In order to move and fight, I built a traffic network with multiple path points. During the battle, the character is allowed to leave the main path when necessary and return to the traffic network after the battle.
From 18179, I found CGInputControl::StopMovementAndTurning and CMovementShared::StopMove maybe that's a better way to stop moving, however I dont know how to call them, so what's your suggestion?
Do you have any experience with CancelSpellByName, CancelSpellById?
1.13.5.36325 is not obfuscated, you can found it here
GitHub - notscimmy/wow_classic_dumps: Binary dumps of World of Warcraft Classic...for educational purposes of course if you do not have it yet. Thanks for @
scimmy.
Hook Present is a bad idea because people use multi-thead renderring in moderm engine. WindProc is much better.
I use C/S pattern for update logic like Sendmessage.
Code:
wow -> server
you -> client
client request or send command to server, and wait for response from server then to continue.
Would you tell me how to dump vmt?