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  1. #1
    undrgrnd59's Avatar Active Member
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    Fishing Bobber

    I've been trying to figure out if my fishing bobber is moving or not for a little while now and I just can't find it.

    I've been trying
    GAMEOBJECT_BYTES_1 = 0x11

    ReadByte(baseAddr + WoWGameObjectFields.GAMEOBJECT_BYTES_1*4);
    ReadByte(Descriptors + WoWGameObjectFields.GAMEOBJECT_BYTES_1);

    and some readbyte with baseAddr + 224/244 because that was the offset a long time ago..

    none of them return if the bobber has caught something. any help would be appreciated
    U59

    Fishing Bobber
  2. #2
    Nesox's Avatar ★ Elder ★
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    Code:
    bool Bobbing { get {return ( ObjectManager.wow.ReadShort(Bobber + 0xBC) == 1) ? true : false; } }

    Yea that was a long time ago it's at 0xBC now.
    Have fun
    Last edited by Nesox; 06-04-2009 at 10:07 AM.

  3. #3
    undrgrnd59's Avatar Active Member
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    Perfect, thanks a bunch!
    U59

  4. #4
    Tanaris4's Avatar Contributor Authenticator enabled
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    On mac it's 0xB4 for some reason:

    Code:
    	UInt8 animation = 0;
    	if([[controller wowMemoryAccess] loadDataForObject: self atAddress: ([sender baseAddress] + 0xB4) Buffer: (Byte *)&animation BufLength: sizeof(animation)]) {
    
    		// Click!
    		if ( (animation & 0x1) == 0x1 ){

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