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  1. #1
    maikel233's Avatar Contributor
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    [tbc 2.5.1 38757]

    havent tested them all.
    Code:
    	// Pointers
    	static inline uintptr_t InGame = Base + 0x2EBF268;// Classic 0x29196E4;
    
    	// object manager
    	static inline uintptr_t ClntObjMgrEnumVisibleObjectsPtr = Base + 0x12A54E0;// 0xDA29C0;
    	static inline uintptr_t ClntObjMgrGetMapId = Base + 0x12AA480;//0xDA3240;
    	static inline uintptr_t ClntObjMgrIsValid = Base + 0x12AABF0;//0xDA3900;
    
    	//CTM
    	static inline uintptr_t ClickToMove = 0xFD6E20; // Outdated.
    	static inline uintptr_t FaceTo = 0x1107820;        // Not tested.
    	// pointers
    	static inline uintptr_t InvalidPtrCheckMin = Base + 0x2C47E70;//0x265ED88;
    	static inline uintptr_t InvalidPtrCheckMax = Base + 0x2C47E78;//0x265ED90;
    	static inline uintptr_t HardwareEventPtr = Base + 0x2C1FCD8;
    	static inline uintptr_t CanPerformAction = 0x00;
    
    	//cast  
    	static inline uintptr_t CastpellByID = Base + 0xF00760;			
    	static inline uintptr_t Spell_C_GetMinMaxRange = Base + 0xF043C0;
    	static inline uintptr_t castSpell = Base + 0x150F150;
    	static inline uintptr_t isSpellKnown = Base + 0x1518A80;
    	static inline uintptr_t iscurrentspell = Base + 0xF106E0;
    	static inline uintptr_t findSlotBySpellId = Base + 0x15114D0;
    	static inline uintptr_t Script_GetSpellCooldown = Base + 0xF06E90;
    	static inline uintptr_t spell_isSpellInRange = Base + 0x00;
    	static inline uintptr_t Spell_CancelChannel = Base + 0x00; 
    	static inline uintptr_t s_spellHistory = Base + 0x2C37B70;
    
    	//Globals
    	static inline uintptr_t GetPlayerName = Base + 0x2BADA98; //0x29F8918;
    
    	static inline uintptr_t CorpseMapID = Base + 0x2AB6080;
    	static inline uintptr_t Corpsex = Base + 0x00;
    	static inline uintptr_t Corpsey = Corpsex + 0x4;
    	static inline uintptr_t Corpsez = Corpsex + 0x8;
    
    	//Camera WorldFrame::GetActiveCamera
    	static inline  uintptr_t CameraMgr = Base + 0x2FA4570; // //wowclassic 0x291A250;
    	static inline  uintptr_t CameraPtr = 0x38D8; // wowclassic 0x3330;
    
    Vtables looks the same. Player struct is not the same.
    Last edited by maikel233; 05-28-2021 at 01:43 PM. Reason: Corpse

    [tbc 2.5.1 38757]
  2. Thanks Reghero (1 members gave Thanks to maikel233 for this useful post)
  3. #2
    charles420's Avatar Contributor
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    i know a few def wrong haven't finished updating yet but normally u got a few regardless like me but ty as always

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