PPather Source Code menu

Shout-Out

User Tag List

Page 1 of 2 12 LastLast
Results 1 to 15 of 17
  1. #1
    Corthezz's Avatar Elite User Authenticator enabled
    Reputation
    386
    Join Date
    Nov 2011
    Posts
    326
    Thanks G/R
    184/98
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    PPather Source Code

    Hello,
    does anyone have the ppather source code? I searched a lot but couldnt find any download which is stil avaible.
    Source 1 ([Source] PPather pathfinder in your own programs) -> down

    Thanks in advance for any helpful reply

    PPather Source Code
  2. #2
    DarkLinux's Avatar Former Staff
    CoreCoins Purchaser Authenticator enabled
    Reputation
    1601
    Join Date
    May 2010
    Posts
    1,832
    Thanks G/R
    191/533
    Trade Feedback
    16 (100%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Just uses recast/ detour... Much faster and it can do a lot more

    http://www.ownedcore.com/forums/worl...pper-step.html (Path Generator – Recast/Detour and WowMapper – Step)

    bug Tanaris4

    Last edited by DarkLinux; 11-21-2012 at 06:12 PM.

  3. #3
    CrimeTime's Avatar Active Member
    Reputation
    20
    Join Date
    Dec 2007
    Posts
    83
    Thanks G/R
    16/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    here you are : Filebeam - Beam up that File Scottie!
    It's a source pack with this versions: 1.0.3d, 1.0.4, 1.0.4c & 1.0RC2

    @Darklinux: The tutorial from Riva is very confusing written, I wish there would be better one for c# applications.

  4. #4
    Corthezz's Avatar Elite User Authenticator enabled
    Reputation
    386
    Join Date
    Nov 2011
    Posts
    326
    Thanks G/R
    184/98
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @Crimetime
    Thanks a lot. Was searching for this so badly.
    +Rep for you

    @DarkLinux
    I have read Rivals tutorial but didnt really understand it. However my first choice is and will be PPather since I used to be in a private project which was based on an optimized ppather source when WotLK was live. Actually this bot was running so smooth and thousand times better than anything on the current market.
    Streppel may know which project im talking about.

    I will keep you updated in my bot progress thread even tho it could take a bit longer since I am pretty much a noob and the project is created in a learning by doing way.

  5. #5
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    PPather wont work anymore; unless you update it.

    Updating it will take some time, you would be better off making your own with recast or making your some new pathfinder(like PPather)

    For all of these options, including updating PPather you will need to know how to read the wow maps.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  6. #6
    Corthezz's Avatar Elite User Authenticator enabled
    Reputation
    386
    Join Date
    Nov 2011
    Posts
    326
    Thanks G/R
    184/98
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I should have mentioned that I am working with 1.12.1 client

  7. #7
    Achilees's Avatar Member
    Reputation
    14
    Join Date
    Sep 2013
    Posts
    20
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Corthezz, did you have any luck with PPAther ? if yes how much work was it.

  8. #8
    redcatH's Avatar Member
    Reputation
    2
    Join Date
    Sep 2012
    Posts
    29
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I only read the internal list MQP
    Others I will not
    reference wowmapper and meshreader.

  9. #9
    redcatH's Avatar Member
    Reputation
    2
    Join Date
    Sep 2012
    Posts
    29
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @DarkLinux very cool
    envious you

  10. #10
    Corthezz's Avatar Elite User Authenticator enabled
    Reputation
    386
    Join Date
    Nov 2011
    Posts
    326
    Thanks G/R
    184/98
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    And here we go again. Filebeam went down and I lost PPather once again.
    Would someone be so kind and reupload it once again?
    Check my blog: https://zzuks.blogspot.com

  11. #11
    bobtehnerd's Avatar Active Member
    Reputation
    31
    Join Date
    May 2010
    Posts
    38
    Thanks G/R
    3/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

  12. Thanks squiggy, Corthezz, tutrakan, namreeb, krycess (5 members gave Thanks to bobtehnerd for this useful post)
  13. #12
    Corthezz's Avatar Elite User Authenticator enabled
    Reputation
    386
    Join Date
    Nov 2011
    Posts
    326
    Thanks G/R
    184/98
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    You saved PPather from going extinct! This is the only thread on the whole internet where the newest version is stil online. Very epic stuff right here
    Check my blog: https://zzuks.blogspot.com

  14. #13
    namreeb's Avatar Legendary

    Reputation
    658
    Join Date
    Sep 2008
    Posts
    1,023
    Thanks G/R
    7/215
    Trade Feedback
    0 (0%)
    Mentioned
    8 Post(s)
    Tagged
    0 Thread(s)
    Cool! I created a mirror of it here: GitHub - namreeb/PPather: Mirror of PPather code published to ownedcore.com on 3/20/2017

    Note that the rar file in that archive is actually an html file.

  15. Thanks squiggy, Jadd, Corthezz (3 members gave Thanks to namreeb for this useful post)
  16. #14
    maddcrash's Avatar Member
    Reputation
    1
    Join Date
    May 2007
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Very off topic, but similar 😬

    Would it be too terribly difficult to modify and use ppather code for a DIY roomba project?

  17. #15
    paradoxial's Avatar Active Member
    Reputation
    22
    Join Date
    Apr 2007
    Posts
    66
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by maddcrash View Post
    Very off topic, but similar 😬

    Would it be too terribly difficult to modify and use ppather code for a DIY roomba project?
    While it potentially could be re-written to do it. PPather relied heavily on Gliders information for reading game information. You can look into implementations of A* I am positive I've seen some projects on github over the years with similar implementations. A* search algorithm - Wikipedia
    I'm widely known as TheUltimateParadox

Page 1 of 2 12 LastLast

Similar Threads

  1. [Source] BWH Bubba's Hack Source Code
    By TehAvatar in forum World of Warcraft Bots and Programs
    Replies: 25
    Last Post: 09-30-2014, 11:08 AM
  2. WoW! thing source code
    By Relz in forum World of Warcraft Bots and Programs
    Replies: 13
    Last Post: 05-15-2007, 03:55 PM
  3. full glider source code?
    By Archelf in forum World of Warcraft General
    Replies: 12
    Last Post: 03-03-2007, 12:16 AM
  4. Syndrome Source Code?
    By =sinister= in forum World of Warcraft General
    Replies: 4
    Last Post: 02-22-2007, 05:47 PM
  5. [Bot:Source] Acidic Bot Source Code
    By =sinister= in forum World of Warcraft Bots and Programs
    Replies: 10
    Last Post: 07-03-2006, 05:38 PM
All times are GMT -5. The time now is 09:11 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search