Originally Posted by
Krugiztar
I've seen a couple of similar questions around here regarding this specific topic, maybe not C# to eb so very direct but regarding bot creation.
I had a couple of questions i'm sure most of you could answer.
So when it comes to creating a bot in World of Warcraft,
would you go about it as if you were creating a trainer for any other game? Modifying memory addresses and what not?
I can't really picture it being as simple as finding the localplayers memory address and then finding a memory address for walking and then looping that one.
Would I have to execute game functions by hooking in with a dll?
What are some ways of approaching this. Not pixel detection.
My mind is revolving around memory for the time being, but please let me know if there are other ways that might be better.