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  1. #1
    Mr.Sergey's Avatar Contributor
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    Identifying Collected Objects in 11.0.5

    Need some help with a problem: how to identify objects that disappear after being collected by other players? Previously, these objects were marked with the 0x10 flag in DynamicFlags, but since the 11.0.5 release, the DynamicFlags for these objects remain unchanged.

    Identifying Collected Objects in 11.0.5
  2. #2
    Mr.Sergey's Avatar Contributor
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    My research shows that after an object collected by another player disappears, 2 bytes are changed (for herbs and mines):

    [oBase + 0xC8]: 0x12 -> 0x1A (in this case, the change is always the same, although I haven't analyzed too many objects)
    [oBase + 0x10C]: 0x11 -> 0x05 (in this case, the changes could be different, such as 0x10 -> 0x4 etc.)

    But this is just a basic research that may have yielded some relevant results... I would like to understand how to properly identify a disappeared object and where I can look for this in IDA.
    Last edited by Mr.Sergey; 10-31-2024 at 02:03 PM.

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    Mr.Sergey's Avatar Contributor
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    Any ideas?)

  4. #4
    numerbo's Avatar Active Member
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    The flags change when the object is collected !

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