[Season of Mastery] Build: 43401 menu

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  1. #1
    Razzue's Avatar Contributor Avid Ailurophile

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    [Season of Mastery] Build: 43401

    Code:
    publicclassOffsets_43401    {
            
            public class Guids
            {
                
                public const int Mouseover_Guid = 0x2C20A60;
                
                public const int Pet_Guid = 0x2C5EE50;
                
                public const int Player_Guid = 0x2BB4610;
                
                public const int Target_Guid = 0x2D943D0;
                
                public const int Last_Target_Guid = 0x2D943E0;
                
                public const int Last_Enemy_Guid = 0x2D943F0;
                
                public const int Last_Friendly_Guid = 0x2D94400;
                
                public const int Focus_Guid = 0x2D94410;
                
                public const int DialogWindowOwner_Guid = 0x2D94420;
                
                public const int Bag_Guid = 0x2C5EB40;
            }
            
            public class Global_Data
            {
                
                public const int In_Game_Status = 0x2C20A0C;
                
                public const int Player_Name = 0x2BB4628;
                
                public const int Corpse_Position = 0x2A765F0;
                
                public const int Last_Message = 0x2C1F830;
                
                public const int Loot_Window = 0x2C5F918;
            }
            
            public class Quests
            {
                
                public const int Base = 0x2C954D0;
                
                public const int NumQuests = 0x2C95310;
                
                public const int CurrentQuest = 0x2C85CF4;
                
                public const int QuestTitle = 0x2C90E40;
                
                public const int GossipQuests = 0x2C56518;
                
                public const int NumQuestChoices = 0x2C952F0;
                
                public const int QuestReward = 0x2C952F8;
            }
            
            public class Auto_Loot
            {
                
                public const int Base = 0x2C20598;
                
                public const int Offset = 0x5C;
            }
            
            public class Click_To_Move
            {
                
                public const int Base = 0x2C20550;
                
                public const int Offset = 0x5C;
            }
            
            public class Chat
            {
                
                public const int Open = 0x2FA2DA4;
                
                public const int Start = 0x2C210E0;
                
                public const int Offset = 0xCB8;
                
                public const int Message = 0xE6;
            }
            
            public class Key_Bindings
            {
                
                public const int Base = 0x2BB3988;
            }
            
            public class Add_On
            {
                
                public const int Count = 0x2CA62F8;
                
                public const int List = 0x2CA6840;
            }
            
            public class Spellbooks
            {
                
                public const int Count = 0x2C54010;
                
                public const int Base = 0x2C54018;
                
                public const int PetBase = 0x2C54040;
                
                public const int PetCount = 0x2C54038;
            }
            
            public class Object_Manager
            {
                
                public const int Zone_ID = 0x2C20438;
                
                public const int Names = 0x2A9CD10;
                
                public const int Base = 0x2C1F730;
                
                public const int Cooldown = 0x2BBB4D0;
            }
            
            public class Battlegrounds
            {
                
                public const int Finished = 0x2C5BD1C;
                
                public const int Winner = 0x2C5BD20;
                
                public const int Info = 0x2A80508;
            }
            
            public class Camera
            {
                
                public const int Base = 0x2FF0088;
                
                public const int Offset = 0x38E0;
            }
    
        }
    Fields/"descriptors" seem the same as tbc, so look through some old threads here :shrug:

    [Season of Mastery] Build: 43401

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