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  1. #1
    Sabens's Avatar Contributor
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    [Project] Lord of The Fallen Heros

    Lord of The Fallen Heros

    Brief Overview:
    The fight is pretty interesting. It starts out simple, with The Lord of Fallen Heros and two of his guards, the Fallen Heros. He starts with cleaving and whirlwinds. As the fight progresses, he will begin to summon more Fallen Heros.

    He also does huge explosions, and begins to reduce healing effects. The Fallen Heros also cast a debuff, that reduces healing and casting time.


    Screen Shots:




    LUAs:
    Fallen Heros:
    Code:
    --This was scripted and designed by Sabens of MMowned.  Please do not disbrub. without my permission.
    
    function Hero_Combat(Unit, Event)
        Unit:CastSpell(30843)
        Unit:RegisterEvent("Hero_Cleave", 4000, 0)
    end
    
    function Hero_Cleave(Unit, Event)
        Unit:CastSpell(15284)
    end
    
    function Hero_Wipe(Unit, Event)
        Unit:RemoveEvents()
    end
    
    RegisterUnitEvent(822001, 1, "Hero_Combat")
    RegisterUnitEvent(822001, 2, "Hero_Wipe")
    Rantonious:
    Code:
    --This LUA was designed and scripted by Sabens of MMowned.  Please do not redistrib. it without my permission.
    
    function Rantonious_Combat(Unit, Event)
        Unit:SendChatMessage(12, 0, "Begone, you mortal fools!")
        Unit:RegisterEvent("Rantonious_Hero", 30000, 0)
        Unit:RegisterEvent("Rantonious_Whirlwind", 20000, 0)
        Unit:RegisterEvent("Malchezzar_Phase2", 1500, 0)
    end
    
    function Rantonious_Hero(Unit, Event)
        local faction = 90
        x = Unit:GetX();
        y = Unit:GetY();
        z = Unit:GetZ();
        o = Unit:GetO();
        Unit:SpawnCreature(822001, x, y, z, o, faction, 60000)
    end
    
    function Rantonious_Whirlwind(Unit, Event)
        Unit:CastSpell(26084)
        Unit:RegisterEvent("Rantonious_ShadowNova", 3000, 1)
    end
    
    function Rantonious_ShadowNova(Unit, Event)
        Unit:FullCastSpell(30852)
    end
    
    function Rantonious_Phase2(Unit, Event)
        if Unit:GetHealthPct() < 25 then
        Unit:RemoveEvents()
        Unit:SendChatMessage(12, 0, "I promise your death will be quick and easy!")
        Unit:RegisterEvent("Rantonious_Hero", 15000, 0)
        Unit:RegisterEvent("Rantonious_ShadowNova", 17000, 0)
        end
    end
    
    function Rantonious_Wipe(Unit, Event)
        Unit:RemoveEvents()
    end
    
    function Rantonious_Died(Unit, Event)
        Unit:SendChatMessage(12, 0, "How..could..this..happen?")
        Unit:RemoveEvents()
    end
    
    function Rantonious_KillPlayer(Unit, Event)
        Unit:SendChatMessage(12, 0, "Your death only feeds my power!")
    end
    
    RegisterUnitEvent(822002, 1, "Rantonious_Combat")
    RegisterUnitEvent(822002, 2, "Rantonious_Wipe")
    RegisterUnitEvent(822002, 3, "Rantonious_KillPlayer")
    RegisterUnitEvent(822002, 4, "Rantonious_Died")
    SQLs
    Fallen Heros:
    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('822001','Fallen Hero','','','0','7','0','1','2460','0','0','0','0','0');
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('822001','70','71','21','53000','54000','50000','0','2300','800','1600','0','0','0','0','0','0','0','36000','2400','3','3','3','3','3','3','2','0','0','32498','5','0','2.5','8','14');

    Rantonious:
    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('822002','Rantonious','Lord of The Fallen Heros','','0','7','0','1','25900','0','0','0','0','0');
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('822002','72','72','21','1800000','1900000','2000000','0','2000','2728','4038','0','0','0','0','39571','0','0','36000','2400','10','10','10','10','10','10','2','0','1','428393','0','0','2.5','8','14');
    Ideas:
    Make a quest chain for him. Doesn't have to be too fancy, just a simple quest with a reward.
    Make some custom loot tables for him. Nothing too powerful, but good.

    NPC IDS:
    Rantonious: 822002
    Fallen Hero: 822001
    Download the full pack for Lord of The Fallen Heros here:
    Send big files the easy way. Files too large for email attachments? No problem!

    I hope you guys enjoy this project. I may be releasing more. If you guys have any questions or comments, feel free to post them below or send me a PM!
    Last edited by Sabens; 08-19-2008 at 08:15 AM.


    "They must find it difficult. . . Those who have taken authority as the truth, rather then truth as the authority." -Gerald Massey

    [Project] Lord of The Fallen Heros
  2. #2
    WhiteCrow's Avatar Member
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    Well, I know where you have your inspiration from
    Looks awesome, I think Ill download it to check it out myself!
    Nice work! +Rep

  3. #3
    nickeg's Avatar Member
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    Nice one Sabens ... and the display id on he npc you used pwns Tyrael for the win... +rep m8

  4. #4
    Sabens's Avatar Contributor
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    Thanks White and nick


    "They must find it difficult. . . Those who have taken authority as the truth, rather then truth as the authority." -Gerald Massey

  5. #5
    the3nd's Avatar Member
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    Looks really awesome, but the fact that you misspelled Heroes is pretty funny ^^

    But ignoring that, this is really impressive

    Gj!

  6. #6
    Myzt's Avatar Member
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    Originally Posted by the3nd View Post
    Looks really awesome, but the fact that you misspelled Heroes is pretty funny ^^

    But ignoring that, this is really impressive

    Gj!
    Indeed.

    Very good work though!
    - Myzt

  7. #7
    Sabens's Avatar Contributor
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    Gah, lol sorry for that spelling mistake. :/


    "They must find it difficult. . . Those who have taken authority as the truth, rather then truth as the authority." -Gerald Massey

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