-
Active Member
[Retail] Shadowlands 9.0.1 .36247 Offsets
Code:
// ====== 9.0.1 .36247
ObjectMgr = 0x2EAA9D0
ObjectMgrFirstObj = 0x120
ObjectBaseOffs = -0x18
TargetGUID = 0x02C8CAD0
LastTargetGUID = 0x02C8CAE0
CameraBase = 0x2F5DE28
InGameFlag = 0x2F5CE0C
GameBuild = 0x25CA7C4
GameReleaseDate = 0x25DBDF8
GameVersion = 0x25DBDEC
[StructLayout(LayoutKind.Explicit)]
public struct WowObjectBfa
{
[FieldOffset(0X0)]
public ObjectType OType;
[FieldOffset(0X8)]
public GUID Guid;
[FieldOffset(0X18)]
public Int64 Next;
[FieldOffset(0X20)]
public Int64 Previous;
}
public enum ObjectType : byte
{
Object = 0,
Item = 1,
Container = 2,
AzeriteEmpoweredItem = 3,
AzeriteItem = 4,
Creature = 5,
Player = 6,
ActivePlayer = 7,
GameObject = 8,
DynamicObject = 9,
Corpse = 10,
AreaTrigger = 11,
Scene = 12,
Conversation = 13,
AIGroup = 14,
Scenario = 15,
Loot = 16,
Invalid = 17,
}
-
Post Thanks / Like - 2 Thanks
evil2,
IlikePP (2 members gave Thanks to Tirthankara for this useful post)
-
Active Member
mgr = 2eaa9d0 120 -28 140 +19f0
state_chatbox = 2e2fd84
guid_mouseover = 2f5ce10
guid_target = 2c8cad0
macro_base = 2c98c98
playernames = 2a569a0
spellcd_ptr = 2e220d8
spellbook_ptr = 2f92f98
roster = 2fa4160
runes = 2fc63c4
camerabase = 2f5de28 38d8
cursortype = 3036f40
struct UnitCast {
0x00 int CastId
0x10 WowGuid Target
0x30 int CastTimeStart
0x34 int CastTimeEnd
}
struct UnitFields {
0x000 uint Health
0x008 int Power1
0x00c int Power2
0x010 int Power3
0x208 byte Race
0x209 byte Class
0x220 uint MaxHealth
0x228 int Level
0x268 float CombatReach
0x280 int MountDisplayID
0x43c int MaxPower1;
0x440 int MaxPower2;
0x444 int MaxPower3;
}
Last edited by evil2; 11-01-2020 at 07:57 PM.
-
Post Thanks / Like - 2 Thanks
-
Member
EDIT: after actually doing some more researched I used namreb's dumper... Ignore everything below
How are you dumping the deobfuscated binary at the moment?
Not asking to be spoonfed it just seems that projects like the overwatch fix dumper and related are no longer maintained, do they still work or should I go ahead an fix them up myself, or is there another easier way at the moment?
Last edited by IlikePP; 10-18-2020 at 04:04 PM.
-
Active Member
anyone already found the new memory offsets for?
auras
unitnames
-
Banned
Originally Posted by
evil2
anyone already found the new memory offsets for?
auras
unitnames
D_UnitDBCacheRow=0x8A0
D_UnitCachedName=0xF8
D_AuraTable1=0x16F0
D_AuraTable2=0xBF0
also,Aura struct size changed to 0xB0
-
Post Thanks / Like - 2 Thanks