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  1. #1
    SwInY's Avatar Member
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    Object Anamation

    Could some one please point me in the right direction for finding the Object Animation ID ( Offset ) in IDA please,
    or point me in the right direction

    I.E Fishing Bobber changes animation.

    Thanks
    Last edited by SwInY; 04-11-2010 at 03:23 AM.

    Object Anamation
  2. #2
    eLaps's Avatar Active Member
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    Code:
    bool Bobber::IsBobbing() {
        return *(bool*)(m_base + 0xBC);
    }

  3. #3
    SwInY's Avatar Member
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    Hey eLaps,

    Thanks for the offset, I was just wondering and interested how you found this value in IDA?

    If you could please shed some light.

    Thanks

  4. #4
    Tanaris4's Avatar Contributor Authenticator enabled
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    I doubt he did, probably just tested the unit fields over and over again until he noticed a change once the bobber bounced.
    https://tanaris4.com

  5. #5
    Apoc's Avatar Angry Penguin
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    Originally Posted by Tanaris4 View Post
    I doubt he did, probably just tested the unit fields over and over again until he noticed a change once the bobber bounced.
    Pretty much how I update that one.

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