Could some one please point me in the right direction for finding the Object Animation ID ( Offset ) in IDA please,
or point me in the right direction
I.E Fishing Bobber changes animation.
Thanks
Could some one please point me in the right direction for finding the Object Animation ID ( Offset ) in IDA please,
or point me in the right direction
I.E Fishing Bobber changes animation.
Thanks
Last edited by SwInY; 04-11-2010 at 03:23 AM.
Code:bool Bobber::IsBobbing() { return *(bool*)(m_base + 0xBC); }
Hey eLaps,
Thanks for the offset, I was just wondering and interested how you found this value in IDA?
If you could please shed some light.
Thanks
I doubt he did, probably just tested the unit fields over and over again until he noticed a change once the bobber bounced.
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