Code:
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by Razzue's Tool.
// Love life,love Razzue.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Offset_Manager
{
public class Offsets_44036
{
public class Scripts
{
public const int ScriptIsAutoRepeatSpell = 0x60DCA0;
}
public class Guids
{
public const int Mouseover_Guid = 0x2BFCC10;
public const int Pet_Guid = 0x2C3B000;
public const int Player_Guid = 0x2B907C0;
public const int Target_Guid = 0x2D704D0;
public const int Last_Target_Guid = 0x2D704E0;
public const int Last_Enemy_Guid = 0x2D704F0;
public const int Last_Friendly_Guid = 0x2D70500;
public const int Focus_Guid = 0x2D70510;
public const int DialogWindowOwner_Guid = 0x2D70520;
public const int Bag_Guid = 0x2C3ACE0;
}
public class Global_Data
{
public const int In_Game_Status = 0x2BFCBBC;
public const int Player_Name = 0x2B907D8;
public const int Corpse_Position = 0x2A525F0;
public const int Last_Ui_Message = 0x30096;
public const int Loot_Window = 0x2C3BAC8;
}
public class Quests
{
public const int Base = 0x2C71600;
public const int NumQuests = 0x2C71440;
public const int CurrentQuest = 0x2C61E24;
public const int QuestTitle = 0x2C6CF70;
public const int GossipQuests = 0x2C326B8;
public const int NumQuestChoices = 0x2C71420;
public const int QuestReward = 0x2C71428;
}
public class Auto_Loot
{
public const int Base = 0x2BFC820;
public const int Offset = 0x5C;
}
public class Click_To_Move
{
public const int Base = 0x2BFC7D8;
public const int Offset = 0x5C;
}
public class Chat
{
public const int Open = 0x2F7EEA4;
public const int Start = 0x2BFD280;
public const int Offset = 0xCB8;
public const int Message = 0xE6;
}
public class Key_Bindings
{
public const int Base = 0x30096;
}
public class Add_On
{
public const int Count = 0x300905F;
public const int List = 0x3009067;
}
public class Spellbooks
{
public const int Count = 0x2C301B0;
public const int Base = 0x2C301B8;
public const int PetBase = 0x2C301E0;
public const int PetCount = 0x2C301D8;
}
public class Object_Manager
{
public const int Zone_ID = 0x300905F;
public const int Names = 0x2A78D10;
public const int Base = 0x2BFB8E0;
public const int Cooldown = 0x2B97680;
}
public class Battlegrounds
{
public const int Finished = 0x2C37EBC;
public const int Winner = 0x2C37EC0;
public const int Info = 0x2A5C508;
}
public class Camera
{
public const int Base = 0x2FCC178;
public const int Offset = 0x38E0;
}
}
}