I use the object manager to traverse all visible objects, but how should I distinguish which objects are monsters or enemies?
I use the object manager to traverse all visible objects, but how should I distinguish which objects are monsters or enemies?
You can reverse:
0x16B3960=Script_UnitReaction
0x16B3B40=Script_UnitIsEnemy
0x16B3CE0=Script_UnitIsFriend
and look at
https://www.ownedcore.com/forums/wor...-friendly.html (Find if mob are hostile / neutral / friendly)
Thank you for your help