WOTLKC Build: 45613 menu

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  1. #1
    Razzue's Avatar Contributor Avid Ailurophile

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    WOTLKC Build: 45613

    all untested :shrugs:

    Code:
    publicclassOffsets_45613{
        
        public class Guids
        {
            
            public const int Mouseover_Guid = 0x303EC58;
            
            public const int Pet_Guid = 0x3072B58;
            
            public const int Player_Guid = 0x2F8D760;
            
            public const int Target_Guid = 0x2D1C6F0;
            
            public const int Last_Target_Guid = 0x2D1C700;
            
            public const int Last_Enemy_Guid = 0x2D1C710;
            
            public const int Last_Friendly_Guid = 0x2D1C720;
            
            public const int Focus_Guid = 0x2D1C730;
            
            public const int DialogWindowOwner_Guid = 0x2D1C740;
            
            public const int Bag_Guid = 0x308D580;
        }
        
        public class Global_Data
        {
            
            public const int In_Game_Status = 0x303EC04;
            
            public const int Player_Name = 0x2F8D778;
            
            public const int Corpse_Position = 0x2BD45A0;
            
            public const int Last_Message = 0x303DA30;
            
            public const int Loot_Window = 0x3072CE8;
        }
        
        public class Quests
        {
            
            public const int Base = 0x30825F0;
            
            public const int NumQuests = 0x3082430;
            
            public const int CurrentQuest = 0x30ABE34;
            
            public const int QuestTitle = 0x30B6F80;
            
            public const int GossipQuests = 0x307C7D8;
            
            public const int NumQuestChoices = 0x30BB430;
            
            public const int QuestReward = 0x30BB438;
        }
        
        public class Auto_Loot
        {
            
            public const int Base = 0x303E750;
            
            public const int Offset = 0x4C;
        }
        
        public class Click_To_Move
        {
            
            public const int Base = 0x303E708;
            
            public const int Offset = 0x4C;
        }
        
        public class Chat
        {
            
            public const int Open = 0x2F22BD4;
            
            public const int Start = 0x303F2E0;
            
            public const int Offset = 0xCB8;
            
            public const int Message = 0xE6;
        }
        
        public class Key_Bindings
        {
            
            public const int Base = 0x2F8C9E8;
        }
        
        public class Add_On
        {
            
            public const int Count = 0x30C0A98;
            
            public const int List = 0x30C0FE0;
        }
        
        public class Spellbooks
        {
            
            public const int Count = 0x3072210;
            
            public const int Base = 0x3072218;
            
            public const int PetBase = 0x3072240;
            
            public const int PetCount = 0x3072238;
        }
        
        public class Object_Manager
        {
            
            public const int Zone_ID = 0x303E638;
            
            public const int Names = 0x2CC46A0;
            
            public const int Base = 0x303D920;
            
            public const int Cooldown = 0x2FD8B10;
        }
        
        public class Battlegrounds
        {
            
            public const int Finished = 0x30746E4;
            
            public const int Winner = 0x30746E8;
            
            public const int Info = 0x2BDE008;
        }
        
        public class Camera
        {
            
            public const int Base = 0x2F69C28;
            
            public const int Offset = 0x38E8;
        }
        
        public class Misc_Junk
        {
            
            public const int AddOnsLoaded = 0x30C0AC8;
            
            public const int Frame_Base = 0x2D19E00;
            
            public const int Macro_Manager = 0x2BE0E78;
            
            public const int Addon_Count = 0x30C0A98;
            
            public const int Addon_Collection = 0x2BE6C20;
            
            public const int CGParyInfoGetActiveParty = 0x3072A80;
            
            public const int Power_Table = 0x3A453E3;
        }
    
    }
    "May all your bacon burn"

    WOTLKC Build: 45613
  2. Thanks SatyPardus (1 members gave Thanks to Razzue for this useful post)
  3. #2
    maikel233's Avatar Contributor
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    Code:
    Please wait. This can take a few minutes...
    CGGameObject_C_CanUse = 0x5CDE3B
    CGGameObject_C_CanUseNow = 0x145A0C0
    CGGameObject_C_IsLocked = 0x14629A0
    CGItem_GetSpellIdById = 0x0
    CGItem_UseItem = 0x143CE10
    CGItem_UseItemParm = 0x1148937
    CGPlayer_AcceptResurrect = 0x135FC80
    CGPlayer_C_HandleRepopRequest = 0x1370E50
    CGPlayer_C_SwapItems = 0x1393800
    CGUnit_C_CanAttack = 0x13CB390
    CGUnit_C_Dismount = 0x13DB510
    CGUnit_C_HandleTrackingFacing = 0x13FFC20
    CGUnit_C_IsInMelee = 0x13EA810
    CGUnit_C_OnAttackIconPressed = 0x13F0C50
    CGUnit_C_OnFlightLocal = 0x13F4240
    CGUnit_C_OnJumpLocal = 0x13F42A0
    CGUnit_C_OnSwimStartLocal = 0x13F7F40
    CGUnit_C_SetTrackingMoveTo = 0x13FFE80
    CGUnit_C_SetTrackingObjectInteract = 0x13FFD10
    CGUnit_C_SetTrackingPosition = 0x13FFE80
    CGUnit_C_SetTrackingTarget = 0x13FFF40
    CGUnit_IsOutdoors = 0x13EAC00
    CameraMgr = 0x2F69C28
    ClntObjMgrEnumVisibleObjectsPtr = 0x1579030
    ClntObjMgrGetMapId = 0x1580830
    ClntObjMgrIsValid = 0x1580F50
    CorpseMapID = 0x2CB9BC0
    GameBuild = 0x25AEBA4
    GameReleaseDate = 0x25FD8B0
    GameVersion = 0x25FD8BC
    HardwareEventPtr = 0x2D19E08
    InvalidPtrCheckMax = 0x2F22678
    InvalidPtrCheckMin = 0x2F22670
    IsLootWindowOpen = 0x3072CC0
    IsPlayerInWorld = 0x303EC04
    IsPlayerMoving = 0x1593AF0
    NameCacheBase = 0x2BBA408
    RedMessage = 0x303DA30
    SpellBook = 0x3072238
    
    CGlueMgr_QuitGame = 0x1EF3B0
    ClientConnection_CharacterLogout = 0x1185270
    CoolDown = 0x2FD8B10
    EquippedBagGUID = 0x308D580
    FaceTo = 0x13FFC20
    FrameScript_GetText = 0x58C490
    GetDefaultLanguage = 0x138BDF0
    GuidToString = 0x11724F0
    Movement_InputControl = 0x2BBA3D0
    Movement_ToggleControlBit = 0x11377B0
    PartyInfo_GetActiveParty = 0x165C330
    Party_FindMember = 0x165C080
    PetInfo_FindSpellById = 0x166E7F0
    PetInfo_SendPetAction = 0x1670820
    Player_LeaveCombatMode = 0x1331C70
    SendChatMessage = 0x15F53A0
    Specialization_IsTalentSelectedById = 0x17823A0
    SpellBook_FindSlotBySpellId = 0x1629890
    SpellBook_FindSpellByName = 0x1629AA0
    SpellBook_FindSpellOverrideById = 0x162AE90
    SpellBook_GetOverridenSpell = 0x162A160
    SpellDB_GetRow = 0x21FD330
    SpellDB_HasAttribute = 0x21FD2D0
    Spell_C_CancelActiveSpell = 0x1319A90
    Spell_C_CancelChannel = 0x131A3F0
    Spell_C_CancelSpell = 0x131A810
    Spell_C_CastSpell = 0x1627800
    Spell_C_GetMinMaxRange = 0x13227B0
    Spell_C_GetSpellCoolDown = 0x1324E60
    Spell_C_HaveSpellPower = 0x13290D0
    Spell_C_IsCurrentSpell = 0x132CEF0
    Spell_C_IsUsableAction = 0x132D520
    Spell_C_RangeCheckSelected = 0x132FAC0
    Spell_CancelAutoRepeat = 0x131A190
    Spell_ClickSpell = 0x131E4A0
    Spell_GetSomeSpellInfo = 0x21FBB30
    Spell_GetSpellCharges = 0x16222F0
    Spell_GetSpellType = 0x4729A0
    Spell_HandleTerrainClick = 0x1328730
    Spell_IsPlayerSpell = 0x1630510
    Spell_IsStealable = 0x1627550
    Spell_SomeInfo = 0x1351780
    Spell_isSpellKnown = 0x16305A0
    SpriteLeftClick = 0x15C41A0
    SpriteRightClick = 0x15C45D0
    Unit_CanAttack = 0x13CB390
    Unit_GetAuraByIndex = 0x25C63AC4
    Unit_GetFacing = 0x1189600
    Unit_GetPosition = 0x136E900
    Unit_GetPower = 0x198AEA0
    Unit_GetPowerMax = 0x198B000
    Unit_IsFriendly = 0x1405F10
    WorldFrame_GetWorld = 0x1EF2A0
    WorldFrame_HitTest = 0x1065050
    WorldFrame_HitTestPoint = 0x1065620
    WorldFrame_Intersect = 0xF1CCC0
    WorldFrame_OnLayerUpdate = 0x10676D0
    World_GetFrameRateResult = 0x2513DE0
    World_GetFrameRatems = 0xF1DA50
    World_GetFramerateOffset = 0x2F5BE00
    World_GetNetLatency = 0xE052F0
    World_GetNetLatency_GetIdx = 0x1DAB20
    World_GetNetLatency_RealmNamePointer = 0x2F8D27F
    pSubZoneID = 0x303E5EC
    pSubZoneText = 0x303D988
    pZoneID = 0x303E5E8
    pZoneText = 0x303D988
    Code:
    Some other stuff i needed for the player struct 
    
        	static inline uintptr_t CurrentSpeed = 0x1CC;
    	static inline uintptr_t StopFall = CurrentSpeed - 0x8; //Placeholder not actualy stopfall :)
    	static inline uintptr_t WalkSpeed = CurrentSpeed + 0x4;    
    	static inline uintptr_t RunForwardSpeed = CurrentSpeed + 0x8;
    	static inline uintptr_t RunBackwardsSpeed = CurrentSpeed + 0xC;
    	static inline uintptr_t SwimmingSpeed = CurrentSpeed + 0x10;
    	static inline uintptr_t SwimBackwardsSpeed = CurrentSpeed + 0x14;
    	static inline uintptr_t FlyForwardSpeed = CurrentSpeed + 0x18;
    	static inline uintptr_t FlyBackwardsSpeed2 = CurrentSpeed + 0x1C;
    	static inline uintptr_t Player_rotationspeed = CurrentSpeed + 0x20; //OK
    
    	static inline uintptr_t UnitPos = 0x148; // Fake teleport exploration...
    	static inline uintptr_t anchor_position = 0x18C;
    	static inline uintptr_t anchor_facing = anchor_position + 0xC;  // 198
    	static inline uintptr_t anchor_pitch = anchor_position + 0x10;  // 19C
    	static inline uintptr_t direction = anchor_position + 0x18; // 0x1A4
    	static inline uintptr_t direction_2d = anchor_position + 0x1C; // 0x1A8
    
    static inline uintptr_t MovementShared_IsJumpingUp = 0x1C0;
    static inline uintptr_t NoFall = 0x1C4; //Tricky to achief stopfall nowadays most of the time DC // uint64(0x40670C38) Movementstate/falling?
    Last edited by maikel233; 09-17-2022 at 10:17 AM.

  4. Thanks Razzue (1 members gave Thanks to maikel233 for this useful post)

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