What will trigger a rule based ban menu

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  1. #1
    airjqqq's Avatar Member Authenticator enabled
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    What will trigger a rule based ban

    I build a private bot, which is just used by myself

    it basicly inject dll to wow process and hook endScene to execute lua script

    I have botted in av for almost 7*24 and did not get a ban, 4 account at same time

    recently i start dungeon farming bot

    my first development accont got banned for 7days just 3 days after keep farming in Maraudon

    i thought it was caused by people reporting using '/who Mage 60 Maraudon'

    so i start to level 4 of my 52 alt to 60 by farming in DM, 7*24 also

    got banned 3 days later. at the SAME time!!

    then I realized that there should be a auto ban rule

    i thought it should be a farming time per day limit

    so i test it by boting 16 hour per day. 2 days later the test account got banned

    then i start 6 hour per day botting. safe for 1 week

    BUT

    then i start 6 account farming 6 hours per day. got bannd at SAME time again.

    Now I am really wondering, what should trigger the auto banned logic

    please share your experience to avoid geting auto banned

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  2. #2
    SailorMars's Avatar Member
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    what kind of bot? are u repeating the same action, along the same path, using the same time interval between actions? All these are obvious signs of botting

  3. #3
    airjqqq's Avatar Member Authenticator enabled
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    Originally Posted by SailorMars View Post
    what kind of bot? are u repeating the same action, along the same path, using the same time interval between actions? All these are obvious signs of botting
    dungeon farm bot. the last 6 banned is DM east lasher farm for leveling and gold.
    all spell action is base on unit around me, nova, coc, blz, ae. so the spell sequence is very simaller, but the interval is totally random for partial resist and nova position
    movement is point to point based. i use A* for navigate. but do random walk in safe place.
    and i die quite offen, almost every hour when i healthstone then come back. especially at low level.

    while my AV bot use same nav system. use very simple rotation. do point to point moving. and botting 7*24 and still there.

  4. #4
    charles420's Avatar Contributor
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    Have you tried av boting since dungeon banns ?

  5. #5
    airjqqq's Avatar Member Authenticator enabled
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    Originally Posted by charles420 View Post
    Have you tried av boting since dungeon banns ?
    still use av bot after the first 3 account get banned for leveling in DM-e

  6. #6
    charles420's Avatar Contributor
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    i know they changed some stuff only reason saying might of detected it now where as before did not

  7. #7
    SailorMars's Avatar Member
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    Originally Posted by airjqqq View Post
    movement is point to point based. i use A* for navigate.
    Exactly the same set of points? Hmm...the chance of a player landing on the same spot is small let alone following a set of fixed points. Also how did you navigate, direct write to CTM memory or keystroke simulation?

    There are numerous detection vectors based on the abnormal behaviour pattern.

  8. #8
    airjqqq's Avatar Member Authenticator enabled
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    Originally Posted by SailorMars View Post
    Exactly the same set of points? Hmm...the chance of a player landing on the same spot is small let alone following a set of fixed points. Also how did you navigate, direct write to CTM memory or keystroke simulation?

    There are numerous detection vectors based on the abnormal behaviour pattern.
    i modify the facing memory in player object, then call update moving by toggle Run/Walk, only if the abs(current facing - target facing) > 1degree. call lua function StartMoveForward to move.

    and.. i set the distance error to 0.5 yard. that means if A,B,C is my calculated point list. once my character's distance to point A is less than 0.5 yard, he will run towards point B. and if distance to point C is less than 0.5. he will stop there.

  9. #9
    pandyer2's Avatar Member
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    HI. have wx ? pandyer add me

  10. #10
    namreeb's Avatar Elite User

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    I'd be very surprised if they were analyzing movement for repetition of waypoints. The fact that multiple accounts were banned simultaneously was likely the result of a delayed ban. They do bans in waves in part to make it more difficult to determine what specific action triggered the ban. You can generally confirm that you were part of a ban wave by looking on either the wow forums or reddit to see a bunch of other botters complaining about how unfair it was that they were caught.

    The most likely two scenarios I think for why you were detected are this: either your code modified the game state in a way that they check for, which is very possible even if you haven't shared your code with anyone, or they have some kind of heuristic check for "has this person been in dire maul for 18 hours straight with no breaks and always killing the same mobs and making more than <x> gold per hour? if so, flag the character for investigation by a GM".

  11. #11
    Master674's Avatar Elite User Authenticator enabled
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    since the first ban you've got your accounts are now linked to your hardware ID as well so they know when you create a new account and log into it on a machine that was previously banned for botting. So you can also get banned even if you did nothing wrong this time.

  12. Thanks Jadd (1 members gave Thanks to Master674 for this useful post)

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