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  1. #1
    ggadea's Avatar Member
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    Demonhunter

    I'm wondering if anyone knows how to incorporate the demonhunter class to PE,

    In the rotation .lua file there is:

    ProbablyEngine.rotation.register(X, {

    where X is the id for the class/spec.

    Does anyone know what must change in probably itself to allow for a new ID, say 270 for Havoc (as the last one I have seen is 269)?

    Thanks a lot.

    Demonhunter
  2. #2
    DocZ's Avatar Member
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    Try adding this code in Core.lua:

    <code>
    ProbablyEngine.condition.register("pain", function(target, spell)
    return UnitPower(target, SPELL_POWER_PAIN)
    end)

    ProbablyEngine.condition.register("fury", function(target, spell)
    return UnitPower(target, SPELL_POWER_FURY)
    end)
    </code>

    And this code in rotation.lua:

    <code>
    ProbablyEngine.rotation.specId[577] = L('havoc_demonhunter')
    ProbablyEngine.rotation.specId[581] = L('vengance_demonhunter')

    ProbablyEngine.rotation.classSpecId[577] = 12
    ProbablyEngine.rotation.classSpecId[581] = 13
    </code>

    GLuck,

    Dr Z

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