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Contributor
[tbc 2.5.1 38757]
havent tested them all.
Code:
// Pointers
static inline uintptr_t InGame = Base + 0x2EBF268;// Classic 0x29196E4;
// object manager
static inline uintptr_t ClntObjMgrEnumVisibleObjectsPtr = Base + 0x12A54E0;// 0xDA29C0;
static inline uintptr_t ClntObjMgrGetMapId = Base + 0x12AA480;//0xDA3240;
static inline uintptr_t ClntObjMgrIsValid = Base + 0x12AABF0;//0xDA3900;
//CTM
static inline uintptr_t ClickToMove = 0xFD6E20; // Outdated.
static inline uintptr_t FaceTo = 0x1107820; // Not tested.
// pointers
static inline uintptr_t InvalidPtrCheckMin = Base + 0x2C47E70;//0x265ED88;
static inline uintptr_t InvalidPtrCheckMax = Base + 0x2C47E78;//0x265ED90;
static inline uintptr_t HardwareEventPtr = Base + 0x2C1FCD8;
static inline uintptr_t CanPerformAction = 0x00;
//cast
static inline uintptr_t CastpellByID = Base + 0xF00760;
static inline uintptr_t Spell_C_GetMinMaxRange = Base + 0xF043C0;
static inline uintptr_t castSpell = Base + 0x150F150;
static inline uintptr_t isSpellKnown = Base + 0x1518A80;
static inline uintptr_t iscurrentspell = Base + 0xF106E0;
static inline uintptr_t findSlotBySpellId = Base + 0x15114D0;
static inline uintptr_t Script_GetSpellCooldown = Base + 0xF06E90;
static inline uintptr_t spell_isSpellInRange = Base + 0x00;
static inline uintptr_t Spell_CancelChannel = Base + 0x00;
static inline uintptr_t s_spellHistory = Base + 0x2C37B70;
//Globals
static inline uintptr_t GetPlayerName = Base + 0x2BADA98; //0x29F8918;
static inline uintptr_t CorpseMapID = Base + 0x2AB6080;
static inline uintptr_t Corpsex = Base + 0x00;
static inline uintptr_t Corpsey = Corpsex + 0x4;
static inline uintptr_t Corpsez = Corpsex + 0x8;
//Camera WorldFrame::GetActiveCamera
static inline uintptr_t CameraMgr = Base + 0x2FA4570; // //wowclassic 0x291A250;
static inline uintptr_t CameraPtr = 0x38D8; // wowclassic 0x3330;
Vtables looks the same. Player struct is not the same.
Last edited by maikel233; 05-28-2021 at 01:43 PM.
Reason: Corpse
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Post Thanks / Like - 1 Thanks
Reghero (1 members gave Thanks to maikel233 for this useful post)
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Contributor
i know a few def wrong haven't finished updating yet but normally u got a few regardless like me but ty as always