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  1. #826
    shahharsh2010's Avatar Member
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    Originally Posted by rafaelhfabro View Post
    For those who are married, lazybot fouls

    Does anyone know any other bot to collect Herb in version 5.0.4?
    There are some but not free.
    but 100% passive bots! never tryed them but I think they call shadowbot or something like that.
    But they don't have unlimited or life time subscription thats only reason I did not try them. :/
    And Stay away from injection, or memory writing bots.. Because They changed lot this patch, also their Terms And condition u accept u accept full memory scan approval so they can scan their memory for bots.
    Last edited by shahharsh2010; 08-30-2012 at 09:59 PM.

    LAZYBOT support thread, Q&A, requests and updates
  2. #827
    tylen's Avatar Active Member
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    wonder if there's any safe bot working in 5.0.4 that can only fly (swim) around like i need him to check Poseidus spots thats all i need.

  3. #828
    genecyber's Avatar Active Member
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    I don't know much about reversing wow but am using this patch as an opportunity to learn. Stay tuned.

  4. #829
    TheHugeEntertainment's Avatar Member
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    Originally Posted by genecyber View Post
    I don't know much about reversing wow but am using this patch as an opportunity to learn. Stay tuned.
    You can do it!

  5. #830
    xhavokxx's Avatar Corporal
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    If anyone can get me the offsets i can give it a go. im not 100% sure id be able to but all id do is locate the specific offset and change it. if thats enough to get it working again then good, if not, then meh.
    The difficult i do immediately. The impossible, well that just takes a little longer.

  6. #831
    lazyang's Avatar Sergeant Major
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    meh ;/ think this time it's a bit more, they changed a lot, somewhere here in the forum is a thread with the offsets, but no idea where, rombot or jumperu should know where
    there:
    http://www.ownedcore.com/forums/worl...mp-thread.html ([WoW][5.0.1.15464] Info Dump Thread)
    Last edited by lazyang; 09-01-2012 at 12:32 PM.

  7. #832
    tylen's Avatar Active Member
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  8. #833
    MyNewName's Avatar Banned I Suck At This CoreCoins Purchaser
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    Originally Posted by xhavokxx View Post
    If anyone can get me the offsets i can give it a go. im not 100% sure id be able to but all id do is locate the specific offset and change it. if thats enough to get it working again then good, if not, then meh.


    <CurrentWoWVersion>16016</CurrentWoWVersion>
    <WoWVersionOffset>0xBAABD7</WoWVersionOffset>
    <PlayerName>0xDC92D8</PlayerName>
    <PlayerClass>0xDC9455</PlayerClass>
    <GetCurrentKeyBoardFocus>0xAD6E2C</GetCurrentKeyBoardFocus>
    <GameState>0xC6B8DE</GameState>
    <ClntObjMgrGetActivePlayerObjAddress>0x3390</ClntObjMgrGetActivePlayerObjAddress>
    <Lua_DoStringAddress>0x755A0</Lua_DoStringAddress>
    <Lua_GetLocalizedTextAddress>0x48EBC0</Lua_GetLocalizedTextAddress>
    <CVarBaseMgr>0xA17A90</CVarBaseMgr>
    <CVarArraySize>0x400</CVarArraySize>
    <ObjMgr>0xDC9298</ObjMgr>
    <CurMgr>0x462C</CurMgr>
    <LocalGUID>0xD0</LocalGUID>
    <FirstObject>0xCC</FirstObject>
    <NextObject>0x3C</NextObject>
    <Descriptors>0x8</Descriptors>
    <Obj_TypeOffset>0x10</Obj_TypeOffset>
    <Obj_X>0x7E0</Obj_X>
    <Obj_TargetGUID>0x13</Obj_TargetGUID>

    Taken From PQR


    Edit 1: I have attempted to recompile LazyLib after updating the Pointers.cs, But after I compile and move to the control folder the LazyEvo.exe file will not launch. So obviously I am failing. This is my first attempt at something of this nature so any advice to point me in the correct direction would be appreciated.

    Edit 2: Thought I would toss this in there as well. the 15595
    <CurrentWoWVersion>15595</CurrentWoWVersion>
    <WoWVersionOffset>0x99B1CF</WoWVersionOffset>
    <PlayerName>0x9BE820</PlayerName>
    <PlayerClass>0x9BE99D</PlayerClass>
    <GetCurrentKeyBoardFocus>0x9D39FC</GetCurrentKeyBoardFocus>
    <GameState>0xAD7426</GameState>
    <Lua_DoStringAddress>0x43C230</Lua_DoStringAddress>
    <Lua_GetLocalizedTextAddress>0x1BBBF0</Lua_GetLocalizedTextAddress>
    <CVarBaseMgr>0xA4D3A8</CVarBaseMgr>
    <CVarArraySize>0x200</CVarArraySize>
    <ObjMgr>0x9BE7E0</ObjMgr>
    <CurMgr>0x463C</CurMgr>
    <LocalGUID>0xC8</LocalGUID>
    <FirstObject>0xC0</FirstObject>
    <NextObject>0x3C</NextObject>
    <Descriptors>0xC</Descriptors>
    <Obj_TypeOffset>0x14</Obj_TypeOffset>
    <Obj_X>0x790</Obj_X>
    <Obj_TargetGUID>0x50</Obj_TargetGUID>
    -Twisted
    Last edited by MyNewName; 09-02-2012 at 10:14 AM.

  9. #834
    dragonbane24's Avatar Contributor
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    Updating the pointers file is not going to be enough. They have changed a lot of other structures and LazyBot has a bunch of those spread throughout the code.

    You'll have to update the descriptors and constants file as well. And be prepared to dig deeper. If you're using a rogue class (for instance), the energy offset is different for their energy (Power2 instead of Power1 I think) so you'd have to compensate for that. Plus the faction table (from what I found) had to be handled differently. And you'll have to add the Monk class, the Chi power and other details (Demonic Fury for Warlocks).

    Unfortunately, it's a lot more than just updating pointers. It's a start, but it's just the tip of the iceberg.

  10. #835
    lazyang's Avatar Sergeant Major
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    thanks Android16! <3

  11. #836
    MyNewName's Avatar Banned I Suck At This CoreCoins Purchaser
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    Originally Posted by dragonbane24 View Post
    Updating the pointers file is not going to be enough. They have changed a lot of other structures and LazyBot has a bunch of those spread throughout the code.

    You'll have to update the descriptors and constants file as well. And be prepared to dig deeper. If you're using a rogue class (for instance), the energy offset is different for their energy (Power2 instead of Power1 I think) so you'd have to compensate for that. Plus the faction table (from what I found) had to be handled differently. And you'll have to add the Monk class, the Chi power and other details (Demonic Fury for Warlocks).

    Unfortunately, it's a lot more than just updating pointers. It's a start, but it's just the tip of the iceberg.
    Not saying i know it all. But as far as I know this has nothing to do with the problem. The main issue is the changes for warden and the changes to tell the bot when wow is running and how to find the process. All the stuff you are stating about class specific functions has nothing to do with the bot running. Maybe you meant that comment to be in a profile section of the site.

  12. #837
    nagymajom's Avatar Member
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    Originally Posted by crackmycrock View Post
    Not saying i know it all. But as far as I know this has nothing to do with the problem. The main issue is the changes for warden and the changes to tell the bot when wow is running and how to find the process. All the stuff you are stating about class specific functions has nothing to do with the bot running. Maybe you meant that comment to be in a profile section of the site.
    R:I:P Lazybot

  13. #838
    Minimixmax's Avatar Private
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    Does anyone have the latest source available for this bot?
    Maybe I can look a bit how it works and try to give some ideas.

  14. #839
    MyNewName's Avatar Banned I Suck At This CoreCoins Purchaser
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    Originally Posted by Minimixmax View Post
    Does anyone have the latest source available for this bot?
    Maybe I can look a bit how it works and try to give some ideas.
    http://www.assembla.com/code/lazybot/subversion/nodes

    Here is the Source

    Does anyone have any clue as to why when update Offsets, Recompile DLL, and move to the program folder that I can no longer get the exe file to load. I'm missing something that I have not been able to learn from the information contained in these forums.

  15. #840
    dragonbane24's Avatar Contributor
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    Originally Posted by crackmycrock View Post
    Not saying i know it all. But as far as I know this has nothing to do with the problem. The main issue is the changes for warden and the changes to tell the bot when wow is running and how to find the process. All the stuff you are stating about class specific functions has nothing to do with the bot running. Maybe you meant that comment to be in a profile section of the site.
    Wasn't trying to come across as snide in my remarks. Just saying there's quite a bit more to this patch. I have been modifying the LazyBot source on my own and have it partially working for 5.0.4. There are still a lot of little kinks to work through on my end because of some of the changes made for 5.0.4 and also some bugs that have been inherent in LazyBot since the beginning. Arutha did a helluva job with this code and I'm pretty impressed with his work.

    To get your LazyBot (assuming you started from the original source) to detect 5.0.4, you mainly need to update the Pointers file where it says InGame and PlayerName. That should get it to detect the game itself, but the next step will be all the ObjectManager code. It uses the PObject.Type function to determine the type of objects and this is where the Descriptors file comes into play with the offsets of the Type and Data entries. I've found a few instances in the code where it looks like some of the offsets were hard-coded rather than referencing these files, so I've had to trace the code a bit while debugging to see where it goes awry.

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