Originally Posted by
Geminix86
I'm currently coding a bot for WoW. I've read the stickies, and I think I understand most of the information there. I did have two questions, though. First is what's the best assembly debugger to use? I'm currently using Ollydbg but I can see from the code snippets that whatever you guys are using is giving you more information than Ollydbg is giving me.
Second question (which may answer itself when I upgrade my debugger) is how do you get the static addresses where things like UnitHealth("player") and UnitMaxHealth("player") are stored? I don't want the addresses handed to me, I want to know how to find it myself. I want to be able to update my bot with the current addresses without relying on someone else to post the information.
I need to get the Current Health, Max Health, Current Mana, Max Mana, Race, Class, Level, and Threat Value for player, playerpet, focus, party1-4, raid1-40, partypet 1-4, raidpet 1-40.
This information is vital to my bot being able to do what I want it to do.
And I'm not asking for this information to be handed to me. I need to learn how to find it myself... I just... don't know where to start.