[wotlk][3.3.5][c++] Facing of NPC menu

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    [wotlk][3.3.5][c++] Facing of NPC

    Hi, i have VirtualFunc to find Facing of unit by *(int*)(*(int*)baseaddr + 4 * 14). If i do it on player, it updates every of player turn while player not moving, but if u do it on npc it updates only if npc was moved.
    Any suggestions?
    Last edited by Borg333; 12-01-2022 at 07:31 AM.

    [wotlk][3.3.5][c++] Facing of NPC
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    Borg333's Avatar Member Authenticator enabled
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    true faceangle is baseaddr + AA0 (CE)

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