[C#] Inconsistent GUID Values menu

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  1. #1
    EvsonRARA's Avatar Member
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    [C#] Inconsistent GUID Values

    Let's say I'm checking out Object #2 in ObjectManager. For reasons of simplicity, let's say that just so happens to be the current player.
    So I'm reading the player's GUID (UInt64) and it ends up being something along the lines of 0x100000001111AB1.

    When I use a hook to read the player's same GUID using LocalizedText (String), I get 0x1000000001111AB1. Looks the same right?

    Wrong.

    There is actually an additional zero reading with LocalizedText than what I read in memory.
    Code:
    Memory: 0x100000001111AB1
    LocalizedText: 0x1000000001111AB1
    Anyone know what I'm doing wrong? It may not be conventional, what I want to do, but regardless I want to figure out what's going on. I'm trying to compare values, and this is a serious issue.
    Last edited by EvsonRARA; 11-08-2012 at 09:32 PM.

    [C#] Inconsistent GUID Values
  2. #2
    robinyungy's Avatar Private
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    I'm trying to compare values, and this is a serious issue.


  3. #3
    EvsonRARA's Avatar Member
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    Originally Posted by robinyungy View Post
    I'm trying to compare values, and this is a serious issue.

    I am, and don't understand why you're repeating what I have said and posted a broken image. You must be the new Cypher.
    Last edited by EvsonRARA; 11-09-2012 at 08:49 AM.

  4. #4
    berlinermauer's Avatar Master Sergeant
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    Have you Tried writing your GUID to MouseOverGUID? I guess it is just an mistake in conversion.

    Either in WoW/LUA from GUID to String, From Your String To Hex (If you do) or From your Memory to String.

    Just Check out if the GUID works well. I bet it does.

    Ahh, Another Point: sizeof(UInt64) = 8 Byte -> 00..FF is just 1 Byte -> 16 Hexa"Chars" -> Something with your Memory seems wrong as it has 15 chars.
    I guess it would automatically add a leading 0x00 at Byte 0 (the very highest, first), So nothing works. Try it Out!

    Appendix: Use some WhiteSpaces on the Memory-Line to clearly show/compare the two numbers!!

  5. #5
    abuckau907's Avatar Active Member
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    From your description, LocalizedText() is returning the wrong thing, have you tried using it for something else and making sure it returns the right value? maybe for example LocalizedText is putting a 00 in front of everything it returns? Not sure.

  6. #6
    boredevil's Avatar Active Member Authenticator enabled
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    as berlinermauer said. i bet you forgot to format your output correctly:

    PHP Code:
    uint32_t upper 0x10000000;
    uint32_t lower 0x01111AB1;

    printf("0x%x%x\n",upperlower);
    printf("0x%08x%08x\n",upperlower);

    output:
    0x100000001111ab1
    0x1000000001111ab1 

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