Isoutdoors? menu

User Tag List

Thread: Isoutdoors?

Page 1 of 2 12 LastLast
Results 1 to 15 of 19
  1. #1
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Isoutdoors?

    Hello all,

    Im trying to check if my character is outdoors.

    According to the 3.2.2 offset thread the offset for isoutdoors is 0x00693700.

    Im using this to read it:

    _BMReadMemory($handle, $isoutdoors, "<Not sure what this should be>")

    Ive tried reading it as the following
    ptr
    float
    byte
    int
    dword

    Which if any of them is correct? and what should it read if outdoors?

    Im guessing 0 is indoors and 1 is outdoors.

    Please help.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

    Isoutdoors?
  2. #2
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
    Reputation
    1019
    Join Date
    May 2007
    Posts
    922
    Thanks G/R
    1/3
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    IsIndoors = 0x0133564C

    Read as Byte.

  3. #3
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by JuJuBoSc View Post
    IsIndoors = 0x0133564C

    Read as Byte.
    Thanks, however I am going to use that to see if I can mount. If outdoors then mount. but when I am in dalaran, it says I am indoors.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  4. #4
    ziinus's Avatar Member
    Reputation
    2
    Join Date
    Nov 2008
    Posts
    22
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ugly as hell, but why don't you try to mount and read the last error message ? If it contains "you can't mount here"...

  5. #5
    FenixTX2's Avatar Active Member
    Reputation
    23
    Join Date
    Mar 2009
    Posts
    125
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    On a similar note, does anyone know the current patch for indoor mounting? I updated the previous patch address and patched the jump after test al, al but no joy.

  6. #6
    Robske's Avatar Contributor
    Reputation
    305
    Join Date
    May 2007
    Posts
    1,062
    Thanks G/R
    3/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    And you're ****ing doing it again. Stop writing arguments to the base of a function to call it for **** sake. Purge this thread.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  7. #7
    Jadd's Avatar 🐸 Premium Seller
    Reputation
    1515
    Join Date
    May 2008
    Posts
    2,433
    Thanks G/R
    81/336
    Trade Feedback
    1 (100%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by FenixTX2 View Post
    On a similar note, does anyone know the current patch for indoor mounting? I updated the previous patch address and patched the jump after test al, al but no joy.
    I'm getting the same problem, anyone have an answer?

  8. #8
    guizmows's Avatar Banned
    Reputation
    57
    Join Date
    Feb 2008
    Posts
    414
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    IsIndoor (0x00D5888C for wow 3.3.0a) can't be use to know if we can mount or not, because in WG (for example) is IsInDoor = false everywhere but you can't mount while you're in the flag base.

    In other hand, I tried to use red message (0X00B67960), but I have 2 problems :
    - text is localized (frFR, enUS, ...)
    - message don't change if you have the same error twice.

    My mount methode can be resume like this :

    Code:
    if( !Me.Ismounted && !Me.IsIndoor )
    {
         Do
         {
            DoMount();
         }
         while( !Me.IsMounted && !getLastRedMessage().Countain("you can't mount here")    
    }
    Does someone know how I can make it better and staying out of process?

  9. #9
    adaephon's Avatar Active Member
    Reputation
    76
    Join Date
    May 2009
    Posts
    167
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by http://www.wowwiki.com/World_of_Warcraft_API
    IsOutdoors() - Returns 1 if you are outdoors, otherwise nil. Returns 1 for indoor areas where you can still mount.
    There is an IsIndoors() function and an IsOutdoors() function. Take a look at the IsOutdoors and it might lead you to an offset that stores a value indicating whether you're in a mountable area.

  10. #10
    Nesox's Avatar ★ Elder ★
    Reputation
    1280
    Join Date
    Mar 2007
    Posts
    1,238
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sigh, you guys are funny if ure not indoors you are ?
    Afaik the lua functions for indoors and outdoors uses the same function *HINT*

  11. #11
    amadmonk's Avatar Active Member
    Reputation
    124
    Join Date
    Apr 2008
    Posts
    772
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nesox View Post
    Sigh, you guys are funny if ure not indoors you are ?
    Afaik the lua functions for indoors and outdoors uses the same function *HINT*
    Yeah, I didn't want to be too snarky, but my first thought when reading this was "isn't there a Lua function called "IsIndoors" or something?" And why aren't they reversing that, since it's trivially easy to find Lua functions?
    Don't believe everything you think.

  12. #12
    Nesox's Avatar ★ Elder ★
    Reputation
    1280
    Join Date
    Mar 2007
    Posts
    1,238
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by amadmonk View Post
    Yeah, I didn't want to be too snarky, but my first thought when reading this was "isn't there a Lua function called "IsIndoors" or something?" And why aren't they reversing that, since it's trivially easy to find Lua functions?
    Yes indeed they are not willing to do any work on their own asking to get spoonfed wich also will lead to more retarded threads and questions;
    They both call the same function just compare them and reverse it or do it the snesky way, Call it!

  13. #13
    mnbvc's Avatar Banned
    Reputation
    120
    Join Date
    Jul 2009
    Posts
    273
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    isnt it fairly regardless if you are indoors or not?
    Code:
    press_key_for_mount()
    sleep(2000)
    if(localplayer.runspeed < 10)
    	monting obv failed, do whatever
    else
    	nice, we are on the mount

  14. #14
    Cypher's Avatar Kynox's Sister's Pimp
    Reputation
    1358
    Join Date
    Apr 2006
    Posts
    5,368
    Thanks G/R
    0/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mnbvc View Post
    isnt it fairly regardless if you are indoors or not?
    Code:
    press_key_for_mount()
    sleep(2000)
    if(localplayer.runspeed < 10)
    	monting obv failed, do whatever
    else
    	nice, we are on the mount
    <Insert facepalm macro here>

  15. #15
    Jadd's Avatar 🐸 Premium Seller
    Reputation
    1515
    Join Date
    May 2008
    Posts
    2,433
    Thanks G/R
    81/336
    Trade Feedback
    1 (100%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mnbvc View Post
    isnt it fairly regardless if you are indoors or not?
    Code:
    press_key_for_mount()
    sleep(2000)
    if(localplayer.runspeed < 10)
    	monting obv failed, do whatever
    else
    	nice, we are on the mount
    I'm a little confused as to which code you're trying to write in here.. >_>

Page 1 of 2 12 LastLast
All times are GMT -5. The time now is 05:57 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search