Hey guys can you help me? I got this error while compileing my GloabalNPC.vjcp or w/e its called.
1>------ Build started: Project: GlobalNPC, Configuration: Release Win32 ------
1>Compiling...
1>GloabalNPC.cpp
1>..\src\GlobalNPC\GloabalNPC.cpp(9) : error C2143: syntax error : missing ';' before '<class-head>'
1>..\src\GlobalNPC\GloabalNPC.cpp(9) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\src\GlobalNPC\GloabalNPC.cpp(736) : error C2556: 'void SetupGlobalNPC(ScriptMgr *)' : overloaded function differs only by return type from 'int SetupGlobalNPC(ScriptMgr *)'
1> c:\documents and settings\****\desktop\arcemu new\trunk\src\scripts\src\globalnpc\Setup.h(4) : see declaration of 'SetupGlobalNPC'
1>..\src\GlobalNPC\GloabalNPC.cpp(736) : error C2371: 'SetupGlobalNPC' : redefinition; different basic types
1> c:\documents and settings\****\desktop\arcemu new\trunk\src\scripts\src\globalnpc\Setup.h(4) : see declaration of 'SetupGlobalNPC'
1>Setup.cpp
1>c:\Documents and Settings\****\Desktop\ArcEMU New\trunk\src\ascent-shared\svn_revision.h(7) : error C2144: syntax error : 'const char' should be preceded by ';'
1>c:\Documents and Settings\****\Desktop\ArcEMU New\trunk\src\ascent-shared\svn_revision.h(7) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>..\src\GlobalNPC\Setup.cpp(13) : error C2275: 'ScriptMgr' : illegal use of this type as an expression
1> c:\documents and settings\****\desktop\arcemu new\trunk\src\ascent-world\ScriptMgr.h(139) : see declaration of 'ScriptMgr'
1>..\src\GlobalNPC\Setup.cpp(14) : error C2143: syntax error : missing ';' before '}'
1>Build log was saved at "file://c:\Documents and Settings\****\Desktop\ArcEMU New\trunk\src\scripts\projects\2008_int_release_GlobalNPC\BuildLog.htm"
1>GlobalNPC - 8 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========