[WoW][3.1.3] IDA DB Mostly Commented (Updated Symbolic info) menu

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  1. #1
    Apoc's Avatar Angry Penguin
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    [WoW][3.1.3] IDA DB Mostly Commented (Updated Symbolic info)

    Just recently got to updating my symbolic info for my 3.1.3 IDB. Figured others would like to use it as well; so here ya go.

    Keep in mind; I took the Symbolic info given by Barthen (sorry, too lazy to search for the damned post) and ran it through PatchDiff2, patch by patch, and updated the functions + names of any identical/matching functions. No, I didn't bother to manually fix the unmatched functions, so deal with it.

    It's ~15-16MB rar'd, and ~160MB unrar'd. Has more functions available than you would normally get (thanks to some plugins) as well as functions commented (sorta). Garbage collected, etc, etc. It's clean, and as full of as much info as I could squeeze out of it automatically.

    Feel free to post any updates to it, etc. Hopefully, I'll be updating this for each patch.

    Filebeam - Free Fast File Hosting

    Enjoy.

    [WoW][3.1.3] IDA DB Mostly Commented (Updated Symbolic info)
  2. #2
    namreeb's Avatar Legendary

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    Wow, neat. Thanks!

  3. #3
    barthen's Avatar Contributor Authenticator enabled
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    The info I posted was for 3.0.9 http://www.mmowned.com/forums/wow-me...light=symbolic

    I'm investigating now on OSX86 so I haven't updated my db for the latest patches. Thanks for sharing!

    And Apoc, read your inbox :yuck:

  4. #4
    Apoc's Avatar Angry Penguin
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    Originally Posted by barthen View Post
    the info i posted was for 3.0.9 http://www.mmowned.com/forums/wow-me...light=symbolic

    i'm investigating now on osx86 so i haven't updated my db for the latest patches. Thanks for sharing!

    And apoc, read your inbox :yuck:
    nou !

  5. #5
    amadmonk's Avatar Active Member
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    I wish there was some way that IDA comments/symbols could be shared in a wiki fashion. I'm going through and documenting all of the opcode handlers (don't know if that's already in this IDB) and it would be nice if there was some way to share it without having to re-up a 15mb file each time.
    Don't believe everything you think.

  6. #6
    ostapus's Avatar Active Member
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    nice, thanks Apoc. I wish you would use some prefix for custom made/renamed function (ex: __myfunc_XXXXX, __myvar_XXXX) to sort it out and clearly identify from IDA named names.

  7. #7
    Apoc's Avatar Angry Penguin
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    Originally Posted by ostapus View Post
    nice, thanks Apoc. I wish you would use some prefix for custom made/renamed function (ex: __myfunc_XXXXX, __myvar_XXXX) to sort it out and clearly identify from IDA named names.
    Why the hell would I? They are named the same way the WoW dev's named them back in the alpha versions. I hate adding al that retarded extra fluff to names. It makes it harder to read.

  8. #8
    namreeb's Avatar Legendary

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    Apoc, can this process cope with data structures changing? For example when the location of the pointer to the descriptor array changes? That would make two functions that accessed that information nearly identical but not quite.

  9. #9
    Apoc's Avatar Angry Penguin
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    Originally Posted by bierstud View Post
    Apoc, can this process cope with data structures changing? For example when the location of the pointer to the descriptor array changes? That would make two functions that accessed that information nearly identical but not quite.
    Yep. Identical functions are those that haven't changed at all. Matched, are ones that may have had some minor changes (Such as descriptor updates).

  10. #10
    namreeb's Avatar Legendary

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    FYI for your list 0x00566D80 is what I'm calling CGUnit_C::GetUnitAura, taking a single parameter as an index into the aura array, and returning a pointer to the aura struct.

  11. #11
    bingotheclowno's Avatar Member
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    Originally Posted by Apoc View Post
    Just recently got to updating my symbolic info for my 3.1.3 IDB. Figured others would like to use it as well; so here ya go.

    Keep in mind; I took the Symbolic info given by Barthen (sorry, too lazy to search for the damned post) and ran it through PatchDiff2, patch by patch, and updated the functions + names of any identical/matching functions. No, I didn't bother to manually fix the unmatched functions, so deal with it.

    It's ~15-16MB rar'd, and ~160MB unrar'd. Has more functions available than you would normally get (thanks to some plugins) as well as functions commented (sorta). Garbage collected, etc, etc. It's clean, and as full of as much info as I could squeeze out of it automatically.

    Feel free to post any updates to it, etc. Hopefully, I'll be updating this for each patch.

    Filebeam - Free Fast File Hosting

    Enjoy.
    Thank you for the awesome information!
    I'm just a C/C++ programmer with intermediate experience and just recently started taking an interest in the reversing world.I was curious on what plugins you use for IDA in order to produce that nice and rich output.

    Cheers!
    Last edited by bingotheclowno; 06-14-2009 at 10:36 PM.

  12. #12
    GordonGekko's Avatar Member
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    Just awesome! Thx Apoc and Rep for you!!

    Cheers
    Gordon

  13. #13
    Quarters's Avatar Member
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    Thanks for this, much appreciated!
    Last edited by Quarters; 06-15-2009 at 02:49 PM.

  14. #14
    naa's Avatar Contributor
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    Thank you Apoc.

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