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    miceiken's Avatar Contributor Authenticator enabled
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    Managed DirectX Overlay Library?

    So I've been googling my ass to bits and pieces but I can't for the life of me find any DirectX overlay libraries. I just want a few simple GUI/drawing functionalities to make everything a little bit more interesting. What can you guys recommend?

    I've been giving SlimDx a shot, but that's basicly a heavyweight managed DirectX wrapper.

    Managed DirectX Overlay Library?
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    Jadd's Avatar 🐸 Premium Seller
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    gwen-dotnet - GWEN - .NET port - Google Project Hosting

    Edit: Nevermind, looks like this port does not support DirectX9 like the original does.
    Edit 2: You could always port/wrap it yourself in C# - https://github.com/garrynewman/GWEN
    Last edited by Jadd; 06-15-2013 at 03:46 PM.

  3. #3
    miceiken's Avatar Contributor Authenticator enabled
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    Yeah, thanks I've seen a lot of Gwen through Facepunch. Anyway, I might have misinformed. I'm mostly looking for a library to draw stuff ingame. Basicly just a simple collection of shapes and primitives. Not having to use a heavyweight DirectX framework.

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    Master674's Avatar Elite User
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    Originally Posted by miceiken View Post
    So I've been googling my ass to bits and pieces but I can't for the life of me find any DirectX overlay libraries. I just want a few simple GUI/drawing functionalities to make everything a little bit more interesting. What can you guys recommend?

    I've been giving SlimDx a shot, but that's basicly a heavyweight managed DirectX wrapper.
    If you're in your own process you could just use WPF

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