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  1. #1
    _chase's Avatar Established Member
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    [Classic] [1.13.7.38363]

    Not exhaustively tested, but my bot is working as usual. So on the whole most of these are definitely working
    Code:
    	/* 48 8B 05 ? ? ? ? 48 8B 88 ? ? 00 00 48 8B 43 ? */
    	inline uintptr_t CameraManager = 0x28A3210;
    	inline uintptr_t CameraBase = 0x3330;
    
    	/* 40 53 48 83 EC ? 83 3D ? ? ? ? ? 48 8B D9 74 ? BA ? ? ? ? */
    	inline uintptr_t SpriteLeftClick = 0xF81DF0;
    	inline uintptr_t SpriteRightClick = 0xF821E0;
    
    	/* 0F B6 05 ? ? ? ? C0 E8 06 24 01 C3 */
    	inline uintptr_t InGame = 0x28A26A4;
    
    	/* todo... */
    	inline uintptr_t FramesBase = 0x25C05A8;
    	inline uintptr_t FrameFirst = 0xCD0;
    	inline uintptr_t FrameNext = 0xCC0;
    
    	/* 48 83 ec ? 48 8b 81 ? ? ? ? 48 83 b8 ? ? ? ? ? 7e ? 4c 8b 41 */
    	inline uintptr_t MoveTo = 0xAC4570;
    
    	/* 48 83 EC ? 48 8B 81 ? ? ? ? 48 83 B8 ? ? ? ? ? 7E ? 48 8B 51 ? */
    	inline uintptr_t FaceTo = 0xAC4320;
    
    	/* 41 0F 10 00 48 8B 0D ? ? ? ? 0F 29 44 24 20 48 85 ? ? ? 48 */
    	inline uintptr_t ObjectManager = 0x2680498;
    	inline uintptr_t ObjectManagerFirstObject = 0x18;
    	inline uintptr_t ObjectManagerNextObject = 0x70;
    
    	/* E8 ? ? 01 00 84 C0 0F 85 ? 00 00 00 48 8B ? E8 ? ? FF FF 3D B7 FD 01 00 7F */
    	inline uintptr_t IsSpellKnown = 0xFEE810;
    
    	/* 44 8B C1 85 C9 0F 84 86 00 00 00 ? D2 74 51 44 8B 0D ? ? ? ? 33 D2 45 85 C9 74 74 4C 8B 15 */
    	inline uintptr_t FindSlotBySpellId = 0xFE6930;
    
    	/* 48 89 5C 24 10 48 89 6C 24 18 48 89 74 24 20 41 56 48 83 EC 50 41 0F B6 F1 48 63 D9 49 8B E8 44 */
    	inline uintptr_t CastSpell = 0xFE4620;
    
    	/* 48 83 EC 58 44 8B D1 C6 44 24 48 00 F7 DA 48 8D 05 ? ? ? ? 41 8B D2 48 1B C9 81 E1 B8 00 00 */
    	inline uintptr_t SpellCooldown = 0x97B560;
    
    	/* 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 56 41 57 48 81 EC ? ? ? ? 8B D9 */
    	inline uintptr_t IsCurrentSpell = 0x986A80;
    
    	inline uintptr_t luaState = 0x25C29E8;
    
    	inline uintptr_t _lua_type = 0x1976EB0;
    	inline uintptr_t _lua_gettop = 0x1974FD0;
    	inline uintptr_t _lua_settop = 0x1976A20;
    
    	inline uintptr_t _lua_pushnumber = 0x1975B80;
    	inline uintptr_t _lua_pushinteger = 0x1975A90;
    
    	inline uintptr_t _lua_tonumber = 0x1976DA0;
    	inline uintptr_t _lua_toboolean = 0x1976C20;
    	inline uintptr_t _lua_tolstring = 0x1976D00;
    
    	inline uintptr_t Script_UseContainerItem = 0x1137510;
    	inline uintptr_t Script_GetContainerNumSlots = 0x1135A80;
    	inline uintptr_t Script_GetContainerItemID = 0x1136950;
    	inline uintptr_t Script_GetContainerItemInfo = 0x1136510;
    
    	inline uintptr_t Script_SelectGossipOption = 0x1024510;
    	inline uintptr_t Script_SelectGossipActiveQuest = 0x1024680;
    	inline uintptr_t Script_SelectGossipAvailableQuest = 0x10245A0;
    
    	inline uintptr_t Script_GetGossipOptions = 0x1024170;
    	inline uintptr_t Script_GetGossipAvailableQuests = 0x1024200;
    	inline uintptr_t Script_GetGossipActiveQuests = 0x1024380;
    
    	inline uintptr_t Script_AcceptQuest = 0x11BDBE0;
    	inline uintptr_t Script_GetQuestReward = 0x11BDF50;
    	inline uintptr_t Script_GetNumQuestChoices = 0x11A3C60;
    
    	inline uintptr_t Script_GetNumQuestLogEntries = 0x1120A60;
    	inline uintptr_t Script_GetQuestLogLeadboard = 0x1122E90;
    	inline uintptr_t Script_GetQuestLogTitle = 0x1120CC0;

    [Classic] [1.13.7.38363]
  2. Thanks aeo, thateuler (2 members gave Thanks to _chase for this useful post)
  3. #2
    maikel233's Avatar Contributor
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    Rebased to 0x00 bindiffed to the latest version...
    Code:
    namespace Offsets
    {
    	////////////////////////
    	//     1.13.7.38386  //
    	////////////////////////
    
    	// base address
    	static inline uintptr_t Base = reinterpret_cast<uintptr_t>(GetModuleHandle(NULL));
    
    	// framescript
    	static inline uintptr_t FrameScriptExecute = 0x13FC5FE; // Unsure of this one  
    	static inline uintptr_t FrameScriptGetText = 0x3A3750;	// 
    	static inline uintptr_t FrameScriptRegister = 0x3AB350;	// 
    
    	// lua
    	static inline uintptr_t lua_PushNil = 0x198AF30;			
    	static inline uintptr_t lua_PushGuid = 0x3AFEE0;			
    	static inline uintptr_t lua_PushNumber = 0x198AF50;			
    	static inline uintptr_t lua_PushInteger = 0x198AE60;
    	static inline uintptr_t lua_PushBoolean = 0x198ABD0;
    	static inline uintptr_t lua_PushClosure = 0x0;				
    	static inline uintptr_t lua_PushString = 0x198AF70;			
    	static inline uintptr_t lua_pushboolean = 0x1976C20;	
    
    	static inline uintptr_t lua_ToLString = 0x198C0D0;			
    	static inline uintptr_t lua_ToInteger = 0x195A7B0;
    	static inline uintptr_t lua_ToNumber = 0x198C050;		
    	static inline uintptr_t lua_gettop = 0x1974FD0;			
    	static inline uintptr_t lua_settop = 0x198BDF0;			
    	static inline uintptr_t lua_createtable = 0x0;			
    	static inline uintptr_t lua_GetTable = 0x198A370;
    
    	static inline uintptr_t lua_LoadFile = 0x0;		
    	static inline uintptr_t lua_PCall = 0x0;
    	static inline uintptr_t lua_State = 0x25C29E8;									
    	static inline uintptr_t lua_type = 0x198C280;
    
    	static inline uintptr_t lua_isNumber = 0x198A700;
    	static inline uintptr_t lua_isstring = 0x198A730;		
    	static inline uintptr_t luaL_error = 0x195B450;			// 
    	
    	// State
    	static inline uintptr_t InGame = 0x28A26A4;
    	static inline uintptr_t LoadingScreen = 0x2586630;
    
    	// object manager
    	static inline uintptr_t ClntObjMgrEnumVisibleObjectsPtr = 0xD5A590;
    	static inline uintptr_t ClntObjMgrGetMapId = 0xA62820;
    	static inline uintptr_t J_ClntObjMgrGetMapId = 0x5AD30;
    	static inline uintptr_t ClntObjMgrIsValid = 0xD5B3F0;
    	static inline uintptr_t ClntObjMgrLocalPlayerGUID = 0x299A8E0;
    	static inline uintptr_t ClntObjMgrTargetGUID = 0x24F3900;
    	static inline uintptr_t ClntObjMgrPetGUID = 0x28CA66C;
    	 
    	//CTM
    	static inline uintptr_t ClickToMove = 0xACE6A0;  // Unsure of this one
    
    	// pointers
    	static inline uintptr_t InvalidPtrCheckMin = 0x2600D78;
    	static inline uintptr_t InvalidPtrCheckMax = 0x2600D80;
    	static inline uintptr_t CanPerformAction = 0x00; 
    	static inline uintptr_t HardwareEventPtr = 0x25D95C0;
    
    	static inline uintptr_t Int3 = 0xFEADC;		// CC CC CC CC
    
    	// Unit struct
    	static inline uint16_t Guid = 0x58;
    	static inline uint16_t AnimationStatus = 0x14C;
    	static inline uint16_t Owner = 0x534;
    	static inline uint8_t Type = 0x20;
    
    	//cast
    	static inline uintptr_t castSpell = 0xFF0610;
    	static inline uintptr_t isSpellKnown =  0xFFA800;
    	static inline uintptr_t isSpellInRange = 0xFE02D0;
    	static inline uintptr_t findSlotBySpellId = 0xFF2920;
    
    	//Globals
    	static inline uintptr_t LootWindow = 0x28CB0A0;
    	static inline uintptr_t GetPlayerName = 0x299A8F8;
    	static inline uintptr_t GetRealmName = 0x2807650;
    
    	//Corpse 
    	static inline uintptr_t Corpsex = 0x24EB800;
    	static inline uintptr_t Corpsey = 0x24EB804;
    	static inline uintptr_t Corpsez = 0x24EB808;
    
    	//Camera 
    	static inline  uintptr_t CameraMgr = 0x28BC230;
    	static inline  uintptr_t CameraPtr = 0x3330;		
    
    };
    Code:
    class WObject
    {
    public:
    
    	char pad_0008[8]; //0x0008
    	class UnitField* sUnitField; //0x0010
    	char pad_0018[8]; //0x0018
    	TypeId Type; //0x0020
    	char pad_0021[55]; //0x0021
    	uint64_t Guid; //0x0058
    	char pad_0060[5536]; //0x0060  // 0x0066
    	Vector3 GetUnitPositionModify; //0x1600
    	char pad_160C[52]; //0x160C
    	Vector3 anchor_position; //0x1640 *UnitPos2
    	float anchor_facing; //0x164C
    	float anchor_pitch; //0x1650
    	uint32_t MoveTime; //0x1658
    	Vector3 direction; //0x165C <== Works
    	Vector2 direction_2d; //0x1668  <== Works
    	float Unk; //0x1654
    	float cos_anchor_pitch;  // 0x70
    	float sin_anchor_pitch;  // 0x74
    	uint32_t StopFall; //0x1678
    	float fall_start_elev_1; // 0x7C
    	float fall_start_elev_2; // 0x80
    	float CurrentSpeed; //0x1684
    	float WalkSpeed; //0x1688
    	float RunForwardSpeed; //0x168C
    	float RunBackwardsSpeed; //0x1690
    	float SwimmingSpeed; //0x1694
    	float SwimBackwardsSpeed; //0x1698
    	float FlyForwardSpeed; //0x169C 
    	float FlyBackwardsSpeed2; //0x16A0 
    	float Player_rotationspeed; //0x16A4
    	char pad_16A8[8]; //0x16A8
    	float JumpHeight; //0x16B0
    	char pad_16B4[44]; //0x16B4
    	uint32_t Collision_StateHack; //0x16E0
    	char pad_16E4[316]; //0x16E4
    	float Player_scale; //0x1820
    	char pad_1824[2156]; //0x1824
    }; 
    static_assert(sizeof(WObject) == 0x2090);
    Vtable dump
    Code:
    CGObject_C::GetObjectFacing			IDX2
    CGObject_C::GetObjectDisplayHeight	IDX14
    CGObject_C::GetObjectName			IDX15
    CGObject_C::GetUnitLevel			IDX16
    CGObject_C::UpdateDisplayInfo		IDX53				
    CGObject_C::GetPosition				IDX56
    CGObject_C::GetRawPosition			IDX57
    CGObject_C::GetFacing				IDX58
    CGObject_C::GetRawFacing			IDX59
    CGObject_C::BuildMatrix				IDX60
    CGObject_C::BuildMatrixFromFacing	IDX61
    CGObject_C::BuildMatrixFromRotation	IDX62
    CGObject_C::GetScale				IDX63
    CGObject_C::GetModelScale			IDX64
    CGObject_C::GetModelFileName  		IDX74	
    CGObject_C::AnimateUNK				IDX84	
    CGObject_C_OnLeftClick				IDX88
    CGObject_C_OnRightClick			  IDX89		
    CGItem_C13GetObjectNameEv           IDX97
    Last edited by maikel233; 04-23-2021 at 10:58 AM. Reason: HardWareEventptr was 8bytes off...

  4. Thanks aeo, thateuler (2 members gave Thanks to maikel233 for this useful post)
  5. #3
    charles420's Avatar Contributor
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    just some offsets and dumps Should all be good no game time to test tho...

    Code:
    using System.Reflection;
    
    
    namespace LazyLib.Wow
    {
        public class PublicPointers
        {
            /// <summary>
            /// Globals
            /// </summary>
            public enum Globals
            {
                PlayerName = 0x29818E8,
            }
    
            /// <summary>
            /// InGame
            /// </summary>
            public enum InGame
            {
                InGame = 0x28A26A4,
                LoadingScreen = 0x256D620,
                RealmName = 0x27EE630,
            }
    
         }
    
        internal class Pointers
        {
            /// <summary>
            /// ActionBar
            /// </summary>
            internal enum ActionBar
            {
                ActionBarFirstSlot = 0x28AE530,
                ActionBarBonus =  ActionBarFirstSlot + 0x240,
                CurrentActionBar = 0x28AEB84,
            }
    
            /// <summary>
            /// Battleground
            /// </summary>
            internal enum Battleground
            {
                BattlegroundStartTickcount = 0x28AC974,
                Timestamp = 0x25BFB5C,
                IsBattlegroundFinished = 0x28ACC1C,
                BattlegroundWinner = 0x28ACC20,
                BattlegroundInfo = 0x24DC220,
                UISelectedBattlegroundId = 0x28F036B, // Pattern bonk but i dont use but updated 
            }
    
            /// <summary>
            /// Corpse
            /// </summary>
            internal enum Corpse
            {
                X = 0x24D2800,
                Y =  X + 0x4,
                Z =  X + 0x8,
            }
    
            /// <summary>
            /// Party
            /// </summary>
            internal enum Party
            {
                PartyOffset = 0x28AC7D0 ,
                IsInGroupHome = 0x28AC7D0 ,
                IsInGroupInstance = 0x28AC7D8,
                NumOfPlayers =  0x178,
                NumOfPlayers_SuBGroup =  0x17C,
                PlayerGuid =  0x10,
            }
    
            /// <summary>
            /// AutoLoot
            /// </summary>
            internal enum AutoLoot
            {
                Pointer = 0x28A2328,
                Offset =  0x5C,
            }
    
            /// <summary>
            /// ClickToMove
            /// </summary>
            internal enum ClickToMove
            {
                Pointer = 0x28A2308,
                Offset =  0x5C,
            }
    
            /// <summary>
            /// Reversed from CGUnit_C__GetCreatureRank 
            /// </summary>
            internal enum CgUnitCGetCreatureRank
            {
                Offset1 =  0x17B8,
                Offset2 =  0x34,
            }
    
            /// <summary>
            /// reversed from CGUnit_C__GetCreatureType 
            /// </summary>
            internal enum CgUnitCGetCreatureType
            {
                Offset1 =  0x17B8,
                Offset2 =  0x30,
            }
    
            /// <summary>
            /// reversed from CGWorldFrame__GetActiveCamera
            /// </summary>
            internal enum CgWorldFrameGetActiveCamera
            {
                CameraPointer = 0x28A3210 ,
                CameraOffset =  0x3330,
                CameraX =  0x8,
                CameraY =  0xC,
                CameraZ =  0x10,
                CameraMatrix =  0x14,
            }
    
            /// <summary>
            /// Search for CGUnit_C::GetSkinnableType_Checked 
            /// </summary>
            internal enum Skinning
            {
                SkinnableFlags1 =  0x17B8,
                SkinnableFlags2 =  0x0CC,
            }
    
            /// <summary>
            /// AuctionHouse
            /// </summary>
            internal enum AuctionHouse
            {
                AuctionListCount = 0x28EE348,
                AuctionList = 0x28EE350,
                AuctionOwnerCount = 0x28EE368,
                AuctionOwnerList = 0x28EE370,
                AuctionBidderCount = 0x28EE388,
                AuctionBidderList = 0x28EE390,
            }
    
            /// <summary>
            /// reversed from CGActionBar__IsCurrentAction
            /// </summary>
            internal enum AutoAttack
            {
                IsAutoRepeatingSpell = 0x25DA970,
                IsInMelee =  0xAF6C,
                IsInMelee1 =  0x18A8,
                AutoAttackFlag =  0xEE8,
                AutoAttackMask =  0xEEC,
                ///Address seems to show the GUID of the Auto Attack target
                AutoAttackGUID =  0xAF6C,
                ///Shows 0x06 when not wanding, 0x0C or 0x0E when wanding
                ///Wanding = 0xEF8
            }
    
            /// <summary>
            /// CastingInfo 
            /// </summary>
            internal enum CastingInfo
            {
                IsCasting =  0x1990,
                ChanneledCasting =  0x670,
            }
    
            /// <summary>
            /// reversed from CGWorldFrame__GetActiveCamera
            /// </summary>
            internal enum Chat : uint
            {
                ChatStart = 0x2870200 ,
                chatBufferPos = 0x289FD20,
                OffsetToNextMsg =  0xCB8,
                MsgSenderGuid =  0x00,
                MsgSenderName =  0x34,
                MsgFullMessage =  0xE6,
                MsgChatType =  0xCA0,
                MsgChannelNum =  0xCA4,
                MsgTimeStamp =  0xCB0,
                ChatQueueDepth =  0x3C,
            }
    
            /// <summary>
            /// BlueChat
            /// </summary>
            internal enum Messages
            {
                EventMessage = 0x28A15F0,
            }
    
            /// <summary>
            /// Container
            /// </summary>
            internal enum Container
            {
                EquippedBagGUID = 0x28C09C8,  // wrong pattern fixed
            }
    
            /// <summary>
            /// Globals
            /// </summary>
            internal enum Globals
            {
                RedMessage = 0x28A15F0,
                MouseOverGUID = 0x28A26C8,
                LootWindow = 0x28B2080,
                ChatboxIsOpen = 0x25E5084,
                CursorType = 0x293AAD0,
                CursorType2 = CursorType + 0x04 ,
                SelectedSpellId = 0x28C09E8, // wrong pattern need to fix updated tho
                CGGameUI__m_cursorItem = 0x28A1578,
                CGGameUI__m_cursorSpell = 0x28A15A0,
                IsMouseButtonPressed = 0x25BFBAC,
                Indoors = 0x25C3B99,
                IsBobbing = 0x14C ,
                ArchFacing = 0x198 ,
                ArchFacingOffset2 = 0x30 ,
            }
    
            /// <summary>
            /// KeyBinding
            /// </summary>
            internal enum KeyBinding
            {
                NumKeyBindings = 0x28B0368,
                First =  0x188,
                Next =  0x178,
                Key =  0x30,
                Command =  0x58,
            }
    
            /// <summary>
            /// Quest
            /// </summary>
            internal enum Quest
            {
                m_quests = 0x28B0AD0,
                m_numQuests = 0x28B0960,
                m_currentQuest = 0x28D4FC4,
                m_questTitle = 0x28E0110 , //todo fix Pattern updated tho
                m_gossipQuests = 0x28A7378,
                QuestsCompleted = 0x25A5B6C, // Pattern broke af updated tho
                GetNumQuestChoices = 0x28E4510,
                GetQuestReward = 0x28E4518,
                CGQuestInfo_Available__Quest = 0x28E3C10,
                CGQuestInfo_Available__Num = 0x28D4FDC,
                CGQuestInfo_Active__Num = 0x28D4FE0,
                CGQuestInfo_Active__Quest = 0x28DA464,
            }
    
            /// <summary>
            /// ObjectManager
            /// </summary>
            internal enum ObjectManager
            {
                CurMgrPointer = 0x2680498,
                LocalPlayerGUID = 0x29818D0,
                TargetGUID = 0x24DA900,
                PetGUID = 0x28B164C, // pattern def broke somewhere i think todo check future 
                StorageField = 0x10 ,
                ObjectType = 0x20 ,
                NextObject = 0x70 ,
                FirstObject = 0x18 ,
                LocalGUID = 0x58 ,
            }
    
            /// <summary>
            /// Script_UnitAffectingCombat 
            ///v4 = v2 && (*(_DWORD *)(*(_DWORD *)(v2 + 284) + 316) >> 19) & 1; 
            /// </summary>
            internal enum InCombat
            {
                Mask =  19,
                Offset2 =  0x158,
                Offset1 =  0x188,
            }
    
            /// <summary>
            /// Runes 
            /// </summary>
            internal enum Runes
            {
                RuneTypes =  0x0,
                RunesOffset =  0x0,
                //Offset is usually RuneTypes + 0x64
            }
    
            /// <summary>
            /// CGUnit_C__GetShapeshiftFormId 
            /// </summary>
            internal enum ShapeshiftForm
            {
                BaseAddressOffset1 =  0x188,
                BaseAddressOffset2 =  0x27B,
            }
    
            /// <summary>
            /// SpellCooldown
            /// </summary>
            internal enum SpellCooldown : uint
            {
                CooldPown = 0x24C7840,
            }
    
            /// <summary>
            /// Search for PowerTypePointer  
            /// </summary>
            internal enum PowerIndex
            {
                PowerIndexArrays = 0x2626D70,
                Multiplicator =  13,
            }
    
            /// <summary>
            /// Swimming 
            /// </summary>
            internal enum Swimming
            {
                Pointer =  0x198,
                Offset =  0x58,
                Mask =  0x100000,
            }
    
            /// <summary>
            /// IsFlying 
            /// </summary>
            internal enum IsFlying
            {
                Pointer =  0x198,
                Offset =  0x58,
                Mask =  0x1000000,
            }
    
            /// <summary>
            /// IsFalling 
            /// </summary>
            internal enum IsFalling
            {
                Pointer =  0x198,
                Offset =  0x58,
                Mask =  0x1000000,
            }
    
            /// <summary>
            /// reversed from CGUnit_C__GetAura 
            /// </summary>
            internal enum UnitAuras : uint
            {
                AuraCount1 =  0x1AC8,
                AuraCount2 =  0x1AD0,
                AuraTable1 =  0x1AD0,
                AuraTable2 =  0x1AC8,
                AuraSize =  0xA8,
                AuraSpellId =  0x88,
                AuraStack =  0x39,
                TimeLeft =  0x40,
                OwnerGUID =  0x20,
                AuraTableOffset =  0x00,
                AuraFlags =  0x90,
                AuraLevel =  0x92,
            }
    
            /// <summary>
            /// UnitName 
            /// </summary>
            internal enum UnitName : uint
            {
                ObjectName1 =  0x478,
                ObjectName2 =  0xE0,
                PlayerNameGUIDOffset =  0x20,
                PlayerNameStringOffset =  0x31,
                PlayerNameCacheNext =  0x0,
                PlayerNameCachePointer = 0x22A8B18,
                UnitName1 =  0x17B8,
                UnitName2 =  0xE0,
            }
    
            /// <summary>
            /// UnitSpeed 
            /// </summary>
            internal enum UnitSpeed
            {
                Pointer1 =  0x198,
                Pointer2 =  164,
            }
    
            /// <summary>
            /// WowObject 
            /// </summary>
            internal enum WowObject
            {
                X =  0x1600,
                Y =  X + 0x4,
                Z =  X + 0x8,
                RotationOffset =  X + 0x10,
                Pitch =  X + 0x14,
                GameObjectX =  0x1B0,
                GameObjectY =  GameObjectX + 0x4,
                GameObjectZ =  GameObjectX + 0x8,
                GameObjectRotation =  GameObjectX + 0x10,
                TransportGUID =  0x15F0,
            }
    
            /// <summary>
            /// Zone 
            /// </summary>
            internal enum Zone : uint
            {
                ZoneText = 0x28A1540,
                ZoneID = 0x28A15EC ,
                SubZoneText = 0x28A1548,
                ContinentId = 0x0,
                GetContinentIDOffset =  0xE0,
            }
    
            /// <summary>
            /// UiFrame 
            /// </summary>
            internal enum UiFrame
            {
                ScrWidth = 0x22A78B4,
                ScrHeight = 0x22A78B8,
                FrameBase = 0x25C05A8,
                CurrentFramePtr = 0x25C05A8,
                CurrentFrameOffset =  0x1A0,
                FirstFrame =  0xCD0,
                NextFrame =  0xCC0,
                LastFrame =  0x0CC8,
                RegionsFirst =  0x1A8,
                RegionsNext =  0x198,
                Visible =  0xC8,
                Visible1 =  0xA,
                Visible2 =  1,
                LabelText =  0x188,
                Name =  0x20,
                FrameBottom =  0x90,
                FrameLeft =  0x94,
                FrameTop =  0x98,
                FrameRight =  0x9C,
                EffectiveScale =  0xC0,
                ParentFrame =  0xD0,
                IconNumber =  0xF0,
                ButtonEnabledPointer =  0x210,
                ButtonEnabledMask =  0xF,
                ButtonChecked =  0x268,
                EditBoxText =  0x238,
            }
    
        }
    
    }

    DB2s

    Code:
    
    GMSurveyAnswers = 0x25940b0
    GMSurveyCurrentSurvey = 0x2594240
    GMSurveyQuestions = 0x25943d0
    GMSurveySurveys = 0x2594560
    LFGDungeonExpansion = 0x259cbd0
    LFGDungeonGroup = 0x259cd60
    LFGDungeons = 0x259cef0
    LFGRoleRequirement = 0x259d210
    NPCModelItemSlotDisplayInfo = 0x25a1090
    NPCSounds = 0x25a1220
    PVPBracketTypes = 0x25a3c50
    PVPDifficulty = 0x25a3de0
    PVPItem = 0x25a3f70
    SDReplacementModel = 0x25a8a80
    UIExpansionDisplayInfo = 0x25b3990
    UIExpansionDisplayInfoIcon = 0x25b3b20
    WMOMinimapTexture = 0x25b7cc0
    Achievement = 0x257d7b0
    Achievement_Category = 0x257d940
    AdventureJournal = 0x257dad0
    AdventureMapPOI = 0x257ed90
    AlliedRace = 0x257ef20
    AlliedRaceRacialAbility = 0x257f0b0
    AnimKitBoneSetAlias = 0x257df80
    AnimKitBoneSet = 0x257ddf0
    AnimKitConfigBoneSet = 0x257e2a0
    AnimKitConfig = 0x257e110
    AnimKit = 0x257e5c0
    AnimKitPriority = 0x257e430
    AnimKitReplacement = 0x257e750
    AnimKitSegment = 0x257e8e0
    AnimReplacement = 0x257ea70
    AnimReplacementSet = 0x257ec00
    AoiBox = 0x257dc60
    AreaConditionalData = 0x257f240
    AreaFarClipOverride = 0x257f3d0
    AreaGroupMember = 0x257f560
    AreaPOI = 0x257f6f0
    AreaPOIState = 0x257f880
    AreaTriggerActionSet = 0x257fba0
    AreaTriggerBox = 0x257fd30
    AreaTriggerCreateProperties = 0x257fec0
    AreaTriggerCylinder = 0x2580050
    AreaTrigger = 0x257fa10
    AreaTriggerSphere = 0x25801e0
    ArmorLocation = 0x2580370
    ArtifactAppearance = 0x2580690
    ArtifactAppearanceSet = 0x2580820
    ArtifactCategory = 0x25809b0
    Artifact = 0x2580500
    ArtifactItemToTransmog = 0x2580b40
    ArtifactPower = 0x2580cd0
    ArtifactPowerLink = 0x2580e60
    ArtifactPowerPicker = 0x2580ff0
    ArtifactPowerRank = 0x2581180
    ArtifactQuestXP = 0x2581310
    ArtifactTier = 0x25814a0
    ArtifactUnlock = 0x2581630
    AuctionHouse = 0x25817c0
    AzeriteEmpoweredItem = 0x2581950
    AzeriteItem = 0x2581ae0
    AzeriteItemMilestonePower = 0x2581c70
    AzeritePower = 0x2581e00
    AzeritePowerSetMember = 0x2581f90
    AzeriteTierUnlock = 0x2582120
    BankBagSlotPrices = 0x2582440
    BannedAddons = 0x25822b0
    BarberShopStyle = 0x25825d0
    BattlePetAbility = 0x25828f0
    BattlePetAbilityEffect = 0x2582a80
    BattlePetAbilityState = 0x2582c10
    BattlePetAbilityTurn = 0x2582da0
    BattlePetBreedQuality = 0x2582f30
    BattlePetBreedState = 0x25830c0
    BattlePetDisplayOverride = 0x2583250
    BattlePetEffectProperties = 0x25833e0
    BattlePetNPCTeamMember = 0x2583570
    BattlePetSpecies = 0x2583700
    BattlePetSpeciesState = 0x2583890
    BattlePetSpeciesXAbility = 0x2583a20
    BattlePetState = 0x2583bb0
    BattlePetVisual = 0x2583d40
    BattlemasterList = 0x2582760
    BeamEffect = 0x2583ed0
    BonusRoll = 0x2584060
    Bounty = 0x25841f0
    BountySet = 0x2584380
    BroadcastText = 0x2584510
    CameraEffect = 0x25846a0
    CameraEffectEntry = 0x2584830
    CameraMode = 0x25849c0
    Campaign = 0x2584b50
    CampaignXCondition = 0x2584ce0
    CampaignXQuestLine = 0x2584e70
    CastableRaidBuffs = 0x2585000
    Cfg_Categories = 0x2585190
    Cfg_Configs = 0x2585320
    Cfg_Regions = 0x25854b0
    CharBaseInfo = 0x2585e10
    CharBaseSection = 0x2585fa0
    CharComponentTextureLayouts = 0x2586130
    CharComponentTextureSections = 0x25862c0
    CharHairGeosets = 0x2586450
    CharSections = 0x25865e0
    CharShipmentContainer = 0x2586770
    CharShipment = 0x2586900
    CharStartOutfit = 0x2586a90
    CharTitles = 0x2586c20
    CharacterFaceBoneSet = 0x2585640
    CharacterFacialHairStyles = 0x25857d0
    CharacterLoadout = 0x2585960
    CharacterLoadoutItem = 0x2585af0
    CharacterServiceInfo = 0x2585c80
    ChatChannels = 0x2586db0
    ChatProfanity = 0x2586f40
    ChrClassRaceSex = 0x25873f0
    ChrClassTitle = 0x2587580
    ChrClassUIDisplay = 0x2587710
    ChrClassVillain = 0x25878a0
    ChrClasses = 0x25870d0
    ChrClassesXPowerTypes = 0x2587260
    ChrCustomization = 0x2587a30
    ChrRaces = 0x2587bc0
    ChrSpecialization = 0x2587d50
    ChrUpgradeBucket = 0x2587ee0
    ChrUpgradeBucketSpell = 0x2588070
    ChrUpgradeTier = 0x2588200
    CinematicCamera = 0x2588390
    CinematicSequences = 0x2588520
    ClientSceneEffect = 0x25886b0
    CloneEffect = 0x2588840
    CombatCondition = 0x25889d0
    CommentatorStartLocation = 0x2588cf0
    CommentatorTrackedCooldown = 0x2588b60
    CommunityIcon = 0x2588e80
    ComponentModelFileData = 0x2589010
    ComponentTextureFileData = 0x25891a0
    ConfigurationWarning = 0x2589330
    ContentTuning = 0x25894c0
    Contribution = 0x2589650
    ContributionStyleContainer = 0x2589970
    ContributionStyle = 0x25897e0
    Creature = 0x2589e30
    CreatureDifficulty = 0x258aab0
    CreatureDispXUiCamera = 0x258a920
    CreatureDisplayInfoCond = 0x2589fc0
    CreatureDisplayInfo = 0x258a470
    CreatureDisplayInfoEvt = 0x258a150
    CreatureDisplayInfoExtra = 0x258a2e0
    CreatureDisplayInfoGeosetData = 0x258a600
    CreatureDisplayInfoTrn = 0x258a790
    CreatureFamily = 0x258ac40
    CreatureImmunities = 0x258add0
    CreatureModelData = 0x258af60
    CreatureMovementInfo = 0x258b0f0
    CreatureSoundData = 0x258b280
    CreatureSpellData = 0x258b410
    CreatureType = 0x258b5a0
    CreatureXContribution = 0x258b730
    CreatureXDisplayInfo = 0x258b8c0
    Criteria = 0x258ba50
    CriteriaTree = 0x258bbe0
    CriteriaTreeXEffect = 0x258bd70
    CurrencyCategory = 0x258bf00
    CurrencyContainer = 0x258c090
    CurrencyTypes = 0x258c220
    DeathThudLookups = 0x258c3b0
    DecalProperties = 0x258c540
    DeclinedWordCases = 0x258c860
    DeclinedWord = 0x258c6d0
    DestructibleModelData = 0x258c9f0
    Difficulty = 0x258cb80
    DissolveEffect = 0x258cd10
    DungeonEncounter = 0x258cea0
    DurabilityCosts = 0x258d030
    DurabilityQuality = 0x258d1c0
    EdgeGlowEffect = 0x258d350
    Emotes = 0x258d4e0
    EmotesText = 0x258d800
    EmotesTextData = 0x258d670
    EmotesTextSound = 0x258d990
    EnvironmentalDamage = 0x258db20
    Exhaustion = 0x258dcb0
    ExpectedStat = 0x2590230
    ExpectedStatMod = 0x25903c0
    Faction = 0x258de40
    FactionGroup = 0x258dfd0
    FactionTemplate = 0x258e160
    FootstepTerrainLookup = 0x258e2f0
    FriendshipRepReaction = 0x258e480
    FriendshipReputation = 0x258e610
    GameObjectArtKit = 0x258e7a0
    GameObjectDiffAnimMap = 0x258e930
    GameObjectDisplayInfo = 0x258eac0
    GameObjectDisplayInfoXSoundKit = 0x258ec50
    GameObjects = 0x258ede0
    GameTips = 0x258ef70
    GarrAbilityCategory = 0x258f100
    GarrAbility = 0x258f290
    GarrAbilityEffect = 0x258f420
    GarrBuilding = 0x258f5b0
    GarrBuildingDoodadSet = 0x258f740
    GarrBuildingPlotInst = 0x258f8d0
    GarrClassSpec = 0x258fa60
    GarrClassSpecPlayerCond = 0x258fbf0
    GarrEncounter = 0x258fd80
    GarrEncounterSetXEncounter = 0x258ff10
    GarrEncounterXMechanic = 0x25900a0
    GarrFollItemSetMember = 0x2590550
    GarrFollSupportSpell = 0x25906e0
    GarrFollower = 0x2590870
    GarrFollowerLevelXP = 0x2590a00
    GarrFollowerQuality = 0x2590b90
    GarrFollowerSetXFollower = 0x2590d20
    GarrFollowerType = 0x2590eb0
    GarrFollowerUICreature = 0x2591040
    GarrFollowerXAbility = 0x25911d0
    GarrItemLevelUpgradeData = 0x2591360
    GarrMechanic = 0x25914f0
    GarrMechanicSetXMechanic = 0x2591680
    GarrMechanicType = 0x2591810
    GarrMission = 0x25919a0
    GarrMissionTexture = 0x2591b30
    GarrMissionType = 0x2591cc0
    GarrMissionXEncounter = 0x2591e50
    GarrMissionXFollower = 0x2591fe0
    GarrMssnBonusAbility = 0x2592170
    GarrPlotBuilding = 0x2592300
    GarrPlot = 0x2592620
    GarrPlotInstance = 0x2592490
    GarrPlotUICategory = 0x25927b0
    GarrSiteLevel = 0x2592f80
    GarrSiteLevelPlotInst = 0x2593110
    GarrSpecialization = 0x25932a0
    GarrString = 0x2592940
    GarrTalent = 0x2592ad0
    GarrTalentTree = 0x2592c60
    GarrType = 0x2592df0
    GarrUiAnimClassInfo = 0x2593430
    GarrUiAnimRaceInfo = 0x25935c0
    GemProperties = 0x2593750
    GlobalStrings = 0x25938e0
    GlyphBindableSpell = 0x2593a70
    GlyphExclusiveCategory = 0x2593c00
    GlyphProperties = 0x2593d90
    GlyphRequiredSpec = 0x2593f20
    GroupFinderActivity = 0x25946f0
    GroupFinderActivityGrp = 0x2594880
    GroupFinderCategory = 0x2594a10
    GuildColorBackground = 0x2594ba0
    GuildColorBorder = 0x2594d30
    GuildColorEmblem = 0x2594ec0
    GuildPerkSpells = 0x2595050
    Heirloom = 0x25951e0
    HelmetAnimScaling = 0x2595370
    HelmetGeosetVisData = 0x2595500
    HighlightColor = 0x2595690
    HolidayDescriptions = 0x25959b0
    HolidayNames = 0x2595b40
    Holidays = 0x2595820
    ImportPriceArmor = 0x2595cd0
    ImportPriceQuality = 0x2595e60
    ImportPriceShield = 0x2595ff0
    ImportPriceWeapon = 0x2596180
    InvasionClientData = 0x2596310
    ItemAppearance = 0x2596c80
    ItemAppearanceXUiCamera = 0x2596e10
    ItemArmorQuality = 0x2596fa0
    ItemArmorShield = 0x2597130
    ItemArmorTotal = 0x25972c0
    ItemBagFamily = 0x2597450
    ItemBonus = 0x25975e0
    ItemBonusListLevelDelta = 0x2597770
    ItemBonusTreeNode = 0x2597900
    ItemChildEquipment = 0x2597a90
    ItemClass = 0x2597c20
    ItemContextPickerEntry = 0x2597db0
    ItemCurrencyCost = 0x2597f40
    Item = 0x25967c0
    ItemDamageAmmo = 0x25980d0
    ItemDamageOneHandCaster = 0x2598260
    ItemDamageOneHand = 0x25983f0
    ItemDamageTwoHandCaster = 0x2598580
    ItemDamageTwoHand = 0x2598710
    ItemDisenchantLoot = 0x25988a0
    ItemDisplayInfo = 0x2598bc0
    ItemDisplayInfoMaterialRes = 0x2598a30
    ItemDisplayXUiCamera = 0x2598d50
    ItemEffect = 0x2598ee0
    ItemExtendedCost = 0x2599070
    ItemGroupSounds = 0x2599200
    ItemLevelSelector = 0x2599390
    ItemLevelSelectorQuality = 0x2599520
    ItemLevelSelectorQualitySet = 0x25996b0
    ItemLimitCategoryCondition = 0x25999d0
    ItemLimitCategory = 0x2599840
    ItemModifiedAppearance = 0x2599b60
    ItemModifiedAppearanceExtra = 0x2599cf0
    ItemNameDescription = 0x2599e80
    ItemPetFood = 0x259a010
    ItemPriceBase = 0x259a1a0
    ItemRandomProperties = 0x259a330
    ItemRandomSuffix = 0x259a4c0
    ItemRangedDisplayInfo = 0x259a650
    ItemSearchName = 0x25964a0
    ItemSet = 0x259a7e0
    ItemSetSpell = 0x259a970
    ItemSpec = 0x259ab00
    ItemSpecOverride = 0x259ac90
    ItemSubClass = 0x2596630
    ItemSubClassMask = 0x259ae20
    ItemUpgrade = 0x259afb0
    ItemVisuals = 0x259b140
    ItemXBonusTree = 0x259b2d0
    JournalEncounterCreature = 0x259b5f0
    JournalEncounter = 0x259b460
    JournalEncounterItem = 0x259b780
    JournalEncounterSection = 0x259b910
    JournalEncounterXDifficulty = 0x259baa0
    JournalEncounterXMapLoc = 0x259bc30
    JournalInstance = 0x259bdc0
    JournalItemXDifficulty = 0x259bf50
    JournalSectionXDifficulty = 0x259c0e0
    JournalTier = 0x259c270
    JournalTierXInstance = 0x259c400
    Keychain = 0x259c590
    KeystoneAffix = 0x259c720
    LanguageWords = 0x259ca40
    Languages = 0x259c8b0
    LfgDungeonsGroupingMap = 0x259d080
    LoadingScreenTaxiSplines = 0x259d530
    LoadingScreens = 0x259d3a0
    Locale = 0x259d6c0
    Location = 0x259d850
    Lock = 0x259d9e0
    LockType = 0x259db70
    LookAtController = 0x259dd00
    MailTemplate = 0x259de90
    ManagedWorldStateBuff = 0x259e1b0
    ManagedWorldState = 0x259e020
    ManagedWorldStateInput = 0x259e340
    ManifestInterfaceActionIcon = 0x259e4d0
    ManifestInterfaceData = 0x259e660
    ManifestInterfaceItemIcon = 0x259e7f0
    ManifestInterfaceTOCData = 0x259e980
    MapCelestialBody = 0x259eb10
    MapChallengeMode = 0x259eca0
    MapDifficulty = 0x259efc0
    MapDifficultyXCondition = 0x259f150
    MapLoadingScreen = 0x259ee30
    MarketingPromotionsXLocale = 0x259f2e0
    Material = 0x259f470
    MinorTalent = 0x259f600
    MissileTargeting = 0x259f790
    ModifierTree = 0x259f920
    MountCapability = 0x259fc40
    Mount = 0x259fab0
    MountTypeXCapability = 0x259fdd0
    MountXDisplay = 0x259ff60
    Movie = 0x25a00f0
    MovieFileData = 0x25a0280
    MovieVariation = 0x25a0410
    MultiStateProperties = 0x25a05a0
    MultiTransitionProperties = 0x25a0730
    MythicPlusSeasonRewardLevels = 0x25a08c0
    NameGen = 0x25a0a50
    NamesProfanity = 0x25a0be0
    NamesReserved = 0x25a0d70
    NamesReservedLocale = 0x25a0f00
    NumTalentsAtLevel = 0x25a13b0
    ObjectEffect = 0x25a1540
    ObjectEffectModifier = 0x25a16d0
    ObjectEffectPackageElem = 0x25a1860
    OutlineEffect = 0x25a19f0
    OverrideSpellData = 0x25a1b80
    PageTextMaterial = 0x25a1d10
    PaperDollItemFrame = 0x25a2030
    ParagonReputation = 0x25a1ea0
    ParticleColor = 0x25a21c0
    Path = 0x25a2350
    PathNode = 0x25a2670
    PathNodeProperty = 0x25a24e0
    PathProperty = 0x25a2800
    PetLoyalty = 0x25a2990
    PetPersonality = 0x25a2b20
    Phase = 0x25a2cb0
    PhaseShiftZoneSounds = 0x25a2e40
    PhaseXPhaseGroup = 0x25a2fd0
    PlayerCondition = 0x25a3160
    Positioner = 0x25a32f0
    PositionerState = 0x25a3480
    PositionerStateEntry = 0x25a3610
    PowerDisplay = 0x25a37a0
    PowerType = 0x25a3930
    PrestigeLevelInfo = 0x25a3ac0
    PvpScalingEffect = 0x25a4100
    PvpScalingEffectType = 0x25a4290
    PvpTalentCategory = 0x25a45b0
    PvpTalent = 0x25a4420
    PvpTalentSlotUnlock = 0x25a4740
    PvpTier = 0x25a48d0
    QuestFactionReward = 0x25a4a60
    QuestFeedbackEffect = 0x25a4bf0
    QuestInfo = 0x25a4d80
    QuestLine = 0x25a4f10
    QuestLineXQuest = 0x25a50a0
    QuestMoneyReward = 0x25a5230
    QuestObjective = 0x25a53c0
    QuestPackageItem = 0x25a5550
    QuestSort = 0x25a56e0
    QuestV2CliTask = 0x25a5870
    QuestV2 = 0x25a5a00
    QuestXGroupActivity = 0x25a5b90
    QuestXP = 0x25a5d20
    RandPropPoints = 0x25a5eb0
    RelicSlotTierRequirement = 0x25a6040
    RelicTalent = 0x25a61d0
    ResearchBranch = 0x25a6360
    ResearchField = 0x25a64f0
    ResearchProject = 0x25a6680
    ResearchSite = 0x25a6810
    Resistances = 0x25a6e50
    RewardPack = 0x25a69a0
    RewardPackXCurrencyType = 0x25a6b30
    RewardPackXItem = 0x25a6cc0
    RulesetItemUpgrade = 0x25a6fe0
    ScalingStatDistribution = 0x25a7170
    Scenario = 0x25a7300
    ScenarioEventEntry = 0x25a7490
    ScenarioStep = 0x25a7620
    SceneScript = 0x25a7ad0
    SceneScriptGlobalText = 0x25a7f90
    SceneScriptPackage = 0x25a77b0
    SceneScriptPackageMember = 0x25a7940
    ScheduledInterval = 0x25a8120
    ScheduledWorldState = 0x25a82b0
    ScheduledWorldStateGroup = 0x25a8440
    ScheduledWorldStateXUniqCat = 0x25a85d0
    ScreenEffect = 0x25a8760
    ScreenLocation = 0x25a88f0
    SeamlessSite = 0x25a8c10
    ServerMessages = 0x25a8da0
    ShadowyEffect = 0x25b02e0
    SiegeableProperties = 0x25a8f30
    SkillLineAbility = 0x25a9250
    SkillLineCategory = 0x25a93e0
    SkillLine = 0x25a90c0
    SkillRaceClassInfo = 0x25a9570
    SoundAmbience = 0x25a9890
    SoundAmbienceFlavor = 0x25a9700
    SoundOverride = 0x25a9a20
    SoundProviderPreferences = 0x25a9bb0
    SourceInfo = 0x25a9d40
    SpamMessages = 0x25a9ed0
    SpecSetMember = 0x25aa380
    SpecializationSpells = 0x25aa060
    SpecializationSpellsDisplay = 0x25aa1f0
    SpellActionBarPref = 0x25aa840
    SpellActivationOverlay = 0x25aa9d0
    SpellAuraOptions = 0x25aab60
    SpellAuraRestrictions = 0x25aacf0
    SpellAuraVisXChrSpec = 0x25ab010
    SpellAuraVisibility = 0x25aae80
    SpellCastTimes = 0x25ab650
    SpellCastingRequirements = 0x25ab4c0
    SpellCategories = 0x25ab1a0
    SpellCategory = 0x25ab330
    SpellClassOptions = 0x25ab7e0
    SpellCooldowns = 0x25ab970
    SpellCraftUI = 0x25abb00
    SpellDescriptionVariables = 0x25abc90
    SpellDispelType = 0x25abe20
    SpellDuration = 0x25abfb0
    SpellEffectAutoDescription = 0x25ac2d0
    SpellEffect = 0x25ac140
    SpellEffectEmission = 0x25ac460
    SpellEquippedItems = 0x25ac5f0
    SpellFlyout = 0x25ac780
    SpellFlyoutItem = 0x25ac910
    SpellFocusObject = 0x25acaa0
    SpellInterrupts = 0x25acc30
    SpellItemEnchantmentCondition = 0x25acf50
    SpellItemEnchantment = 0x25acdc0
    SpellKeyboundOverride = 0x25ad0e0
    SpellLabel = 0x25ad270
    SpellLearnSpell = 0x25ad400
    SpellLevels = 0x25ad590
    SpellMechanic = 0x25ad720
    SpellMisc = 0x25ad8b0
    SpellMissile = 0x25ada40
    SpellMissileMotion = 0x25adbd0
    SpellName = 0x25add60
    SpellPower = 0x25adef0
    SpellPowerDifficulty = 0x25ae080
    SpellProceduralEffect = 0x25ae210
    SpellProcsPerMinute = 0x25ae3a0
    SpellProcsPerMinuteMod = 0x25ae530
    SpellRadius = 0x25ae6c0
    SpellRange = 0x25ae850
    SpellReagentsCurrency = 0x25ae9e0
    SpellReagents = 0x25aeb70
    SpellScaling = 0x25aed00
    SpellShapeshift = 0x25aee90
    SpellShapeshiftForm = 0x25af020
    SpellSpecialUnitEffect = 0x25af1b0
    SpellTargetRestrictions = 0x25af340
    SpellTotems = 0x25af4d0
    SpellVisualAnim = 0x25af660
    SpellVisualColorEffect = 0x25af7f0
    SpellVisual = 0x25b0470
    SpellVisualEffectName = 0x25af980
    SpellVisualEvent = 0x25b0600
    SpellVisualKitAreaModel = 0x25afe30
    SpellVisualKit = 0x25afb10
    SpellVisualKitEffect = 0x25afca0
    SpellVisualKitModelAttach = 0x25affc0
    SpellVisualMissile = 0x25b0150
    SpellXDescriptionVariables = 0x25b0790
    SpellXSpellVisual = 0x25b0920
    StableSlotPrices = 0x25b0ab0
    Stationery = 0x25b0c40
    SummonProperties = 0x25b0dd0
    TactKey = 0x25b0f60
    TactKeyLookup = 0x25b10f0
    Talent = 0x25b1410
    TalentTab = 0x25b1280
    TaxiNodes = 0x25b15a0
    TaxiPath = 0x25b1730
    TaxiPathNode = 0x25b18c0
    TerrainTypeSounds = 0x25b1a50
    TextureFileData = 0x25b1be0
    TotemCategory = 0x25b1d70
    Toy = 0x25b1f00
    TradeSkillCategory = 0x25b2090
    TradeSkillItem = 0x25b2220
    TransformMatrix = 0x25b23b0
    TransmogHoliday = 0x25b2540
    TransmogSet = 0x25b26d0
    TransmogSetGroup = 0x25b2860
    TransmogSetItem = 0x25b29f0
    TransportAnimation = 0x25b2b80
    TransportPhysics = 0x25b2d10
    TransportRotation = 0x25b2ea0
    Trophy = 0x25b3030
    UiCamFbackTransmogChrRace = 0x25b31c0
    UiCamFbackTransmogWeapon = 0x25b3350
    UiCamera = 0x25b34e0
    UiCameraType = 0x25b3670
    UiCanvas = 0x25b3800
    UiMapArt = 0x25b3e40
    UiMapArtStyleLayer = 0x25b3fd0
    UiMapArtTile = 0x25b4160
    UiMapAssignment = 0x25b47a0
    UiMap = 0x25b3cb0
    UiMapFogOfWar = 0x25b42f0
    UiMapFogOfWarVisualization = 0x25b4480
    UiMapGroupMember = 0x25b4930
    UiMapLink = 0x25b4ac0
    UiMapXMapArt = 0x25b4610
    UiModelSceneActor = 0x25b4de0
    UiModelSceneActorDisplay = 0x25b4c50
    UiModelSceneCamera = 0x25b4f70
    UiModelScene = 0x25b5100
    UiPartyPose = 0x25b5290
    UiTextureAtlas = 0x25b5740
    UiTextureAtlasElement = 0x25b5420
    UiTextureAtlasMember = 0x25b55b0
    UiTextureKit = 0x25b58d0
    UiWidgetConstantSource = 0x25b5a60
    UiWidget = 0x25b5d80
    UiWidgetDataSource = 0x25b5bf0
    UiWidgetStringSource = 0x25b5f10
    UiWidgetVisualization = 0x25b60a0
    UnitBlood = 0x25b6230
    UnitBloodLevels = 0x25b63c0
    UnitCondition = 0x25b6550
    UnitPowerBar = 0x25b66e0
    Vehicle = 0x25b6870
    VehicleSeat = 0x25b6a00
    VehicleUIIndSeat = 0x25b6d20
    VehicleUIIndicator = 0x25b6b90
    Vignette = 0x25b6eb0
    VocalUISounds = 0x25b7040
    WbAccessControlList = 0x25b71d0
    WbCertWhitelist = 0x25b7360
    WeaponImpactSounds = 0x25b74f0
    WeaponSwingSounds2 = 0x25b7680
    WeaponTrail = 0x25b7810
    WeaponTrailModelDef = 0x25b79a0
    WeaponTrailParam = 0x25b7b30
    WorldBossLockout = 0x25b7fe0
    WorldChunkSounds = 0x25b8170
    WorldEffect = 0x25b8300
    WorldElapsedTimer = 0x25b8490
    WorldMapOverlay = 0x25b8620
    WorldMapOverlayTile = 0x25b87b0
    WorldStateExpression = 0x25b8940
    WorldStateUI = 0x25b8ad0
    WorldStateZoneSounds = 0x25b8c60
    World_PVP_Area = 0x25b7e50
    ZoneIntroMusicTable = 0x25b8df0
    ZoneMusic = 0x25b8f80
    ZoneStory = 0x25b9110
    WMOAreaTable = 0x25bf120
    AnimationData = 0x25b9680
    AreaTable = 0x25b9810
    BoneWindModifierModel = 0x25b9b30
    BoneWindModifiers = 0x25b99a0
    CelestialBody = 0x25b9cc0
    CloakDampening = 0x25b9e50
    Curve = 0x25b9fe0
    CurvePoint = 0x25ba170
    DeviceBlacklist = 0x25ba490
    DeviceDefaultSettings = 0x25ba620
    DriverBlacklist = 0x25ba300
    FootprintTextures = 0x25ba7b0
    FullScreenEffect = 0x25ba940
    GroundEffectDoodad = 0x25bac60
    GroundEffectTexture = 0x25baad0
    Hotfixes = 0x25badf0
    Light = 0x25baf80
    LightData = 0x25bb110
    LightParams = 0x25bb430
    LightSkybox = 0x25bb5c0
    Lightning = 0x25bb2a0
    LiquidMaterial = 0x25bb750
    LiquidObject = 0x25bb8e0
    LiquidType = 0x25bba70
    ManifestMP3 = 0x25bbc00
    Map = 0x25bbd90
    ModelAnimCloakDampening = 0x25bbf20
    ModelFileData = 0x25bc0b0
    ModelRibbonQuality = 0x25bc240
    Occluder = 0x25bc3d0
    OccluderLocation = 0x25bc560
    OccluderNode = 0x25bc6f0
    ParticulateSound = 0x25bc880
    RibbonQuality = 0x25bca10
    SoundBus = 0x25bcba0
    SoundBusOverride = 0x25bcd30
    SoundEmitterPillPoints = 0x25bcec0
    SoundEmitters = 0x25bd050
    SoundEnvelope = 0x25bd1e0
    SoundFilter = 0x25bd370
    SoundFilterElem = 0x25bd500
    SoundKitAdvanced = 0x25bd690
    SoundKitChild = 0x25bd820
    SoundKit = 0x25bdcd0
    SoundKitEntry = 0x25bd9b0
    SoundKitFallback = 0x25bdb40
    SoundKitName = 0x25bde60
    SpellChainEffects = 0x25bdff0
    StartupFiles = 0x25be310
    Startup_Strings = 0x25be180
    TerrainMaterial = 0x25be4a0
    TerrainType = 0x25be630
    TextureBlendSet = 0x25be7c0
    VirtualAttachmentCustomization = 0x25beae0
    VirtualAttachment = 0x25be950
    Weather = 0x25bec70
    WeatherXParticulate = 0x25bee00
    WindSettings = 0x25bef90
    ZoneLight = 0x25bf440
    ZoneLightPoint = 0x25bf2b0

    Cvars fast dump

    Code:
    cvarRegister_RegisterFunction at 0x23A290
    s_Cvar_accountList
     0x256B590
    s_Cvar_g_accountUsesToken
     0x256B598
    s_Cvar_playIntroMovie
     0x256B5A0
    s_Cvar_raidOrBattleCount
     0x256B620
    s_Cvar_lastAddonVersion
     0x256B5A8
    s_Cvar_
     0x256B7C0
    s_Cvar_mouseSpeed
     0x256B7B8
    s_Cvar_Errors
     0x256B7C8
    s_Cvar_lastCharacterIndex
     0x256B7E8
    s_Cvar_lastCharacterGuid
     0x256B5B8
    s_Cvar_seenExpansionTrialPopup
     0x256B5D0
    s_Cvar_seenConfigurationWarnings
     0x256B5D8
    s_Cvar_skipStartGear
     0x256B588
    s_Cvar_showLoadingScreenTips
     0x256B5F8
    s_Cvar_timingTestError
     0x256B640
    s_Cvar_launchAgent
     0x256B638
    s_Cvar_M2UseThreads
     0x256B7F0
    s_Cvar_M2UseInstancing
     0x256B7F8
    s_Cvar_M2UseLOD
     0x256B800
    s_Cvar_hwDetect
     0x257D418
    s_Cvar_maxFPSBk
     0x257D440
    s_Cvar_gxAdapter
     0x257D440
    s_Cvar_gxMaximize
     0x257D428
    s_Cvar_gxFullscreenResolution
     0x257D3D8
    s_Cvar_gxNewResolution
     0x257D3E0
    s_Cvar_gxAftermathEnabled
     0x257D448
    s_Cvar_graphicsQuality
     0x257D438
    s_Cvar_WorldTextScreenY
     0x25C4938
    s_Cvar_WorldTextCritScreenY
     0x25C4968
    s_Cvar_WorldTextRandomXY
     0x25C4970
    s_Cvar_WorldTextRandomZMin
     0x25C4978
    s_Cvar_WorldTextRandomZMax
     0x25C4980
    s_Cvar_WorldTextNonRandomZ
     0x25C4988
    s_Cvar_WorldTextRampPow
     0x25C4940
    s_Cvar_WorldTextRampPowCrit
     0x25C4948
    s_Cvar_WorldTextRampDuration
     0x25C4950
    s_Cvar_WorldTextScale
     0x25C4958
    s_Cvar_WeaponTrailUseGPUStrip
     0x25C5028
    s_Cvar_gameTip
     0x25C72E8
    s_Cvar_PreemptiveCastEnable
     0x25E3DF0
    s_Cvar_animFrameSkipLOD
     0x25E4368
    s_Cvar_hotReloadModels
     0x25E4370
    s_Cvar_forceLODCheck
     0x25E4378
    s_Cvar_textureErrorColors
     0x25E4380
    s_Cvar_animFrameSkipLOD
     0x25E4368
    s_Cvar_hotReloadModels
     0x25E4370
    s_Cvar_forceLODCheck
     0x25E4378
    s_Cvar_textureErrorColors
     0x25E4380
    s_Cvar_disableServerNagle
     0x25E4840
    s_Cvar_ObjectSelectionCircle
     0x2626938
    s_Cvar_outlineMouseOverFadeDuration
     0x2626938
    s_Cvar_outlineSelectionFadeDuration
     0x2626928
    s_Cvar_pathSmoothing
     0x2626BC0
    s_Cvar_flightAngleLookAhead
     0x2626BC8
    s_Cvar_cloakFixEnabled
     0x2626BD0
    s_Cvar_DebugTorsoTwist
     0x2626BD8
    s_Cvar_SplineOpt
     0x26289F0
    s_Cvar_persistMoveLogOnTransfer
     0x26289F8
    s_Cvar_movementMaxEventLateTime
     0x2628A00
    s_Cvar_movementMaxEventEarlyTime
     0x2628A08
    s_Cvar_smoothUnitPhasingDistThreshold
     0x264CBE0
    s_Cvar_smoothUnitPhasingUnseenPurgatoryTimeMs
     0x264CBE8
    s_Cvar_smoothUnitPhasingDestroyedPurgatoryTimeMs
     0x264CBF0
    s_Cvar_smoothUnitPhasingActorPurgatoryTimeMs
     0x264CBF8
    s_Cvar_smoothUnitPhasingEnableAlive
     0x264CC00
    s_Cvar_smoothUnitPhasingAliveTimeoutMs
     0x264CC08
    s_Cvar_ImpactModelCollisionRanged
     0x2653930
    s_Cvar_ImpactModelCollisionMissile
     0x2653938
    s_Cvar_bodyQuota
     0x2654030
    s_Cvar_streamingCameraMaxRadius
     0x27E8778
    s_Cvar_streamingCameraLookAheadTime
     0x27E8780
    s_Cvar_SoundPerf_VariationCap
     0x27EF778
    s_Cvar_Sound_EnablePositionalLowPassFilter
     0x27EF780
    s_Cvar_Sound_AmbienceHighpassDSPCutoff
     0x27EFB90
    s_Cvar_Sound_AllyPlayerHighpassDSPCutoff
     0x27EFB98
    s_Cvar_Sound_EnemyPlayerHighpassDSPCutoff
     0x27EFBA0
    s_Cvar_Sound_NPCHighpassDSPCutoff
     0x27EFBA8
    s_Cvar_Sound_NumChannels
     0x27EFFD0
    s_Cvar_Sound_OutputDriverName
     0x27EFFE0
    s_Cvar_Sound_VoiceChatInputDriverIndex
     0x27EFFE8
    s_Cvar_Sound_VoiceChatInputDriverName
     0x27F00C0
    s_Cvar_Sound_VoiceChatOutputDriverIndex
     0x27F00C8
    s_Cvar_Sound_DSPBufferSize
     0x27F00D8
    s_Cvar_Sound_OutputSampleRate
     0x27EFFF0
    s_Cvar_Sound_EnableMixMode2
     0x27F0000
    s_Cvar_Sound_ListenerAtCharacter
     0x27F0058
    s_Cvar_Sound_EnableEmoteSounds
     0x27F0060
    s_Cvar_Sound_ZoneMusicNoDelay
     0x27F0068
    s_Cvar_Sound_EnableArmorFoleySoundForSelf
     0x27F0070
    s_Cvar_Sound_EnableArmorFoleySoundForOthers
     0x27F0078
    s_Cvar_Sound_EnablePetSounds
     0x27F0080
    s_Cvar_FootstepSounds
     0x27F0098
    s_Cvar_Sound_AlternateListener
     0x27F00A0
    s_Cvar_Sound_EnableSoundWhenGameIsInBG
     0x27F0088
    s_Cvar_scriptProfile
     0x28A22E8
    s_Cvar_useHighResolutionUITextures
     0x28A1490
    s_Cvar_chatClassColorOverride
     0x28A2488
    s_Cvar_deselectOnClick
     0x28A2300
    s_Cvar_autoClearAFK
     0x28A2308
    s_Cvar_blockTrades
     0x28A2310
    s_Cvar_blockChannelInvites
     0x28A2318
    s_Cvar_autoLootDefault
     0x28A2320
    s_Cvar_autoLootRate
     0x28A2328
    s_Cvar_autoOpenLootHistory
     0x28A1480
    s_Cvar_superTrackerDist
     0x28A25D0
    s_Cvar_spellBookSort
     0x28A25D8
    s_Cvar_interactOnLeftClick
     0x28A25E0
    s_Cvar_autoSelfCast
     0x28A2338
    s_Cvar_stopAutoAttackOnTargetChange
     0x28A2340
    s_Cvar_showTargetOfTarget
     0x28A2348
    s_Cvar_showTargetCastbar
     0x28A2350
    s_Cvar_showVKeyCastbar
     0x28A2358
    s_Cvar_showVKeyCastbarOnlyOnTarget
     0x28A2360
    s_Cvar_showVKeyCastbarSpellName
     0x28A2368
    s_Cvar_doNotFlashLowHealthWarning
     0x28A2370
    s_Cvar_minimapZoom
     0x28A2388
    s_Cvar_minimapInsideZoom
     0x28A2390
    s_Cvar_minimapAltitudeHintMode
     0x28A2398
    s_Cvar_showMinimapClock
     0x28A23A0
    s_Cvar_scriptWarnings
     0x28A22F0
    s_Cvar_displayFreeBagSlots
     0x28A23A8
    s_Cvar_displayWorldPVPObjectives
     0x28A23B0
    s_Cvar_colorblindMode
     0x28A23B8
    s_Cvar_allowCompareWithToggle
     0x28A23C0
    s_Cvar_showHonorAsExperience
     0x28A2638
    s_Cvar_mapAnimMinAlpha
     0x28A2590
    s_Cvar_spamFilter
     0x28A23C8
    s_Cvar_showLootSpam
     0x28A23D0
    s_Cvar_chatBubbles
     0x28A23D8
    s_Cvar_chatBubblesParty
     0x28A23E0
    s_Cvar_removeChatDelay
     0x28A23E8
    s_Cvar_guildMemberNotify
     0x28A23F8
    s_Cvar_guildRewardsUsable
     0x28A2400
    s_Cvar_guildRewardsCategory
     0x28A2408
    s_Cvar_lfgAutoFill
     0x28A2410
    s_Cvar_twitterGetConfigTime
     0x28A2650
    s_Cvar_twitterShortUrlLengthHttps
     0x28A2658
    s_Cvar_twitterCharactersPerMedia
     0x28A2660
    s_Cvar_showBuilderFeedback
     0x28A2668
    s_Cvar_findYourselfInRaidOnlyInCombat
     0x28A14E8
    s_Cvar_findYourselfAnywhereOnlyInCombat
     0x28A14F8
    s_Cvar_findYourselfInRaid
     0x28A1500
    s_Cvar_findYourselfInBG
     0x28A1508
    s_Cvar_findYourselfAnywhere
     0x28A1510
    s_Cvar_comboPointLocation
     0x28A1518
    s_Cvar_nameplateTargetRadialPosition
     0x28A1520
    s_Cvar_multiBarRightVerticalLayout
     0x28A2418
    s_Cvar_floatingCombatTextCombatDamageStyle
     0x28A2420
    s_Cvar_floatingCombatTextCombatDamageAllAutos
     0x28A1488
    s_Cvar_floatingCombatTextCombatDamageDirectionalScale
     0x28A2430
    s_Cvar_floatingCombatTextCombatLogPeriodicSpells
     0x28A2438
    s_Cvar_floatingCombatTextPetMeleeDamage
     0x28A2440
    s_Cvar_floatingCombatTextPetSpellDamage
     0x28A2448
    s_Cvar_enableFloatingCombatText
     0x28A2450
    s_Cvar_enablePetBattleFloatingCombatText
     0x28A2458
    s_Cvar_showDispelDebuffs
     0x28A2380
    s_Cvar_showToastBroadcast
     0x28A25B0
    s_Cvar_showToastFriendRequest
     0x28A25B8
    s_Cvar_showToastConversation
     0x28A25A0
    s_Cvar_showToastClubInvitation
     0x28A25C0
    s_Cvar_alwaysShowBlizzardGroupsTab
     0x28A14B8
    s_Cvar_showToastWindow
     0x28A14C0
    s_Cvar_showNewbieTips
     0x28A25C8
    s_Cvar_calendarShowDarkmoon
     0x28A2460
    s_Cvar_calendarShowBattlegrounds
     0x28A2468
    s_Cvar_calendarShowLockouts
     0x28A2470
    s_Cvar_nameplateShowEnemyMinions
     0x28A2498
    s_Cvar_nameplateShowFriendlyMinions
     0x28A24D0
    s_Cvar_nameplateShowDebuffsOnFriendly
     0x28A2500
    s_Cvar_enablePVPNotifyAFK
     0x28A2510
    s_Cvar_auctionDisplayOnCharacter
     0x28A2508
    s_Cvar_combatLogUniqueFilename
     0x28A2520
    s_Cvar_currencyTokensUnused1
     0x28A2528
    s_Cvar_currencyTokensUnused2
     0x28A2530
    s_Cvar_currencyTokensBackpack1
     0x28A2538
    s_Cvar_currencyTokensBackpack2
     0x28A2540
    s_Cvar_currencyCategoriesCollapsed
     0x28A2548
    s_Cvar_predictedHealth
     0x28A2550
    s_Cvar_lfdCollapsedHeaders
     0x28A2560
    s_Cvar_lfdSelectedDungeons
     0x28A2568
    s_Cvar_pvpSelectedRoles
     0x28A2570
    s_Cvar_lfgListSearchLanguages
     0x28A2578
    s_Cvar_lastTalkedToGM
     0x28A2580
    s_Cvar_minimapTrackedInfov2
     0x28A2598
    s_Cvar_petJournalTypeFilters
     0x28A25E8
    s_Cvar_petJournalSourceFilters
     0x28A25F0
    s_Cvar_petJournalSort
     0x28A25F8
    s_Cvar_mountJournalGeneralFilters
     0x28A2600
    s_Cvar_mountJournalSourcesFilter
     0x28A2608
    s_Cvar_heirloomSourceFilters
     0x28A2618
    s_Cvar_transmogrifySourceFilters
     0x28A2620
    s_Cvar_wardrobeSourceFilters
     0x28A2628
    s_Cvar_wardrobeSetsFilters
     0x28A2630
    s_Cvar_EmitterCombatRange
     0x28A2648
    s_Cvar_NonEmitterCombatRange
     0x28A2640
    s_Cvar_showSpectatorTeamCircles
     0x28A14D8
    s_Cvar_flashErrorMessageRepeats
     0x28A14E0
    s_Cvar_garrisonCompleteTalent
     0x28A2678
    s_Cvar_AllowDangerousScripts
     0x28A2688
    s_Cvar_EnableBlinkApplicationIcon
     0x28A2690
    s_Cvar_lastSelectedClubId
     0x28A2698
    s_Cvar_uiScale
     0x28A2490
    s_Cvar_useHighResolutionUITextures
     0x28A1490
    s_Cvar_chatClassColorOverride
     0x28A2488
    s_Cvar_nameplateMaxDistance
     0x28A2A40
    s_Cvar_nameplateTargetBehindMaxDistance
     0x28A2A48
    s_Cvar_nameplateMotion
     0x28A2A50
    s_Cvar_nameplateMotionSpeed
     0x28A2A58
    s_Cvar_nameplateOverlapH
     0x28A2A60
    s_Cvar_nameplateOverlapV
     0x28A2A68
    s_Cvar_nameplateMinScale
     0x28A2A78
    s_Cvar_nameplateMaxScale
     0x28A2A88
    s_Cvar_nameplateLargerScale
     0x28A2A90
    s_Cvar_nameplateMinScaleDistance
     0x28A2A80
    s_Cvar_nameplateMaxScaleDistance
     0x28A2A98
    s_Cvar_nameplateMinAlpha
     0x28A2AA0
    s_Cvar_nameplateOccludedAlphaMult
     0x28A2AB0
    s_Cvar_nameplateMinAlphaDistance
     0x28A2AB8
    s_Cvar_nameplateMaxAlphaDistance
     0x28A2AC0
    s_Cvar_nameplateSelectedScale
     0x28A2AC8
    s_Cvar_nameplateSelectedAlpha
     0x28A2AD0
    s_Cvar_nameplateNotSelectedAlpha
     0x28A2AD8
    s_Cvar_clampTargetNameplateToScreen
     0x28A2AE0
    s_Cvar_nameplateSelfScale
     0x28A2AE8
    s_Cvar_nameplateSelfAlpha
     0x28A2AF0
    s_Cvar_nameplateSelfBottomInset
     0x28A2AF8
    s_Cvar_nameplateSelfTopInset
     0x28A2B00
    s_Cvar_nameplateOtherBottomInset
     0x28A2B08
    s_Cvar_nameplateOtherTopInset
     0x28A2B10
    s_Cvar_nameplateLargeBottomInset
     0x28A2B18
    s_Cvar_nameplateClassResourceTopInset
     0x28A2B28
    s_Cvar_NamePlateHorizontalScale
     0x28A2B30
    s_Cvar_NameplatePersonalShowInCombat
     0x28A2B38
    s_Cvar_NameplatePersonalShowWithTarget
     0x28A2B40
    s_Cvar_NameplatePersonalHideDelaySeconds
     0x28A2B48
    s_Cvar_NameplatePersonalHideDelayAlpha
     0x28A2B50
    s_Cvar_TargetPriorityAllowAnyOnScreen
     0x28A3300
    s_Cvar_TargetPriorityHoldHighlightDelay
     0x28A3308
    s_Cvar_TargetPriorityCombatLock
     0x28A3310
    s_Cvar_TargetPriorityCombatLockHighlight
     0x28A3318
    s_Cvar_TargetPriorityCombatLockContextualRelaxation
     0x28A3320
    s_Cvar_TargetPriorityPvp
     0x28A3328
    s_Cvar_TargetPriorityPvpLock
     0x28A3330
    s_Cvar_TargetPriorityPvpLockHighlight
     0x28A3338
    s_Cvar_TargetPriorityValueBank
     0x28A3340
    s_Cvar_TargetPriorityContinueFromManualTarget
     0x28A3348
    s_Cvar_TargetPriorityAutoTargetIgnoreWindow
     0x28A3350
    s_Cvar_TargetPriorityFrustumPullInSides
     0x28A3358
    s_Cvar_TargetPriorityFrustumPullInTop
     0x28A3360
    s_Cvar_TargetPriorityFrustumPullInBot
     0x28A3370
    s_Cvar_incompleteQuestPriorityThresholdDelta
     0x28B0D58
    s_Cvar_runeSpentFadeTime
     0x28B1718
    s_Cvar_autojoinBGVoice
     0x28EF800
    s_Cvar_PushToTalkSound
     0x28EF808
    s_Cvar_VoiceOutputVolume
     0x28EF818
    s_Cvar_VoiceInputVolume
     0x28EF838
    s_Cvar_VoiceVADSensitivity
     0x28EF828
    s_Cvar_VoiceOutputDevice
     0x28EF820
    s_Cvar_VoiceEnableWhenGameIsInBG
     0x28EF830
    s_Cvar_VoicePushToTalkKeybind
     0x28EF848
    s_Cvar_VoiceSelfDeafened
     0x28EF850
    s_Cvar_VoiceSelfMuted
     0x28EF858
    s_Cvar_VoiceChatMasterVolumeScale
     0x28EF860
    s_Cvar_enableWowMouse
     0x28F27F8
    s_Cvar_cameraSavedVehicleDistance
     0x28F4D80
    s_Cvar_cameraSavedPetBattleDistance
     0x28F4D90
    s_Cvar_cameraBobbing
     0x28F4DD0
    s_Cvar_test_cameraHeadMovementStrength
     0x28F4DE0
    s_Cvar_test_cameraHeadMovementRangeScale
     0x28F4DF0
    s_Cvar_test_cameraHeadMovementMovingStrength
     0x28F4E20
    s_Cvar_test_cameraHeadMovementStandingStrength
     0x28F4E00
    s_Cvar_test_cameraHeadMovementMovingDampRate
     0x28F4E10
    s_Cvar_test_cameraHeadMovementStandingDampRate
     0x28F4E30
    s_Cvar_test_cameraHeadMovementFirstPersonDampRate
     0x28F4E40
    s_Cvar_test_cameraHeadMovementDeadZone
     0x28F4E50
    s_Cvar_test_cameraDynamicPitch
     0x28F4E60
    s_Cvar_test_cameraDynamicPitchBaseFovPad
     0x28F4E70
    s_Cvar_test_cameraDynamicPitchBaseFovPadDownScale
     0x28F4E90
    s_Cvar_test_cameraDynamicPitchSmartPivotCutoffDist
     0x28F4EA0
    s_Cvar_test_cameraOverShoulder
     0x28F4EB0
    s_Cvar_test_cameraTargetFocusEnemyEnable
     0x28F4EC0
    s_Cvar_test_cameraTargetFocusEnemyStrengthPitch
     0x28F4ED0
    s_Cvar_test_cameraTargetFocusEnemyStrengthYaw
     0x28F4EE0
    s_Cvar_test_cameraTargetFocusInteractStrengthPitch
     0x28F4F00
    s_Cvar_test_cameraTargetFocusInteractStrengthYaw
     0x28F4F10
    s_Cvar_cameraSmoothPitch
     0x28F5010
    s_Cvar_cameraSmoothYaw
     0x28F5020
    s_Cvar_cameraSmoothStyle
     0x28F5040
    s_Cvar_cameraSmoothTrackingStyle
     0x28F5050
    s_Cvar_cameraCustomViewSmoothing
     0x28F5030
    s_Cvar_cameraTerrainTilt
     0x28F54D0
    s_Cvar_cameraTerrainTiltTimeMin
     0x28F54E0
    s_Cvar_cameraTerrainTiltTimeMax
     0x28F5E50
    s_Cvar_cameraWaterCollision
     0x28F5E60
    s_Cvar_cameraHeightIgnoreStandState
     0x28F5E70
    s_Cvar_cameraPivot
     0x28F5E80
    s_Cvar_cameraPivotDYMin
     0x28F5EA0
    s_Cvar_cameraDive
     0x28F5EB0
    s_Cvar_cameraSurfacePitch
     0x28F5EC0
    s_Cvar_cameraSubmergePitch
     0x28F5ED0
    s_Cvar_cameraPitchSmoothMin
     0x28F5EF0
    s_Cvar_cameraYawSmoothMin
     0x28F5F10
    s_Cvar_cameraYawSmoothMax
     0x28F5F20
    s_Cvar_cameraSmoothTimeMin
     0x28F5F30
    s_Cvar_cameraSmoothTimeMax
     0x28F5F40
    s_Cvar_farclip
     0x2969700
    -- Error --: Failed to rename  -> s_Cvar_
    s_Cvar_bspcache
     0x2969770
    s_Cvar_projectedTextures
     0x29697C8
    s_Cvar_preloadStreamingDistObject
     0x2969800
    s_Cvar_preloadLoadingDistTerrain
     0x2969808
    s_Cvar_preloadLoadingDistObject
     0x2969810
    s_Cvar_minimapPortalMax
     0x29698C0
    s_Cvar_lodObjectCullDist
     0x29698A0
    s_Cvar_lodObjectMinSize
     0x29698A8
    s_Cvar_lodObjectFadeScale
     0x29698B0
    s_Cvar_RAIDsettingsEnabled
     0x29698B8
    s_Cvar_RAIDlodObjectCullSize
     0x2969918
    s_Cvar_RAIDlodObjectCullDist
     0x2969A60
    s_Cvar_RAIDlodObjectMinSize
     0x2969A68
    s_Cvar_graphicsTextureFiltering
     0x29699C0
    s_Cvar_graphicsProjectedTextures
     0x29699C8
    s_Cvar_graphicsEnvironmentDetail
     0x29699D0
    s_Cvar_graphicsGroundClutter
     0x29699D8
    s_Cvar_graphicsShadowQuality
     0x29699E0
    s_Cvar_graphicsSunshafts
     0x29699F0
    s_Cvar_graphicsParticleDensity
     0x29699F8
    s_Cvar_graphicsSSAO
     0x2969A00
    s_Cvar_raidGraphicsTextureResolution
     0x2969A08
    s_Cvar_raidGraphicsTextureFiltering
     0x2969A10
    s_Cvar_raidGraphicsProjectedTextures
     0x2969A18
    s_Cvar_raidGraphicsEnvironmentDetail
     0x2969A20
    s_Cvar_raidGraphicsGroundClutter
     0x2969A28
    s_Cvar_raidGraphicsShadowQuality
     0x2969A30
    s_Cvar_raidGraphicsLiquidDetail
     0x2969A38
    s_Cvar_raidGraphicsSunshafts
     0x2969A40
    s_Cvar_raidGraphicsParticleDensity
     0x2969A48
    s_Cvar_raidGraphicsSSAO
     0x2969A50
    s_Cvar_shadowScissor
     0x29750E0
    s_Cvar_shadowInstancing
     0x29750E8
    s_Cvar_sceneOcclusionEnable
     0x297F5A8
    s_Cvar_disableAutoRealmSelect
     0x297FBB0
    s_Cvar_initialRealmListTimeout
     0x297FBB8
    s_Cvar_webChallengeURLTimeout
     0x297FBC0
    s_Cvar_auroraClientRequestSuffix
     0x2981090
    s_Cvar_assaoRadius
     0x2A1F9F8
    s_Cvar_assaoShadowMult
     0x2A1FA00
    s_Cvar_assaoShadowPower
     0x2A1FA08
    s_Cvar_assaoShadowClamp
     0x2A1FA10
    s_Cvar_assaoHorizonAngleThresh
     0x2A1FA18
    s_Cvar_assaoFadeOutFrom
     0x2A1FA20
    s_Cvar_assaoAdaptiveQualityLimit
     0x2A1FA30
    s_Cvar_assaoBlurPassCount
     0x2A1FA38
    s_Cvar_assaoSharpness
     0x2A1FA40
    s_Cvar_assaoTemporalSSAngleOffset
     0x2A1FA48
    s_Cvar_assaoTemporalSSRadiusOffset
     0x2A1FA50
    s_Cvar_assaoDetailShadowStrength
     0x2A1FA58
    s_Cvar_ssaoMagicThresholdLow
     0x2A1FA68
    s_Cvar_ssaoMagicThresholdHigh
     0x2A1FA70
    Last edited by charles420; 04-23-2021 at 06:03 PM.

  6. #4
    oiramario's Avatar Established Member
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    @charles420
    How to dump DB2s? Any hints? Is there register function or something could dump them like lua?
    Thanks for all your sharing.
    Last edited by oiramario; 04-24-2021 at 07:26 AM.

  7. #5
    charles420's Avatar Contributor
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    i use a ida script like lua i posted all my scripts on here a while back might have to fix patterns tho... just search here for them or go back a page or 2

  8. #6
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    PlayerNameCachePointer 22C1B18

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