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  1. #1
    DvD312's Avatar Member
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    Lazybot 4.0.6a

    i'm looking for lazybot for 4.0.6a, someone have the link for download?

    Lazybot 4.0.6a
  2. #2
    Nyp0ns0pp0saurus's Avatar Private
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    I would need lazybot for 4.0.6 to. PLaying on private server.

  3. #3
    eggster's Avatar Member
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    I would like to know as well. Thanks

  4. #4
    Paperboy666's Avatar Member
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    bump

  5. #5
    Andrew2010's Avatar Private
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    I got LazyBot Source, i tryed to modify the source for 4.0.6 but doesn't work, maiby somebody have this functional.

  6. #6
    locomaw's Avatar Private
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    I'm looking for lazybot 4.0.6a too so if someone have it please upload a link!

  7. #7
    BladeM's Avatar Member
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    anyone? its lazybot v3.2.3 that works for 4.0.6a but i can't find it!

  8. #8
    Budwin's Avatar Member
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    I tryed many including the one said to work on Molten an they all dont. U get a not in-game error or a please log in error every time.
    I use Sgather witch works pretty good i am having some trouble with it not gathering on its second pass of the profile but i think its me not the program.

  9. #9
    BladeM's Avatar Member
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    Originally Posted by Budwin View Post
    I tryed many including the one said to work on Molten an they all dont. U get a not in-game error or a please log in error every time.
    I use Sgather witch works pretty good i am having some trouble with it not gathering on its second pass of the profile but i think its me not the program.
    i use sgather for over a month but i had heard that lazybot was way more better thats why i was looking for that...
    about sgather its not only u its a bug when its passing for a second time it does not gathers so what i made is a simple program to restart the bot every 5 minutes

  10. #10
    Budwin's Avatar Member
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    This might help all u guys

    https://rapidshare.com/#!download|71...s.rar|9296|0|0

    I put Mr.fishit-4.0.6 , Sgather-4.0.6 an H-wow -4.0.6
    They all work on Molten 4.0.6a an are virus free. As allways scan the file first to be safe tho.

    can i get that program u made for sgather i could really use it?

  11. #11
    cristymee's Avatar Member
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    the link doen't work anymore...can you repost one pls

  12. #12
    jumperu's Avatar Contributor
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    well, if you can get the offsets (wich should be something like THIS ([WoW][4.3.4.15595] Info Dump Thread)) from the one that made the emulator u are playing on, then i can compile the bot for u, it takes a couple of minutes, but i need those offsets, because they are different from the blizz realms, each emu program has different offsets..
    also offsets can be extracted directly from your wow, but idk how, i know there is a tutorial in the memory editing section, but i never got around to try it..
    so get those, and i'll make it work for you :P
    :gusta:wow:gusta:

  13. #13
    Budwin's Avatar Member
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    Jumperu do you mean Lazybot or Sgather ?
    In either case i will try an get you the off sets u need. I wont lie it will take me some time as i have no idea how to go about that.
    Ill do some research and get back to you.

  14. #14
    HelderMPinhal's Avatar Private
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    Hey guys , I know this is an old thread but is there any updated link for Budwin's SGather ?
    I have one but this crashes after it reads my char ...

  15. #15
    Karja's Avatar Active Member
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    Borrowed this from Wrongusername's post.

    Originally Posted by Wrongusername View Post
    There's no such thing as "server emulator offsets", all private servers use WoW.exe binary that at some point used to be live and likely had bots updated with offsets for it.
    But numerous issues may arise even if you manage to find old bot versions made for that exact old live binary.
    Problem with lazybot is versions made prior to going open-source pulled offsets from it's site, or at least authenticated with it somehow, since that's down for a long time...

    I posted Lazybot version for molten or any other emu using wow client v4.0.6.13623 here once, full compilable source and binary, that thread(was not my thread) got deleted silently which i consider ungratefull so i won't post such freebies here anymore, but i will post the offsets again nevertheless.

    LazyLib\Manager\Pointers.cs
    Code:
    #region
    
    using System.Reflection;
    
    #endregion
    
    namespace LazyLib.Wow
    {
        [Obfuscation(Feature = "renaming", ApplyToMembers = true)]
        public class PublicPointers
        {
            #region Globals enum
            public enum Globals
            {
            		PlayerName = 0x8BF1E0, //4.0.6
            }
    
            #endregion
    
            #region InGame enum
    
            public enum InGame
            {
            		InGame = 0x99C69A, //4.0.6
            }
    
            #endregion
        }
    
        internal class Pointers
        {
            #region ActionBar enum
    
            public enum ActionBar
            {
                ActionBarFirstSlot = 0xA0AA80,  // 4.0.6
                ActionBarBonus = 0xA0ACC4,      // 4.0.6
            }
    
            #endregion
    
            #region AutoLoot enum
    
            public enum AutoLoot
            {
                Pointer = 0x99C87C,  //4.0.6
                Offset = 0x30,       //4.0.6
            }
    
            #endregion
    
            #region CgUnitCGetCreatureRank enum
    
            public enum CgUnitCGetCreatureRank
            {
                Offset1 = 0xA24,  //4.0.6
                Offset2 = 0x18,   //4.0.6       	
            }
    
            #endregion
    
            #region CgUnitCGetCreatureType enum
    
            public enum CgUnitCGetCreatureType
            {
                Offset1 = 0xA24,    //4.0.6
                Offset2 = 0x10,     //4.0.6        	
            }
    
            #endregion
    
            #region CgWorldFrameGetActiveCamera enum
    
            public enum CgWorldFrameGetActiveCamera
            {
                CameraPointer = 0x99CC58,  //4.0.6  
                CameraOffset = 0x7F48,     //4.0.6    	
                CameraX = 0x8,      //4.0.6
                CameraY = 0xC,      //4.0.6     	
                CameraZ = 0x10,     //4.0.6
                CameraMatrix = 0x14,    //4.0.6
            }
    
            #endregion
    
            #region ClickToMove enum
    
    
            public enum ClickToMove
            {
                Offset = 0x30,          //4.3.2
                Pointer = 0x99C85C,     //4.0.6
            }
    
            #endregion
    
            #region IsFlying enum
    
    
            public enum IsFlying
            {
                Pointer = 0x100,    //4.3.2
                Offset = 0x44,      //4.0.6
                Mask = 0x2000000    //4.0.6
            }
    
            #endregion
    
            #region Nested type: AutoAttack
    
            internal enum AutoAttack
            {
                AutoAttackFlag = 0xAF0,  //4.0.6
                AutoAttackMask = 0xAF4,  //4.0.6
            }
    
            #endregion
    
            #region Nested type: CastingInfo
    
            internal enum CastingInfo
            {
                IsCasting = 0xB44,  //4.0.6
                ChanneledCasting = 0xB58,   //4.0.6
            }
    
            #endregion
    
            #region Nested type: Chat
    
            internal enum Chat : uint
            {
    	        	ChatStart = 0x99E428 + 0x3C,//4.0.6
    	        	OffsetToNextMsg = 0x17C0,//4.0.6
            }
    
            #endregion
    
            #region BlueChat
            internal enum Messages
            {
            		EventMessage = 0x99BA98, //4.0.6 fixed by me
            }
    
            #endregion
    
            #region Nested type: ComboPoints
    
            internal enum ComboPoints
            {
            		ComboPoints = 0x99C759, //4.0.6
            }
    
            #endregion
    
            #region Nested type: Container
    
            internal enum Container
            {
                EquippedBagGUID = 0xA13710, //4.0.6
            }
    
            #endregion
    
            #region Nested type: Globals
    
    
            internal enum Globals
            {
                RedMessage = 0x99BA98, //4.0.6
                MouseOverGUID = 0x99C6A8,//4.0.6
                LootWindow = 0xA0B388,//4.0.6
                IsBobbing = 0xD4, //4.0.6           //4.3.3
                ChatboxIsOpen = 0x993890, //4.0.6
                CursorType = 0x840628, //CGCursor_C__Update
            }
    
            #endregion
    
            #region Nested type: Items
    
            internal enum Items : uint
            {
                Offset = 0x898A40, //4.0.6
            }
    
            #endregion
    
            #region Nested type: KeyBinding
    
            internal enum KeyBinding
            {
                NumKeyBindings = 0x9F901C, //4.0.6 // AUTOLOOTTOGGLE string ref nearby
                First = 0xC8,
                Next = 0xC0,
                Key = 0x14,
                Command = 0x28,
            }
    
            #endregion
    
            #region Nested type: ObjectManager
            internal enum ObjectManager
            {
                NextObject = 0x3C,          //4.0.6
                FirstObject = 0xB4,         //4.0.6
                LocalGUID = 0xB8,           //4.0.6
                CurMgrPointer = 0x8BF1A8,   //4.0.6
                CurMgrOffset = 0x462C,      //4.0.6
            }
    
            #endregion
    
            #region Nested type: Reaction
    
            internal enum Reaction : uint
            {
                FactionStartIndex = 0x899304,       //4.0.6
                FactionPointer = 0x899310,   //4.0.6
                FactionTotal = 0x899300,     //4.0.6
                HostileOffset1 = 0x14,          //4.0.6
                HostileOffset2 = 0x0C,          //4.0.6
                FriendlyOffset1 = 0x10,         //4.0.6
                FriendlyOffset2 = 0x0C,         //4.0.6                  
            }
    
            #endregion
    
            #region Nested type: Runes
    
            internal enum Runes
            {		
            		RunesOffset = 0x9FB0BC,//4.0.6
            }
    
            #endregion
    
            #region Nested type: ShapeshiftForm
    
            internal enum ShapeshiftForm
            {
                BaseAddressOffset1 = 0xF8,      //4.0.6
                BaseAddressOffset2 = 0x213,     //4.0.6
            }
    
            #endregion
    
            #region Nested type: SpellCooldown
    
            internal enum SpellCooldown : uint
            {
            		CooldPown = 0x99B96C, //4.0.6
            }
    
            #endregion
    
            #region Nested type: Swimming
    
            internal enum Swimming
            {
                Pointer = 0x100,    //4.3.2
                Offset = 0x44,      //4.0.6
                Mask = 0x200000 //4.0.6
            }
    
            #endregion
    
            #region Nested type: UnitAuras
    
            internal enum UnitAuras : uint
            {
    					  AuraCount1 = 0xFA0, //4.0.6
    					  AuraCount2 = 0xD24, //4.0.6
    					  AuraTable1 = 0xD20, //4.0.6
    					  AuraTable2 = 0xD28, //4.0.6
                AuraSize = 0x28, //4.3.2
                AuraSpellId = 0x8, //4.3.2
                AuraStack = 0xE, //4.3.2?
                TimeLeft = 0x10, //4.3.2?
            } ;
    
            #endregion
    
            #region Nested type: UnitName
            
            internal enum UnitName : uint
            {
    
                ObjectName1 = 0x1CC, //4.3.2
                ObjectName2 = 0xB4, //4.3.2
                
                UnitName1 = 0xA24, //4.0.6
                UnitName2 = 0x60, //4.0.6
                
                PlayerNameCachePointer = 0x89ACC0 + 0x8, //4.0.6
                PlayerNameMaskOffset = 0x024,
                PlayerNameBaseOffset = 0x01c,
                PlayerNameStringOffset = 0x020
            }
    
            #endregion
    
            #region Nested type: UnitSpeed
    
            internal enum UnitSpeed
    
                Pointer1 = 0x100,
                Pointer2 = 0x8c,
            }
    
            #endregion
    
            #region Nested type: WowObject
    
            internal enum WowObject
            {
                X = 0x898, // 4.0.6
                Y = X + 0x4, // 4.0.6
                Z = X + 0x8, // 4.0.6
                GameObjectX = 0x110, // 4.0.6
                GameObjectY = GameObjectX + 0x4, // 4.0.6
                GameObjectZ = GameObjectX + 0x8, // 4.0.6
                RotationOffset = X + 0x10, // 4.0.6
            }
    
            #endregion
    
            #region Nested type: Zone
    
    
            internal enum Zone : uint
            {
                ZoneText = 0x99C690,//4.0.6
                ZoneID = 0x99C718, //4.0.6
            }
    
            #endregion
    
    
            #region Nested type: UiFrame
    
            internal enum UiFrame
            {
    
                ButtonEnabledPointer = 0x200, //4.3.2?
                ButtonEnabledMask = 0xF, //4.3.2?
                ButtonChecked = 0x238, //4.3.2?
                EditBoxText = 0x208, //4.0.6
                FirstFrame = 0xce4, //4.3.2?
                FrameBottom = 0x68, //4.3.2?
                FrameLeft = 0x6c, //4.3.2?
                FrameTop = 0x70, //4.3.2?
                FrameRight = 0x74, //4.3.2?
                LabelText = 0xEC, //4.3.2?
                Name = 0x1C, //4.3.2?
                NextFrame = 0x1CC, // 4.0.6 : Lua_enumerateframes : 7A5B17                 mov     eax, [esi+1CCh]
                RegionsFirst = 0x170, //4.3.2?
                RegionsNext = 0x168, //4.3.2?
                Visible = 0x64, //4.3.2?
                Visible1 = 0x1A, //4.3.2?
                Visible2 = 1, //4.3.2?
                FrameBase = 0x8D1284, //4.0.6
                ScrHeight = 0x80E9FC, //4.0.6 //SetupDefaultAction ndc/dcc stuff
                ScrWidth = 0x80E9F8, //4.0.6
                CurrentFrameOffset = 0x88, //4.3.3 //GetMouseFocus
                CurrentFramePtr = 0x8D1284, //4.0.6
            }
    
            #endregion
        }
    }
    LazyLib\Manager\Descriptors.cs
    Code:
    namespace LazyLib.Wow
    {
        public static class Descriptors
        {
            public enum eObjectFields
            {
               OBJECT_FIELD_GUID = 0x0, //4.0.6
               OBJECT_FIELD_TYPE = 0x8,
               OBJECT_FIELD_ENTRY = 0xC,
               OBJECT_FIELD_SCALE_X = 0x10,
               OBJECT_FIELD_DATA = 0x14,
               OBJECT_FIELD_PADDING = 0x1C,
            };
    
            public enum eUnitFields
            {
               UNIT_FIELD_CHARM = 0x20,
               UNIT_FIELD_SUMMON = 0x28,
               UNIT_FIELD_CRITTER = 0x30,
               UNIT_FIELD_CHARMEDBY = 0x38,
               UNIT_FIELD_SUMMONEDBY = 0x40,
               UNIT_FIELD_CREATEDBY = 0x48,
               UNIT_FIELD_TARGET = 0x50,
               UNIT_FIELD_CHANNEL_OBJECT = 0x58,
               UNIT_CHANNEL_SPELL = 0x60,
               UNIT_FIELD_BYTES_0 = 0x64,
               UNIT_FIELD_HEALTH = 0x68,
               UNIT_FIELD_POWER1 = 0x6C,
               UNIT_FIELD_POWER2 = 0x70,
               UNIT_FIELD_POWER3 = 0x74,
               UNIT_FIELD_POWER4 = 0x78,
               UNIT_FIELD_POWER5 = 0x7C,
               UNIT_FIELD_POWER6 = 0x80,
               UNIT_FIELD_POWER7 = 0x84,
               UNIT_FIELD_POWER8 = 0x88,
               UNIT_FIELD_POWER9 = 0x8C,
               UNIT_FIELD_POWER10 = 0x90,
               UNIT_FIELD_POWER11 = 0x94,
               UNIT_FIELD_MAXHEALTH = 0x98,
               UNIT_FIELD_MAXPOWER1 = 0x9C,
               UNIT_FIELD_MAXPOWER2 = 0xA0,
               UNIT_FIELD_MAXPOWER3 = 0xA4,
               UNIT_FIELD_MAXPOWER4 = 0xA8,
               UNIT_FIELD_MAXPOWER5 = 0xAC,
               UNIT_FIELD_MAXPOWER6 = 0xB0,
               UNIT_FIELD_MAXPOWER7 = 0xB4,
               UNIT_FIELD_MAXPOWER8 = 0xB8,
               UNIT_FIELD_MAXPOWER9 = 0xBC,
               UNIT_FIELD_MAXPOWER10 = 0xC0,
               UNIT_FIELD_MAXPOWER11 = 0xC4,
               UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = 0xC8,
               UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = 0xF4,
               UNIT_FIELD_LEVEL = 0x120,
               UNIT_FIELD_FACTIONTEMPLATE = 0x124,
               UNIT_VIRTUAL_ITEM_SLOT_ID = 0x128,
               UNIT_FIELD_FLAGS = 0x134,
               UNIT_FIELD_FLAGS_2 = 0x138,
               UNIT_FIELD_AURASTATE = 0x13C,
               UNIT_FIELD_BASEATTACKTIME = 0x140,
               UNIT_FIELD_RANGEDATTACKTIME = 0x148,
               UNIT_FIELD_BOUNDINGRADIUS = 0x14C,
               UNIT_FIELD_COMBATREACH = 0x150,
               UNIT_FIELD_DISPLAYID = 0x154,
               UNIT_FIELD_NATIVEDISPLAYID = 0x158,
               UNIT_FIELD_MOUNTDISPLAYID = 0x15C,
               UNIT_FIELD_MINDAMAGE = 0x160,
               UNIT_FIELD_MAXDAMAGE = 0x164,
               UNIT_FIELD_MINOFFHANDDAMAGE = 0x168,
               UNIT_FIELD_MAXOFFHANDDAMAGE = 0x16C,
               UNIT_FIELD_BYTES_1 = 0x170,
               UNIT_FIELD_PETNUMBER = 0x174,
               UNIT_FIELD_PET_NAME_TIMESTAMP = 0x178,
               UNIT_FIELD_PETEXPERIENCE = 0x17C,
               UNIT_FIELD_PETNEXTLEVELEXP = 0x180,
               UNIT_DYNAMIC_FLAGS = 0x184,
               UNIT_MOD_CAST_SPEED = 0x188,
               UNIT_CREATED_BY_SPELL = 0x18C,
               UNIT_NPC_FLAGS = 0x190,
               UNIT_NPC_EMOTESTATE = 0x194,
               UNIT_FIELD_STAT0 = 0x198,
               UNIT_FIELD_STAT1 = 0x19C,
               UNIT_FIELD_STAT2 = 0x1A0,
               UNIT_FIELD_STAT3 = 0x1A4,
               UNIT_FIELD_STAT4 = 0x1A8,
               UNIT_FIELD_POSSTAT0 = 0x1AC,
               UNIT_FIELD_POSSTAT1 = 0x1B0,
               UNIT_FIELD_POSSTAT2 = 0x1B4,
               UNIT_FIELD_POSSTAT3 = 0x1B8,
               UNIT_FIELD_POSSTAT4 = 0x1BC,
               UNIT_FIELD_NEGSTAT0 = 0x1C0,
               UNIT_FIELD_NEGSTAT1 = 0x1C4,
               UNIT_FIELD_NEGSTAT2 = 0x1C8,
               UNIT_FIELD_NEGSTAT3 = 0x1CC,
               UNIT_FIELD_NEGSTAT4 = 0x1D0,
               UNIT_FIELD_RESISTANCES = 0x1D4,
               UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE = 0x1F0,
               UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE = 0x20C,
               UNIT_FIELD_BASE_MANA = 0x228,
               UNIT_FIELD_BASE_HEALTH = 0x22C,
               UNIT_FIELD_BYTES_2 = 0x230,
               UNIT_FIELD_ATTACK_POWER = 0x234,
               UNIT_FIELD_ATTACK_POWER_MOD_POS = 0x238,
               UNIT_FIELD_ATTACK_POWER_MOD_NEG = 0x23C,
               UNIT_FIELD_ATTACK_POWER_MULTIPLIER = 0x240,
               UNIT_FIELD_RANGED_ATTACK_POWER = 0x244,
               UNIT_FIELD_RANGED_ATTACK_POWER_MOD_POS = 0x248,
               UNIT_FIELD_RANGED_ATTACK_POWER_MOD_NEG = 0x24C,
               UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER = 0x250,
               UNIT_FIELD_MINRANGEDDAMAGE = 0x254,
               UNIT_FIELD_MAXRANGEDDAMAGE = 0x258,
               UNIT_FIELD_POWER_COST_MODIFIER = 0x25C,
               UNIT_FIELD_POWER_COST_MULTIPLIER = 0x278,
               UNIT_FIELD_MAXHEALTHMODIFIER = 0x294,
               UNIT_FIELD_HOVERHEIGHT = 0x298,
               UNIT_FIELD_MAXITEMLEVEL = 0x29C,
            };
    
            // Descriptors: 0x00D1A508
            public enum eItemFields
            {
               ITEM_FIELD_OWNER = 0x20,
               ITEM_FIELD_CONTAINED = 0x28,
               ITEM_FIELD_CREATOR = 0x30,
               ITEM_FIELD_GIFTCREATOR = 0x38,
               ITEM_FIELD_STACK_COUNT = 0x40,
               ITEM_FIELD_DURATION = 0x44,
               ITEM_FIELD_SPELL_CHARGES = 0x48,
               ITEM_FIELD_FLAGS = 0x5C,
               ITEM_FIELD_ENCHANTMENT_1_1 = 0x60,
               ITEM_FIELD_ENCHANTMENT_1_3 = 0x68,
               ITEM_FIELD_ENCHANTMENT_2_1 = 0x6C,
               ITEM_FIELD_ENCHANTMENT_2_3 = 0x74,
               ITEM_FIELD_ENCHANTMENT_3_1 = 0x78,
               ITEM_FIELD_ENCHANTMENT_3_3 = 0x80,
               ITEM_FIELD_ENCHANTMENT_4_1 = 0x84,
               ITEM_FIELD_ENCHANTMENT_4_3 = 0x8C,
               ITEM_FIELD_ENCHANTMENT_5_1 = 0x90,
               ITEM_FIELD_ENCHANTMENT_5_3 = 0x98,
               ITEM_FIELD_ENCHANTMENT_6_1 = 0x9C,
               ITEM_FIELD_ENCHANTMENT_6_3 = 0xA4,
               ITEM_FIELD_ENCHANTMENT_7_1 = 0xA8,
               ITEM_FIELD_ENCHANTMENT_7_3 = 0xB0,
               ITEM_FIELD_ENCHANTMENT_8_1 = 0xB4,
               ITEM_FIELD_ENCHANTMENT_8_3 = 0xBC,
               ITEM_FIELD_ENCHANTMENT_9_1 = 0xC0,
               ITEM_FIELD_ENCHANTMENT_9_3 = 0xC8,
               ITEM_FIELD_ENCHANTMENT_10_1 = 0xCC,
               ITEM_FIELD_ENCHANTMENT_10_3 = 0xD4,
               ITEM_FIELD_ENCHANTMENT_11_1 = 0xD8,
               ITEM_FIELD_ENCHANTMENT_11_3 = 0xE0,
               ITEM_FIELD_ENCHANTMENT_12_1 = 0xE4,
               ITEM_FIELD_ENCHANTMENT_12_3 = 0xEC,
               ITEM_FIELD_ENCHANTMENT_13_1 = 0xF0,
               ITEM_FIELD_ENCHANTMENT_13_3 = 0xF8,
               ITEM_FIELD_ENCHANTMENT_14_1 = 0xFC,
               ITEM_FIELD_ENCHANTMENT_14_3 = 0x104,
               ITEM_FIELD_PROPERTY_SEED = 0x108,
               ITEM_FIELD_RANDOM_PROPERTIES_ID = 0x10C,
               ITEM_FIELD_DURABILITY = 0x110,
               ITEM_FIELD_MAXDURABILITY = 0x114,
               ITEM_FIELD_CREATE_PLAYED_TIME = 0x118,
               ITEM_FIELD_PAD = 0x11C,
            };
    
            // Descriptors: 0x00D1AFB8
            public enum ePlayerFields
            {
               PLAYER_DUEL_ARBITER = 0x2A0,
               PLAYER_FLAGS = 0x2A8,
               PLAYER_GUILDRANK = 0x2AC,
               PLAYER_GUILDDELETE_DATE = 0x2B0,
               PLAYER_GUILDLEVEL = 0x2B4,
               PLAYER_BYTES = 0x2B8,
               PLAYER_BYTES_2 = 0x2BC,
               PLAYER_BYTES_3 = 0x2C0,
               PLAYER_DUEL_TEAM = 0x2C4,
               PLAYER_GUILD_TIMESTAMP = 0x2C8,
               PLAYER_QUEST_LOG_1_1 = 0x2CC,
               PLAYER_QUEST_LOG_1_2 = 0x2D0,
               PLAYER_QUEST_LOG_1_3 = 0x2D4,
               PLAYER_QUEST_LOG_1_4 = 0x2DC,
               PLAYER_QUEST_LOG_2_1 = 0x2E0,
               PLAYER_QUEST_LOG_2_2 = 0x2E4,
               PLAYER_QUEST_LOG_2_3 = 0x2E8,
               PLAYER_QUEST_LOG_2_5 = 0x2F0,
               PLAYER_QUEST_LOG_3_1 = 0x2F4,
               PLAYER_QUEST_LOG_3_2 = 0x2F8,
               PLAYER_QUEST_LOG_3_3 = 0x2FC,
               PLAYER_QUEST_LOG_3_5 = 0x304,
               PLAYER_QUEST_LOG_4_1 = 0x308,
               PLAYER_QUEST_LOG_4_2 = 0x30C,
               PLAYER_QUEST_LOG_4_3 = 0x310,
               PLAYER_QUEST_LOG_4_5 = 0x318,
               PLAYER_QUEST_LOG_5_1 = 0x31C,
               PLAYER_QUEST_LOG_5_2 = 0x320,
               PLAYER_QUEST_LOG_5_3 = 0x324,
               PLAYER_QUEST_LOG_5_5 = 0x32C,
               PLAYER_QUEST_LOG_6_1 = 0x330,
               PLAYER_QUEST_LOG_6_2 = 0x334,
               PLAYER_QUEST_LOG_6_3 = 0x338,
               PLAYER_QUEST_LOG_6_5 = 0x340,
               PLAYER_QUEST_LOG_7_1 = 0x344,
               PLAYER_QUEST_LOG_7_2 = 0x348,
               PLAYER_QUEST_LOG_7_3 = 0x34C,
               PLAYER_QUEST_LOG_7_5 = 0x354,
               PLAYER_QUEST_LOG_8_1 = 0x358,
               PLAYER_QUEST_LOG_8_2 = 0x35C,
               PLAYER_QUEST_LOG_8_3 = 0x360,
               PLAYER_QUEST_LOG_8_5 = 0x368,
               PLAYER_QUEST_LOG_9_1 = 0x36C,
               PLAYER_QUEST_LOG_9_2 = 0x370,
               PLAYER_QUEST_LOG_9_3 = 0x374,
               PLAYER_QUEST_LOG_9_5 = 0x37C,
               PLAYER_QUEST_LOG_10_1 = 0x380,
               PLAYER_QUEST_LOG_10_2 = 0x384,
               PLAYER_QUEST_LOG_10_3 = 0x388,
               PLAYER_QUEST_LOG_10_5 = 0x390,
               PLAYER_QUEST_LOG_11_1 = 0x394,
               PLAYER_QUEST_LOG_11_2 = 0x398,
               PLAYER_QUEST_LOG_11_3 = 0x39C,
               PLAYER_QUEST_LOG_11_5 = 0x3A4,
               PLAYER_QUEST_LOG_12_1 = 0x3A8,
               PLAYER_QUEST_LOG_12_2 = 0x3AC,
               PLAYER_QUEST_LOG_12_3 = 0x3B0,
               PLAYER_QUEST_LOG_12_5 = 0x3B8,
               PLAYER_QUEST_LOG_13_1 = 0x3BC,
               PLAYER_QUEST_LOG_13_2 = 0x3C0,
               PLAYER_QUEST_LOG_13_3 = 0x3C4,
               PLAYER_QUEST_LOG_13_5 = 0x3CC,
               PLAYER_QUEST_LOG_14_1 = 0x3D0,
               PLAYER_QUEST_LOG_14_2 = 0x3D4,
               PLAYER_QUEST_LOG_14_3 = 0x3D8,
               PLAYER_QUEST_LOG_14_5 = 0x3E0,
               PLAYER_QUEST_LOG_15_1 = 0x3E4,
               PLAYER_QUEST_LOG_15_2 = 0x3E8,
               PLAYER_QUEST_LOG_15_3 = 0x3EC,
               PLAYER_QUEST_LOG_15_5 = 0x3F4,
               PLAYER_QUEST_LOG_16_1 = 0x3F8,
               PLAYER_QUEST_LOG_16_2 = 0x3FC,
               PLAYER_QUEST_LOG_16_3 = 0x400,
               PLAYER_QUEST_LOG_16_5 = 0x408,
               PLAYER_QUEST_LOG_17_1 = 0x40C,
               PLAYER_QUEST_LOG_17_2 = 0x410,
               PLAYER_QUEST_LOG_17_3 = 0x414,
               PLAYER_QUEST_LOG_17_5 = 0x41C,
               PLAYER_QUEST_LOG_18_1 = 0x420,
               PLAYER_QUEST_LOG_18_2 = 0x424,
               PLAYER_QUEST_LOG_18_3 = 0x428,
               PLAYER_QUEST_LOG_18_5 = 0x430,
               PLAYER_QUEST_LOG_19_1 = 0x434,
               PLAYER_QUEST_LOG_19_2 = 0x438,
               PLAYER_QUEST_LOG_19_3 = 0x43C,
               PLAYER_QUEST_LOG_19_5 = 0x444,
               PLAYER_QUEST_LOG_20_1 = 0x448,
               PLAYER_QUEST_LOG_20_2 = 0x44C,
               PLAYER_QUEST_LOG_20_3 = 0x450,
               PLAYER_QUEST_LOG_20_5 = 0x458,
               PLAYER_QUEST_LOG_21_1 = 0x45C,
               PLAYER_QUEST_LOG_21_2 = 0x460,
               PLAYER_QUEST_LOG_21_3 = 0x464,
               PLAYER_QUEST_LOG_21_5 = 0x46C,
               PLAYER_QUEST_LOG_22_1 = 0x470,
               PLAYER_QUEST_LOG_22_2 = 0x474,
               PLAYER_QUEST_LOG_22_3 = 0x478,
               PLAYER_QUEST_LOG_22_5 = 0x480,
               PLAYER_QUEST_LOG_23_1 = 0x484,
               PLAYER_QUEST_LOG_23_2 = 0x488,
               PLAYER_QUEST_LOG_23_3 = 0x48C,
               PLAYER_QUEST_LOG_23_5 = 0x494,
               PLAYER_QUEST_LOG_24_1 = 0x498,
               PLAYER_QUEST_LOG_24_2 = 0x49C,
               PLAYER_QUEST_LOG_24_3 = 0x4A0,
               PLAYER_QUEST_LOG_24_5 = 0x4A8,
               PLAYER_QUEST_LOG_25_1 = 0x4AC,
               PLAYER_QUEST_LOG_25_2 = 0x4B0,
               PLAYER_QUEST_LOG_25_3 = 0x4B4,
               PLAYER_QUEST_LOG_25_5 = 0x4BC,
               PLAYER_QUEST_LOG_26_1 = 0x4C0,
               PLAYER_QUEST_LOG_26_2 = 0x4C4,
               PLAYER_QUEST_LOG_26_3 = 0x4C8,
               PLAYER_QUEST_LOG_26_5 = 0x4D0,
               PLAYER_QUEST_LOG_27_1 = 0x4D4,
               PLAYER_QUEST_LOG_27_2 = 0x4D8,
               PLAYER_QUEST_LOG_27_3 = 0x4DC,
               PLAYER_QUEST_LOG_27_5 = 0x4E4,
               PLAYER_QUEST_LOG_28_1 = 0x4E8,
               PLAYER_QUEST_LOG_28_2 = 0x4EC,
               PLAYER_QUEST_LOG_28_3 = 0x4F0,
               PLAYER_QUEST_LOG_28_5 = 0x4F8,
               PLAYER_QUEST_LOG_29_1 = 0x4FC,
               PLAYER_QUEST_LOG_29_2 = 0x500,
               PLAYER_QUEST_LOG_29_3 = 0x504,
               PLAYER_QUEST_LOG_29_5 = 0x50C,
               PLAYER_QUEST_LOG_30_1 = 0x510,
               PLAYER_QUEST_LOG_30_2 = 0x514,
               PLAYER_QUEST_LOG_30_3 = 0x518,
               PLAYER_QUEST_LOG_30_5 = 0x520,
               PLAYER_QUEST_LOG_31_1 = 0x524,
               PLAYER_QUEST_LOG_31_2 = 0x528,
               PLAYER_QUEST_LOG_31_3 = 0x52C,
               PLAYER_QUEST_LOG_31_5 = 0x534,
               PLAYER_QUEST_LOG_32_1 = 0x538,
               PLAYER_QUEST_LOG_32_2 = 0x53C,
               PLAYER_QUEST_LOG_32_3 = 0x540,
               PLAYER_QUEST_LOG_32_5 = 0x548,
               PLAYER_QUEST_LOG_33_1 = 0x54C,
               PLAYER_QUEST_LOG_33_2 = 0x550,
               PLAYER_QUEST_LOG_33_3 = 0x554,
               PLAYER_QUEST_LOG_33_5 = 0x55C,
               PLAYER_QUEST_LOG_34_1 = 0x560,
               PLAYER_QUEST_LOG_34_2 = 0x564,
               PLAYER_QUEST_LOG_34_3 = 0x568,
               PLAYER_QUEST_LOG_34_5 = 0x570,
               PLAYER_QUEST_LOG_35_1 = 0x574,
               PLAYER_QUEST_LOG_35_2 = 0x578,
               PLAYER_QUEST_LOG_35_3 = 0x57C,
               PLAYER_QUEST_LOG_35_5 = 0x584,
               PLAYER_QUEST_LOG_36_1 = 0x588,
               PLAYER_QUEST_LOG_36_2 = 0x58C,
               PLAYER_QUEST_LOG_36_3 = 0x590,
               PLAYER_QUEST_LOG_36_5 = 0x598,
               PLAYER_QUEST_LOG_37_1 = 0x59C,
               PLAYER_QUEST_LOG_37_2 = 0x5A0,
               PLAYER_QUEST_LOG_37_3 = 0x5A4,
               PLAYER_QUEST_LOG_37_5 = 0x5AC,
               PLAYER_QUEST_LOG_38_1 = 0x5B0,
               PLAYER_QUEST_LOG_38_2 = 0x5B4,
               PLAYER_QUEST_LOG_38_3 = 0x5B8,
               PLAYER_QUEST_LOG_38_5 = 0x5C0,
               PLAYER_QUEST_LOG_39_1 = 0x5C4,
               PLAYER_QUEST_LOG_39_2 = 0x5C8,
               PLAYER_QUEST_LOG_39_3 = 0x5CC,
               PLAYER_QUEST_LOG_39_5 = 0x5D4,
               PLAYER_QUEST_LOG_40_1 = 0x5D8,
               PLAYER_QUEST_LOG_40_2 = 0x5DC,
               PLAYER_QUEST_LOG_40_3 = 0x5E0,
               PLAYER_QUEST_LOG_40_5 = 0x5E8,
               PLAYER_QUEST_LOG_41_1 = 0x5EC,
               PLAYER_QUEST_LOG_41_2 = 0x5F0,
               PLAYER_QUEST_LOG_41_3 = 0x5F4,
               PLAYER_QUEST_LOG_41_5 = 0x5FC,
               PLAYER_QUEST_LOG_42_1 = 0x600,
               PLAYER_QUEST_LOG_42_2 = 0x604,
               PLAYER_QUEST_LOG_42_3 = 0x608,
               PLAYER_QUEST_LOG_42_5 = 0x610,
               PLAYER_QUEST_LOG_43_1 = 0x614,
               PLAYER_QUEST_LOG_43_2 = 0x618,
               PLAYER_QUEST_LOG_43_3 = 0x61C,
               PLAYER_QUEST_LOG_43_5 = 0x624,
               PLAYER_QUEST_LOG_44_1 = 0x628,
               PLAYER_QUEST_LOG_44_2 = 0x62C,
               PLAYER_QUEST_LOG_44_3 = 0x630,
               PLAYER_QUEST_LOG_44_5 = 0x638,
               PLAYER_QUEST_LOG_45_1 = 0x63C,
               PLAYER_QUEST_LOG_45_2 = 0x640,
               PLAYER_QUEST_LOG_45_3 = 0x644,
               PLAYER_QUEST_LOG_45_5 = 0x64C,
               PLAYER_QUEST_LOG_46_1 = 0x650,
               PLAYER_QUEST_LOG_46_2 = 0x654,
               PLAYER_QUEST_LOG_46_3 = 0x658,
               PLAYER_QUEST_LOG_46_5 = 0x660,
               PLAYER_QUEST_LOG_47_1 = 0x664,
               PLAYER_QUEST_LOG_47_2 = 0x668,
               PLAYER_QUEST_LOG_47_3 = 0x66C,
               PLAYER_QUEST_LOG_47_5 = 0x674,
               PLAYER_QUEST_LOG_48_1 = 0x678,
               PLAYER_QUEST_LOG_48_2 = 0x67C,
               PLAYER_QUEST_LOG_48_3 = 0x680,
               PLAYER_QUEST_LOG_48_5 = 0x688,
               PLAYER_QUEST_LOG_49_1 = 0x68C,
               PLAYER_QUEST_LOG_49_2 = 0x690,
               PLAYER_QUEST_LOG_49_3 = 0x694,
               PLAYER_QUEST_LOG_49_5 = 0x69C,
               PLAYER_QUEST_LOG_50_1 = 0x6A0,
               PLAYER_QUEST_LOG_50_2 = 0x6A4,
               PLAYER_QUEST_LOG_50_3 = 0x6A8,
               PLAYER_QUEST_LOG_50_5 = 0x6B0,
               PLAYER_VISIBLE_ITEM_1_ENTRYID = 0x6B4,
               PLAYER_VISIBLE_ITEM_1_ENCHANTMENT = 0x6B8,
               PLAYER_VISIBLE_ITEM_2_ENTRYID = 0x6BC,
               PLAYER_VISIBLE_ITEM_2_ENCHANTMENT = 0x6C0,
               PLAYER_VISIBLE_ITEM_3_ENTRYID = 0x6C4,
               PLAYER_VISIBLE_ITEM_3_ENCHANTMENT = 0x6C8,
               PLAYER_VISIBLE_ITEM_4_ENTRYID = 0x6CC,
               PLAYER_VISIBLE_ITEM_4_ENCHANTMENT = 0x6D0,
               PLAYER_VISIBLE_ITEM_5_ENTRYID = 0x6D4,
               PLAYER_VISIBLE_ITEM_5_ENCHANTMENT = 0x6D8,
               PLAYER_VISIBLE_ITEM_6_ENTRYID = 0x6DC,
               PLAYER_VISIBLE_ITEM_6_ENCHANTMENT = 0x6E0,
               PLAYER_VISIBLE_ITEM_7_ENTRYID = 0x6E4,
               PLAYER_VISIBLE_ITEM_7_ENCHANTMENT = 0x6E8,
               PLAYER_VISIBLE_ITEM_8_ENTRYID = 0x6EC,
               PLAYER_VISIBLE_ITEM_8_ENCHANTMENT = 0x6F0,
               PLAYER_VISIBLE_ITEM_9_ENTRYID = 0x6F4,
               PLAYER_VISIBLE_ITEM_9_ENCHANTMENT = 0x6F8,
               PLAYER_VISIBLE_ITEM_10_ENTRYID = 0x6FC,
               PLAYER_VISIBLE_ITEM_10_ENCHANTMENT = 0x700,
               PLAYER_VISIBLE_ITEM_11_ENTRYID = 0x704,
               PLAYER_VISIBLE_ITEM_11_ENCHANTMENT = 0x708,
               PLAYER_VISIBLE_ITEM_12_ENTRYID = 0x70C,
               PLAYER_VISIBLE_ITEM_12_ENCHANTMENT = 0x710,
               PLAYER_VISIBLE_ITEM_13_ENTRYID = 0x714,
               PLAYER_VISIBLE_ITEM_13_ENCHANTMENT = 0x718,
               PLAYER_VISIBLE_ITEM_14_ENTRYID = 0x71C,
               PLAYER_VISIBLE_ITEM_14_ENCHANTMENT = 0x720,
               PLAYER_VISIBLE_ITEM_15_ENTRYID = 0x724,
               PLAYER_VISIBLE_ITEM_15_ENCHANTMENT = 0x728,
               PLAYER_VISIBLE_ITEM_16_ENTRYID = 0x72C,
               PLAYER_VISIBLE_ITEM_16_ENCHANTMENT = 0x730,
               PLAYER_VISIBLE_ITEM_17_ENTRYID = 0x734,
               PLAYER_VISIBLE_ITEM_17_ENCHANTMENT = 0x738,
               PLAYER_VISIBLE_ITEM_18_ENTRYID = 0x73C,
               PLAYER_VISIBLE_ITEM_18_ENCHANTMENT = 0x740,
               PLAYER_VISIBLE_ITEM_19_ENTRYID = 0x744,
               PLAYER_VISIBLE_ITEM_19_ENCHANTMENT = 0x748,
               PLAYER_CHOSEN_TITLE = 0x74C,
               PLAYER_FAKE_INEBRIATION = 0x750,
               PLAYER_FIELD_PAD_0 = 0x754,
               PLAYER_FIELD_INV_SLOT_HEAD = 0x758,
               PLAYER_FIELD_PACK_SLOT_1 = 0x810,
               PLAYER_FIELD_BANK_SLOT_1 = 0x890,
               PLAYER_FIELD_BANKBAG_SLOT_1 = 0x970,
               PLAYER_FIELD_VENDORBUYBACK_SLOT_1 = 0x9A8,
               PLAYER_FIELD_KEYRING_SLOT_1 = 0xA08,
               PLAYER_FARSIGHT = 0xB08,
               PLAYER__FIELD_KNOWN_TITLES = 0xB10,
               PLAYER__FIELD_KNOWN_TITLES1 = 0xB18,
               PLAYER__FIELD_KNOWN_TITLES2 = 0xB20,
               PLAYER_XP = 0xB28,
               PLAYER_NEXT_LEVEL_XP = 0xB2C,
               PLAYER_SKILL_INFO_1_1 = 0xB30,
               PLAYER_CHARACTER_POINTS = 0x1130,
               PLAYER_TRACK_CREATURES = 0x1134,
               PLAYER_TRACK_RESOURCES = 0x1138,
               PLAYER_BLOCK_PERCENTAGE = 0x113C,
               PLAYER_DODGE_PERCENTAGE = 0x1140,
               PLAYER_PARRY_PERCENTAGE = 0x1144,
               PLAYER_EXPERTISE = 0x1148,
               PLAYER_OFFHAND_EXPERTISE = 0x114C,
               PLAYER_CRIT_PERCENTAGE = 0x1150,
               PLAYER_RANGED_CRIT_PERCENTAGE = 0x1154,
               PLAYER_OFFHAND_CRIT_PERCENTAGE = 0x1158,
               PLAYER_SPELL_CRIT_PERCENTAGE1 = 0x115C,
               PLAYER_SHIELD_BLOCK = 0x1178,
               PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = 0x117C,
               PLAYER_MASTERY = 0x1180,
               PLAYER_EXPLORED_ZONES_1 = 0x1184,
               PLAYER_REST_STATE_EXPERIENCE = 0x13C4,
               PLAYER_FIELD_COINAGE = 0x13C8,
               PLAYER_FIELD_MOD_DAMAGE_DONE_POS = 0x13D0,
               PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = 0x13EC,
               PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = 0x1408,
               PLAYER_FIELD_MOD_HEALING_DONE_POS = 0x1424,
               PLAYER_FIELD_MOD_HEALING_PCT = 0x1428,
               PLAYER_FIELD_MOD_HEALING_DONE_PCT = 0x142C,
               PLAYER_FIELD_MOD_SPELL_POWER_PCT = 0x1430,
               PLAYER_FIELD_MOD_TARGET_RESISTANCE = 0x1434,
               PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = 0x1438,
               PLAYER_FIELD_BYTES = 0x143C,
               PLAYER_SELF_RES_SPELL = 0x1440,
               PLAYER_FIELD_PVP_MEDALS = 0x1444,
               PLAYER_FIELD_BUYBACK_PRICE_1 = 0x1448,
               PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = 0x1478,
               PLAYER_FIELD_KILLS = 0x14A8,
               PLAYER_FIELD_LIFETIME_HONORBALE_KILLS = 0x14AC,
               PLAYER_FIELD_BYTES2 = 0x14B0,
               PLAYER_FIELD_WATCHED_FACTION_INDEX = 0x14B4,
               PLAYER_FIELD_COMBAT_RATING_1 = 0x14B8,
               PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = 0x1520,
               PLAYER_FIELD_BATTLEGROUND_RATING = 0x1574,
               PLAYER_FIELD_MAX_LEVEL = 0x1578,
               PLAYER_FIELD_DAILY_QUESTS_1 = 0x157C,
               PLAYER_RUNE_REGEN_1 = 0x15E0,
               PLAYER_NO_REAGENT_COST_1 = 0x15F0,
               PLAYER_FIELD_GLYPH_SLOTS_1 = 0x15FC,
               PLAYER_FIELD_GLYPHS_1 = 0x1620,
               PLAYER_GLYPHS_ENABLED = 0x1644,
               PLAYER_PET_SPELL_POWER = 0x1648,
               PLAYER_FIELD_RESEARCHING_1 = 0x164C,
               PLAYER_FIELD_RESERACH_SITE_1 = 0x166C,
               PLAYER_PROFESSION_SKILL_LINE_1 = 0x168C,
               PLAYER_FIELD_UI_HIT_MODIFIER = 0x1694,
               PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = 0x1698,
               PLAYER_FIELD_HOME_REALM_TIME_OFFSET = 0x169C,
               PLAYER_FIELD_MOD_HASTE = 0x16A0,
               PLAYER_FIELD_MOD_RANGED_HASTE = 0x16A4,
               PLAYER_FIELD_MOD_PET_HASTE = 0x16A8,
               PLAYER_FIELD_MOD_HASTE_REGEN = 0x16AC,
            };
    
            // Descriptors: 0x00D1A864
            public enum eContainerFields
            {
               CONTAINER_FIELD_NUM_SLOTS = 0x120,
               CONTAINER_ALIGN_PAD = 0x124,
               CONTAINER_FIELD_SLOT_1 = 0x128,
            };
    
            // Descriptors: 0x00D1C958
            public enum eGameObjectFields
            {
               OBJECT_FIELD_CREATED_BY = 0x20,
               GAMEOBJECT_DISPLAYID = 0x28,
               GAMEOBJECT_FLAGS = 0x2C,
               GAMEOBJECT_PARENTROTATION = 0x30,
               GAMEOBJECT_DYNAMIC = 0x40,
               GAMEOBJECT_FACTION = 0x44,
               GAMEOBJECT_LEVEL = 0x48,
               GAMEOBJECT_BYTES_1 = 0x4C,
            };
    
            // Descriptors: 0x00D1C9F8
            public enum eDynamicObjectFields
            {
               DYNAMICOBJECT_CASTER = 0x20,
               DYNAMICOBJECT_BYTES = 0x28,
               DYNAMICOBJECT_SPELLID = 0x2C,
               DYNAMICOBJECT_RADIUS = 0x30,
               DYNAMICOBJECT_CASTTIME = 0x34,
            };
    
            // Descriptors: 0x00D1CA60
            public enum eCorpseFields
            {
                CORPSE_FIELD_OWNER = 0x20,
                CORPSE_FIELD_PARTY = 0x28,
                CORPSE_FIELD_DISPLAY_ID = 0x30,
                CORPSE_FIELD_ITEM = 0x34,
                CORPSE_FIELD_BYTES_1 = 0x80,
                CORPSE_FIELD_BYTES_2 = 0x84,
                CORPSE_FIELD_FLAGS = 0x88,
                CORPSE_FIELD_DYNAMIC_FLAGS = 0x8C,
            };
        }
    }
    LazyLib\Manager\Wow\PObject.cs - storage field offsets - replace both +0xC with +0x8
    I am looking for 4.0.6 gathering bot and thought this might help.

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