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Member
[Shadowlands] [9.1.5 40906]
Some offsets I use.
s_loginObj 0x3723D98
TargetGUIDS 0x37ACD30
ArenaGUIDS 0x3B5E990
PlayerName 0x37242E8
ChatOpen 0x39CFCB4
Code:
public static int GUIDBase = 0x37ACD30;
public static int TargetGUID = GUIDBase + 32;
public static int AttackingTargetGUID = GUIDBase + 80;
public static int LastTargetGUID = GUIDBase + 96;
public static int CurrentObjectTrackGUID = GUIDBase + 128;
public static int LastEnemyTargetGUID = GUIDBase + 152;
public static int FocusGUID = GUIDBase + 168;
public static int MouseoverGUID = GUIDBase + 200;
public static int ArenaGUIDBase = 0x3B5E990;
public static int Arena1 = ArenaGUIDBase + 16 * 0;
public static int Arena2 = ArenaGUIDBase + 16 * 1;
public static int Arena3 = ArenaGUIDBase + 16 * 2;
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Post Thanks / Like - 1 Thanks
evil2 (1 members gave Thanks to garenmain for this useful post)
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Member
yes,they changed PlayerTargetingSystem a bit, and about most Unit/GameObj fields they just +0x8 or + 0x10.
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Active Member
v40906 (not fully tested)
Mgr = 0x3a47670
Mgr_Cnt + 0x10
Mgr_FirstObj + 0x120
Mgr_BaseOff - 0x28
Mgr_LocalGuid + 0x150
guid_Mouseover = 3aa60a8
guid_LocalTarget = 37acd38
guid_LocalFocus = guid_LocalTarget + 40
SpellCd_ptr = 39bfa78
SpellCharge_ptr = SpellCd_Ptr + 30
SpellBook_ptr = 3b4ab68
NamePlayer_ptr = 35e8e80
Camera_base = 3c04058
Camera_offset + 38e0
Unit Fields + 0x1A90
[FieldOffset(0x000)] public uint Health;
[FieldOffset(0x008)] public int Power1;
[FieldOffset(0x00c)] public int Power2;
[FieldOffset(0x010)] public int Power3;
[FieldOffset(0x1a8)] public WowGuid CreatedBy;
[FieldOffset(0x1d8)] public WowGuid Target;
[FieldOffset(0x210)] public byte Race;
[FieldOffset(0x211)] public byte Class;
[FieldOffset(0x228)] public uint MaxHealth;
[FieldOffset(0x230)] public int Level;
[FieldOffset(0x258)] public uint Flags;
[FieldOffset(0x270)] public float CombatReach;
[FieldOffset(0x288)] public int MountDisplayID;
[FieldOffset(0x462)] public int MaxPower1;
[FieldOffset(0x466)] public int MaxPower2;
[FieldOffset(0x46a)] public int MaxPower3;
anyone has the new ptr for CursorType?
Last edited by evil2; 11-05-2021 at 06:14 PM.