Has anyone has the issue in C# where they reference a 3rd party DLL to get certain Addresses such as "FrameScript_ExecuteBuffer" and the decompiled source code clearly shows
FrameScript_ExecuteBuffer = 0x273ee
but the value from the referenced DLL is 0x2734f (which is a difference of 9f) but this difference is never consistent its random.
I can provide the name and source of the DLL but not on public forums, I can PM you if you think you can assist.