[HELP][CLASSIC] Reversing Script_UseAction and other similar functions menu

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  1. #1
    Sellingmydruidlol's Avatar Member
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    [HELP][CLASSIC] Reversing Script_UseAction and other similar functions

    I've recently gotten into bot development and I was wondering if somebody here could explain how to call/reverse the script functions. By reading the threads here I understand that there was some form of obfuscation made recently to make it harder. I surfed the web for info on __usercall-s but I'm don't quite understand it. If someone has reversed the Script_UseAction function recently or anything similar, would you please share your process?

    [HELP][CLASSIC] Reversing Script_UseAction and other similar functions
  2. #2
    ChrisIsMe's Avatar Contributor
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    Use action leads to a lot of function calls, what exactly do you want...?

    It's probably easier to focus on reversing specific functions like Script_CastSpellByXXX or Script_UseItemXXX or Script_PlaceAction

  3. #3
    scimmy's Avatar Active Member
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    Originally Posted by Sellingmydruidlol View Post
    I've recently gotten into bot development and I was wondering if somebody here could explain how to call/reverse the script functions. By reading the threads here I understand that there was some form of obfuscation made recently to make it harder. I surfed the web for info on __usercall-s but I'm don't quite understand it. If someone has reversed the Script_UseAction function recently or anything similar, would you please share your process?
    Delayed response to this, but I dodge everything regarding the lua runtime. It is simpler, for me, to reverse each lua API and understand what the internal functions and structures mean.

  4. #4
    oiramario's Avatar Established Member
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    Originally Posted by scimmy View Post
    Delayed response to this, but I dodge everything regarding the lua runtime. It is simpler, for me, to reverse each lua API and understand what the internal functions and structures mean.
    Totally agree.

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