Allright, for my ESP hack i want to replace my stupid rectangles with bones, and i know how to do that.
In a bone transformation matrix, each bone has its own xyz rotation, xyz coordinates ect. In WoW, i am not able to find such matrix. I kept scanning with CE for 40 minutes. It's simple.. i fly to the sky and i scan for increased value. Then i fly back to ground and scan decreased value. So i should have been able to find the Y position of all bones. But WoW doesn't store them like that i guess.. i found nothing. Any help ? I found region in memory that contains all bone rotations with values from -1 to 1 (weird), and i know they are related to the bones because when i go to sleep with my druid in bear mode, the rear legs of the bear are not animated. And the values don't move. But NO X Y Z coordinates are near those values.. really really weird.
EDIT: It's normal i guess... the game uses the same game engine from 2004. And i guess the game works like this to save performance.
First, i was annoyed by it's stupid 3x3 matrix. Where the hell you can see a 3D game that uses 3x3 view matrix?? And now i can't find the retarded bones.