter set
isnt that to change it for horde and alli to chat?
Why Read a book when they will just make it into a movie.....
it also enables or disables it using the mangos repack located here http://www.mmowned.com/forums/mangos...server-18.html
"In the event of an emergency, dont ask me, I crashed my server a few hundered times before I realized kicking the CPU wont make it work"
pet mod guide Maps For Blondes creating weapons Hunter set