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  1. #1
    oDev's Avatar Active Member
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    7.3.2.25442

    This update just came out, a few things have changed apparently but not much

    Most is still the same as in this thread: [WoW] [7.3.2.25383]

    However:

    (x86)

    LocalPlayerGUID = 0x1352F20
    ObjectMgr = 0x1139D30
    CameraBase = 0x12CE764

    Also
    Unit.targetGUID = base + 0x4A10
    Unit.displayID = base + 0x4B18
    Last edited by oDev; 11-05-2017 at 02:53 PM.

    7.3.2.25442
  2. Thanks Dante, MrNoble (2 members gave Thanks to oDev for this useful post)
  3. #2
    oDev's Avatar Active Member
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    I go to bed and blizzard reverts back to 7.3.2.25383 lol

  4. #3
    MrNoble's Avatar ezclap CoreCoins Purchaser
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    You sure about that?

    7.3.2.25442 is the current patch of the PTR, so thanks anyways for the offsets ^^
    Any fool can write code that a computer can understand. good programmers write code that humans can understand.

  5. #4
    doityourself's Avatar ★ Elder ★
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    Originally Posted by ferib View Post
    You sure about that?

    7.3.2.25442 is the current patch of the PTR, so thanks anyways for the offsets ^^
    Live was patched to 25442 first and was reverted back later

  6. #5
    oDev's Avatar Active Member
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    I think the object manager offset might be wrong though. I wrote up a system to automatically detect offsets and it came up with that, but it wasn't behaving quite right. Objects were in the map like normal when the player first logs in, but as you move around objects would unload (and new ones would not load in)

    Maybe I missed something (possibly there is a second "fake" object manager in memory now?) I don't know much about how modern wow does stuff, only here because I want to be prepared for all possibilities when blizzard launches classic servers
    Last edited by oDev; 11-06-2017 at 09:44 PM. Reason: corrections

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