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  1. #1
    shadowKD's Avatar Member
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    Send packet

    Good afternoon. Trying to figure out how to send packets.
    Found a function to send a package

    //4.3.4
    Code:
     
    NetClient::Send2 = 0x489590 
    currentConnection = 0x9BE7E0
    I also roughly understood the package template.
    Took as an example ([SourceCode C#] Hook and Monitor of SendPacket)


    I could not find the offset dataStore1. Can anyone tell me how I can do this?

    Send packet
  2. #2
    air999's Avatar Contributor
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    If you found send function, you can easily find CDataStore offset.

    Code:
    void __fastcall NetClient__SendEx(__int64 a1, __int64 a2, unsigned int a3)
    {
      __int64 v3; // rbx
      __int64 v4; // rsi
      signed int v5; // edi
      __int64 (__fastcall **v6)(); // [rsp+20h] [rbp-28h]
      __int64 v7; // [rsp+28h] [rbp-20h]
      __int64 v8; // [rsp+30h] [rbp-18h]
      int v9; // [rsp+38h] [rbp-10h]
      int v10; // [rsp+3Ch] [rbp-Ch]
    
      v6 = CDataStore;
      v3 = a2;
      v7 = 0i64;
      v4 = a1;
      v8 = 0i64;
      v9 = 0;
      v5 = a3;
      v10 = -1;
      sub_1402BD400((__int64)&v6, 16);
      (*(void (__fastcall **)(__int64, __int64 (__fastcall ***)()))(*(_QWORD *)v3 + 16i64))(v3, &v6);
      v10 = 16;
      NetClient__SendExEx(v4, (__int64)&v6, v5);
      v6 = CDataStore;
      if ( HIDWORD(v8) != -1 )
        CDataStore__InternalDestroy(&v6, &v7, &v8, (char *)&v8 + 4);
    }
    note: this decompilation is from retail 33237 build.

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