Does Northrend_22_27 have another chunk id? menu

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  1. #1
    Pandu91's Avatar Member
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    Does Northrend_22_27 have another chunk id?

    Hi,

    I am writing at the moment a wowmapper version which is working with wow MOP. I am really far atm, I have just a problem with loading a specific file, I am able to load the mpq, but I have a weired problem, I have a chunk id missmatch at "world\maps\Northrend\Northrend_22_27" what's the matter with this file? I have no problem to load the previous files. Here is log information:

    Code:
    698 world\maps\Northrend\Northrend_45_26 found area
    699 world\maps\Northrend\Northrend_46_26 found area
    700 world\maps\Northrend\Northrend_47_26 found area
    701 world\maps\Northrend\Northrend_48_26 found area
    702 world\maps\Northrend\Northrend_49_26 found area
    703 world\maps\Northrend\Northrend_11_27 found area
    704 world\maps\Northrend\Northrend_12_27 found area
    705 world\maps\Northrend\Northrend_13_27 found area
    706 world\maps\Northrend\Northrend_14_27 found area
    707 world\maps\Northrend\Northrend_15_27 found area
    708 world\maps\Northrend\Northrend_16_27 found area
    709 world\maps\Northrend\Northrend_17_27 found area
    710 world\maps\Northrend\Northrend_18_27 found area
    711 world\maps\Northrend\Northrend_19_27 found area
    712 world\maps\Northrend\Northrend_20_27 found area
    713 world\maps\Northrend\Northrend_21_27 found area
    714 world\maps\Northrend\Northrend_22_27 MVER MISSMATCH
    Here is the checkChunkId function:

    Code:
    static bool checkChunkId( const char *chunk_id, const char *check_id ) {
      for ( int i = 0; i < 4; i++ ) {
        if ( chunk_id[3-i] != check_id[i] ) {
          return false;
        }
      }
      return true;
    }
    Thank's for your help.

    Best regards

    Does Northrend_22_27 have another chunk id?
  2. #2
    Flowerew's Avatar Master Sergeant
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    Funny that you come around with this, when I just created a new repo 2 days ago and started working on it again. Anyway, I don't know what's wrong with the old code, but take a look this:

    So to me Northrend_22_27.adt looks ok.

  3. #3
    Pandu91's Avatar Member
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    Yes I have seen that too.. The Chunk id etc is okay, but loadAdt returns on some .adt files "false", the adj_buf is full of spaces it does not load the adt in the buffer, I have tested it with a slightly modified libmpq version.

    Did you have uploaded your repo? And if yes, where?

    Best regards

  4. #4
    Flowerew's Avatar Master Sergeant
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    Go here if you want to take look: https://github.com/pferdone/wowmapper/
    But it's not in the state of being useful for anyone right now.

  5. #5
    Shadowhunter12's Avatar Member
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    Originally Posted by Flowerew View Post
    Go here if you want to take look: https://github.com/pferdone/wowmapper/
    But it's not in the state of being useful for anyone right now.
    Hey guys,

    How are you both making out with a modified version for MoP?

  6. #6
    Flowerew's Avatar Master Sergeant
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    Originally Posted by Shadowhunter12 View Post
    Hey guys,

    How are you both making out with a modified version for MoP?
    Take a look at the screenshot thread. That's the current state of the project.

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