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  1. #1
    Corthezz's Avatar Elite User Authenticator enabled
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    ZzukBot V3 source code

    ZzukBot 3 is a project Ive been working on the last few years. It offers quite a few interesting features:

    • Warden Mem/Pagescan bypass
    • Hook NtVirtualQueryMemory aswell Module32First/Next to hide my modules
    • Unlink from PEB aswell Erase PE Header in managed code
    • Pathfinding ripped from CMangos
    • API to interact with nearly every aspect of the game
    • MEF Extension API


    Originally Posted by getrektucker View Post
    It should be mentioned that this bot is for patch 1.12.1
    ####
    ####

    Originally Posted by 59589305 View Post
    Project ZzukBot_WPF missed some files in dir Resources.
    038.mmap,beep,FastCall.dll,favicon.ico
    Please follow the guide provided in my forum to avoid this.

    ####
    ####

    Today I want to go open source and share the source with everyone. Over at GitHub - Zz9uk3/ZzukBot_V3: A bot for World of Warcraft. Visit https://forum.zzukbot.com/index.php?/forum/68-core-development/ you can access and download the repository.
    Please feel free to visit my forum for a detailed guide on how to setup the source. Contributors and newcomers are very welcomed!
    Last edited by Corthezz; 10-27-2017 at 02:27 AM.
    Check my blog: https://zzuks.blogspot.com

    ZzukBot V3 source code
  2. Thanks pogob, WiNiFiX, culino2, Krack3n, reapler, squiggy, getrektucker, MrNoble, ~Z~, homer91 (10 members gave Thanks to Corthezz for this useful post)
  3. #2
    zycamzip's Avatar Contributor

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    That's a really bad idea to go Open Source. It's not the first Open Source bot, and all the others released in this manner quickly got their users banned. When it's open source, Blizzard can get their fingers on it, and determine who is using it. When it's closed source, they can't actually do that, because to hack the bot, is illegal. I think it's a nice thing you did, but not a smart decision. Would have been better to get a private team together and released it closed source.

  4. #3
    danwins's Avatar Contributor
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    Originally Posted by zycamzip View Post
    That's a really bad idea to go Open Source. It's not the first Open Source bot, and all the others released in this manner quickly got their users banned. When it's open source, Blizzard can get their fingers on it, and determine who is using it. When it's closed source, they can't actually do that, because to hack the bot, is illegal. I think it's a nice thing you did, but not a smart decision. Would have been better to get a private team together and released it closed source.
    doubt this matters much at all considering this doesn't target live wow.

  5. #4
    Frosttall's Avatar Active Member
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    Originally Posted by zycamzip View Post
    When it's closed source, they can't actually do that, because to hack the bot, is illegal. I think it's a nice thing you did, but not a smart decision. Would have been better to get a private team together and released it closed source.
    Are you sure you know what you're talking about?

  6. #5
    Saridormi's Avatar Contributor
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    Originally Posted by zycamzip View Post
    When it's closed source, they can't actually do that, because to hack the bot, is illegal. I think it's a nice thing you did, but not a smart decision. Would have been better to get a private team together and released it closed source.
    This is not a thing that is true


  7. #6
    Corthezz's Avatar Elite User Authenticator enabled
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    I love it when my threads turn into a discussion about the law
    Check my blog: https://zzuks.blogspot.com

  8. #7
    getrektucker's Avatar Member
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    It should be mentioned that this bot is for patch 1.12.1

  9. Thanks Corthezz (1 members gave Thanks to getrektucker for this useful post)
  10. #8
    59589305's Avatar Member
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    Project ZzukBot_WPF missed some files in dir Resources.
    038.mmap,beep,FastCall.dll,favicon.ico

  11. Thanks Corthezz (1 members gave Thanks to 59589305 for this useful post)
  12. #9
    Corthezz's Avatar Elite User Authenticator enabled
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    Originally Posted by 59589305 View Post
    Project ZzukBot_WPF missed some files in dir Resources.
    038.mmap,beep,FastCall.dll,favicon.ico
    Try to follow the guide I provide in my forum and you wont have that problem
    Check my blog: https://zzuks.blogspot.com

  13. #10
    59589305's Avatar Member
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    Originally Posted by Corthezz View Post
    Try to follow the guide I provide in my forum and you wont have that problem
    Thank you. I'll see.

  14. #11
    notreal123's Avatar Member
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    getting errors w/ beep. forum dead, anyone know how to add the missing files?

  15. #12
    lolp1's Avatar Site Donator CoreCoins Purchaser
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  16. #13
    Bloodmoor's Avatar Member
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    Hi, help pls, what i am doing wrong?
    1. open sln
    2. set release x86
    3. right click -> build
    Loader->Navigation->BotLauncher->FastCallDll->ZzukBot_WPF
    one error, not existing favicon.ico when build ZzukBot_WPF
    and there is no ZzukBot.exe

  17. #14
    xalcon's Avatar Contributor ふたなり
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    The forum is down, so I can't tell you the intended way to fix it. There are 2 files missing from the project.
    • ZzukBot_WPF/Resources/beep
    • ZzukBot_WPF/Resources/favicon.ico

    The favicon can be any ico file, just grab a random one from the internet or create one yourself. The beep file is only used in the PlayBeep() Method in MainViewModel.cs and since its used with the PlaySound Win32 Function, it looks like its a plain old wav audio file - so just throw one into the resource folder and rename it to beep and the project should compile.
    "Threads should always commit suicide - they should never be murdered" - DirectX SDK

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