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  1. #1
    GlittPrizes's Avatar Active Member CoreCoins Purchaser Authenticator enabled
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    How does Wow link files together using the toc file and their own `require` syntax?

    Wow Lua files can share a namespace with
    Code:
    local addonName, addonTable = ...
    But when I load files manually and register functions, I can call the registered functions, but the shared addonTable is broken when the lua files are manually loaded instead of through the Addon folder. So I can't call functions from sibling scripts.

    What functions in the client like FramescriptRegisterFunction and FramescriptRegisterTable can I look at to understand what goes on when the client load addons on reload and initially?

    As of now I have to make everything standalone when doing lua stuff which is painful. I tried loading an xml file with the Script Includes, but that didn't work.

    How does Wow link files together using the toc file and their own `require` syntax?
  2. #2
    ChrisIsMe's Avatar Contributor
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    Originally Posted by GlittPrizes View Post
    Wow Lua files can share a namespace with
    Code:
    local addonName, addonTable = ...
    But when I load files manually and register functions, I can call the registered functions, but the shared addonTable is broken when the lua files are manually loaded instead of through the Addon folder. So I can't call functions from sibling scripts.

    What functions in the client like FramescriptRegisterFunction and FramescriptRegisterTable can I look at to understand what goes on when the client load addons on reload and initially?

    As of now I have to make everything standalone when doing lua stuff which is painful. I tried loading an xml file with the Script Includes, but that didn't work.
    Programming in Lua : 8 loadstring() loadfile()

  3. Thanks GlittPrizes (1 members gave Thanks to ChrisIsMe for this useful post)
  4. #3
    GlittPrizes's Avatar Active Member CoreCoins Purchaser Authenticator enabled
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    Originally Posted by ChrisIsMe View Post
    Programming in Lua : 8 loadstring() loadfile()
    The issue now is that addon becomes tainted for the part that is put in Interface/Addons/ and I'm not sure how write to 0 for an already loaded addon. I also didn't realized I could declare global/shared variables by just not using the local keyword which will work for my purposes, so I reverted to manual loading.

    edit: shit I uploaded the wrong gif can a mod plz remove the revealing one?
    Attached Thumbnails Attached Thumbnails How does Wow link files together using the toc file and their own `require` syntax?-lua-gif   How does Wow link files together using the toc file and their own `require` syntax?-lua-gif  
    Last edited by GlittPrizes; 11-08-2020 at 11:52 AM. Reason: THE HAMMER

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