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  1. #1
    BassGhost's Avatar Active Member
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    [PE][Legion] Fury Warrior

    Hey all, I finally have my Fury Warrior rotation in a good place and would like to share.

    To be added:
    • Nothing at the moment, will revisit in 7.1.5


    This CR works best with the following talent spec:
    Endless Rage(Best for Single Target) or War Machine(Fights with adds or M+)
    Double Time (Optional)
    Avatar or Wrecking Ball
    Warpaint or Bounding Stride
    Massacre (Required)
    Inner Rage (Required)
    Dragon Roar (Required)

    Link: Dropbox - fury.lua
    Code:
    Code:
    -- SPEC ID 72
    ProbablyEngine.rotation.register_custom(72, "Fury Test", {
    
      --------------------
      -- Start Rotation --
      --------------------
      
    	--Leap to your target with Alt!
    	{ "Heroic Leap", "modifier.lalt", "ground"},
      
    	--Interrupts
    	{ "Pummel", {"target.interruptsAt(40)", "modifier.interrupts" }},
    	
    	--Snare if target is a player
    	--{ "Piercing Howl", { "!target.debuff(Piercing Howl)", "modifier.player"	}},
    	
    	--Cooldowns
    	{ "Avatar", { "talent(3, 3)", "modifier.cooldowns", "player.buff(1719)" }}, --Avatar if Battle Cry
    	--{ "Bloodbath", "modifier.cooldowns" },
    	{ "Blood Fury", { "modifier.cooldowns", "player.buff(1719)" }}, --Blood Fury if Battle Cry
    	{ "Battle Cry", { 
    			"modifier.cooldowns", 
    			"player.spell(205545).cooldown = 0", 
    			"player.spell(23881).cooldown = 0", 
    			"target.range <= 5" 
    	}}, --Battle Cry if Odyn's Fury off CD
    	{ "Enraged Regeneration", "player.health <= 65" },
    	
    	--Multitarget
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"modifier.multitarget", 
    			"player.spell(205545).cooldown = 0", 
    			"target.range <= 5",
    	}},
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"modifier.multitarget", 
    			"!player.spell(205545).cooldown < 3",
    			"target.range <= 5",	
    	}},
    	{ "Whirlwind", {
    			"modifier.multitarget", 
    			"!player.buff(85739)",
    			"target.range <= 8",
    	}}, --Whirlwind if no Meat Cleaver
    	{ "184367", { "!player.buff(184362)", "modifier.multitarget", "player.rage >= 90" }}, --Rampge if no Enrage
    	{ "Bloodthirst", "!player.buff(184362)"}, --Bloodthirst if no Enrage
    	{ "205545", { "modifier.cooldowns", "player.buff(Battle Cry)", "player.buff(184362)" }}, --Odyn's Fury
    	{ "Raging Blow", "modifier.shift" }, --Hold Shift if less than 4 targets
    	{ "184367", { "player.buff(85739)", "!player.buff(184362)", "modifier.multitarget", "player.rage >= 90" }}, --Rampage if no Enrage and Meat Cleaver buff is up
    	{ "Bloodthirst", { "player.buff(85739)", "modifier.multitarget" }}, --Bloodthirst if Meat Cleaver buff is up
    	{ "Whirlwind", {
    			"modifier.multitarget", 
    			"target.range <= 8" 
    	}},
    	
    	--Rotation
    	{ "Bloodthirst", "player.buff(207775).duration <2" }, --Fujiedas Fury Check
    	{ "Execute", "player.buff(201009).duration < 2" }, --Juggernaut check < 2 seconds
    	{ "184367", {"player.buff(206316)", "player.buff(184362).duration < 1" }}, --Rampage if Massacre procs and < 1 sec on Enrage
    	{ "184367", { "target.health > 20", "player.rage = 100" }}, --Rampage if Rage is 100 and not execute phase
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"!modifier.multitarget", 
    			"target.range <= 5", 
    			"player.spell(205545).cooldown = 0" 
    	}}, --Odyn's Fury CD check - off CD
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"!modifier.multitarget", 
    			"target.range <= 5", 
    			"!player.spell(205545).cooldown < 3" 
    	}}, --Odyn's Fury CD check < 3 secs
    	{ "205545", { "modifier.cooldowns", "player.buff(Battle Cry)", "player.buff(184362)" }}, --Odyn's Fury
    	{ "184367", { "!player.buff(184362)", "!player.buff(201009)" }}, --Rampage if Enrage and Juggernaut down
    	{ "Raging Blow", { "player.buff(184362)", "!player.buff(201009)" }}, --Raging Blow if Enrage up and Juggernaut down
    	{ "Whirlwind", { "player.buff(215570)", "player.buff(184362)"}},
    	{ "Execute", "!modifier.multitarget" },
    	{ "Bloodthirst", { "!player.buff(184362)", "!modifier.multitarget" }}, --Bloodthirst if Enrage down
    	{ "Raging Blow", { "!player.buff(184362)", "!modifier.multitarget" }}, --Raging Blow if Enrage down
    	{ "Raging Blow", "!modifier.multitarget" },
    	{ "Bloodthirst", "!modifier.multitarget" },
    	{ "Furious Slash", "!modifier.multarget" },
    
    
      
      ------------------
      -- End Rotation --
      ------------------
    
    },
    {
    })
    Last edited by BassGhost; 12-17-2016 at 02:25 PM.

    [PE][Legion] Fury Warrior
  2. #2
    BassGhost's Avatar Active Member
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    Updated Fury CR:
    • Added Juggernaut checks
    • Tweaked Rampage usage


    Link: Dropbox - fury.lua
    Code:
    Code:
    -- SPEC ID 72
    ProbablyEngine.rotation.register_custom(72, "Fury Test", {
    
      --------------------
      -- Start Rotation --
      --------------------
      
    	--Leap to your target with Alt!
    	{ "Heroic Leap", "modifier.ralt", "ground"},
    	{ "Commanding Shout", "modifier.rshift" },
    	{ "Charge", "modifier.rcontrol" },
      
    	--Interrupts
    	{ "Pummel", {"target.interruptsAt(30)", "modifier.interrupts" }},
    	
    	--Snare if target is a player
    	{ "Piercing Howl", { "!target.debuff(Piercing Howl)", "modifier.player"	}},
    	
    	--Cooldowns
    	{ "Avatar", { "talent(3, 3)", "modifier.cooldowns", "player.buff(1719)" }}, --Avatar if Battle Cry
    	--{ "Bloodbath", "modifier.cooldowns" },
    	{ "Blood Fury", { "modifier.cooldowns", "player.buff(1719)" }}, --Blood Fury if Battle Cry
    	{ "Battle Cry", { "modifier.cooldowns", "player.spell(205545).cooldown = 0", "player.spell(23881).cooldown = 0", "target.range <= 5" }}, --Battle Cry if Odyn's Fury off CD
    	{ "Enraged Regeneration", "player.health <= 65" },
    	
    	--Multitarget
    	{ "Dragon Roar", { "talent(7, 3)", "modifier.multitarget", "player.spell(205545).cooldown = 0" }},
    	{ "Dragon Roar", { "talent(7, 3)", "modifier.multitarget", "!player.spell(205545).cooldown < 3" }},
    	{ "184367", { "player.buff(85739)", "!player.buff(184362)", "modifier.multitarget", "player.rage >= 90" }}, --Rampage if no Enrage and Meat Cleaver buff is up
    	{ "Bloodthirst", { "player.buff(85739)", "modifier.multitarget" }}, --Bloodthirst if Meat Cleaver buff is up
    	{ "Raging Blow", "modifier.shift" }, --Hold Shift if less than 4 targets
    	{ "Execute", { "player.rage > 25", "modifier.multitarget" }},
    	{ "Whirlwind", {"modifier.multitarget", "target.range <= 8" }},
    	
    	--Rotation
    	{ "Execute", "player.buff(201009).duration < 2" }, --Juggernaut check < 2 seconds
    	{ "184367", {"player.buff(206316)", "player.buff(184362).duration < 1" }}, --Rampage if Massacre procs and < 1 sec on Enrage
    	{ "184367", { "target.health > 20", "player.rage = 100" }}, --Rampage if Rage is 100 and not execute phase
    	{ "Dragon Roar", { "talent(7, 3)", "!modifier.multitarget", "target.range <= 5", "player.spell(205545).cooldown = 0" }}, --Odyn's Fury CD check - off CD
    	{ "Dragon Roar", { "talent(7, 3)", "!modifier.multitarget", "target.range <= 5", "!player.spell(205545).cooldown < 3" }}, --Odyn's Fury CD check < 3 secs
    	{ "205545", { "modifier.cooldowns", "player.buff(Battle Cry)", "player.buff(184362)" }}, --Odyn's Fury
    	{ "184367", { "!player.buff(184362)", "!player.buff(201009)" }}, --Rampage if Enrage and Juggernaut down
    	{ "Raging Blow", { "player.buff(184362)", "!player.buff(201009)" }}, --Raging Blow if Enrage up and Juggernaut down
    	{ "Execute", "!modifier.multitarget" },
    	{ "Bloodthirst", { "!player.buff(184362)", "!modifier.multitarget" }}, --Bloodthirst if Enrage down
    	{ "Raging Blow", { "!player.buff(184362)", "!modifier.multitarget" }}, --Raging Blow if Enrage down
    	{ "Raging Blow", "!modifier.multitarget" },
    	{ "Bloodthirst", "!modifier.multitarget" },
    	{ "Furious Slash", "!modifier.multarget" },
    
    
      
      ------------------
      -- End Rotation --
      ------------------
    
    },
    {
    })

  3. #3
    BassGhost's Avatar Active Member
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    • PE apparently only likes a certain format for range checks, things like Dragon's Roar and Battle Cry should now only work in melee



    Link: Dropbox - fury.lua
    Code:
    Code:
    -- SPEC ID 72
    ProbablyEngine.rotation.register_custom(72, "Fury Test", {
    
      --------------------
      -- Start Rotation --
      --------------------
      
    	--Leap to your target with Alt!
    	{ "Heroic Leap", "modifier.ralt", "ground"},
    	{ "Commanding Shout", "modifier.rshift" },
    	{ "Charge", "modifier.rcontrol" },
      
    	--Interrupts
    	{ "Pummel", {"target.interruptsAt(30)", "modifier.interrupts" }},
    	
    	--Snare if target is a player
    	{ "Piercing Howl", { "!target.debuff(Piercing Howl)", "modifier.player"	}},
    	
    	--Cooldowns
    	{ "Avatar", { "talent(3, 3)", "modifier.cooldowns", "player.buff(1719)" }}, --Avatar if Battle Cry
    	--{ "Bloodbath", "modifier.cooldowns" },
    	{ "Blood Fury", { "modifier.cooldowns", "player.buff(1719)" }}, --Blood Fury if Battle Cry
    	{ "Battle Cry", { 
    			"modifier.cooldowns", 
    			"player.spell(205545).cooldown = 0", 
    			"player.spell(23881).cooldown = 0", 
    			"target.range <= 5" 
    	}}, --Battle Cry if Odyn's Fury off CD
    	{ "Enraged Regeneration", "player.health <= 65" },
    	
    	--Multitarget
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"modifier.multitarget", 
    			"player.spell(205545).cooldown = 0", 
    			"target.range <= 5"
    	}},
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"modifier.multitarget", 
    			"!player.spell(205545).cooldown < 3",
    			"target.range <= 5"	
    	}},
    	{ "184367", { "player.buff(85739)", "!player.buff(184362)", "modifier.multitarget", "player.rage >= 90" }}, --Rampage if no Enrage and Meat Cleaver buff is up
    	{ "Bloodthirst", { "player.buff(85739)", "modifier.multitarget" }}, --Bloodthirst if Meat Cleaver buff is up
    	{ "Raging Blow", "modifier.shift" }, --Hold Shift if less than 4 targets
    	{ "Execute", { "player.rage > 25", "modifier.multitarget" }},
    	{ "Whirlwind", {
    			"modifier.multitarget", 
    			"target.range <= 8" 
    	}},
    	
    	--Rotation
    	{ "Execute", "player.buff(201009).duration < 2" }, --Juggernaut check < 2 seconds
    	{ "184367", {"player.buff(206316)", "player.buff(184362).duration < 1" }}, --Rampage if Massacre procs and < 1 sec on Enrage
    	{ "184367", { "target.health > 20", "player.rage = 100" }}, --Rampage if Rage is 100 and not execute phase
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"!modifier.multitarget", 
    			"target.range <= 5", 
    			"player.spell(205545).cooldown = 0"
    	}}, --Odyn's Fury CD check - off CD
    	{ "Dragon Roar", { 
    			"talent(7, 3)", 
    			"!modifier.multitarget", 
    			"target.range <= 5", 
    			"!player.spell(205545).cooldown < 3" 
    	}}, --Odyn's Fury CD check < 3 secs
    	{ "205545", { "modifier.cooldowns", "player.buff(Battle Cry)", "player.buff(184362)" }}, --Odyn's Fury
    	{ "184367", { "!player.buff(184362)", "!player.buff(201009)" }}, --Rampage if Enrage and Juggernaut down
    	{ "Raging Blow", { "player.buff(184362)", "!player.buff(201009)" }}, --Raging Blow if Enrage up and Juggernaut down
    	{ "Execute", "!modifier.multitarget" },
    	{ "Bloodthirst", { "!player.buff(184362)", "!modifier.multitarget" }}, --Bloodthirst if Enrage down
    	{ "Raging Blow", { "!player.buff(184362)", "!modifier.multitarget" }}, --Raging Blow if Enrage down
    	{ "Raging Blow", "!modifier.multitarget" },
    	{ "Bloodthirst", "!modifier.multitarget" },
    	{ "Furious Slash", "!modifier.multarget" },
    
    
      
      ------------------
      -- End Rotation --
      ------------------
    
    },
    {
    })
    Last edited by BassGhost; 10-14-2016 at 12:46 PM.

  4. #4
    glalizas's Avatar Member
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    Thanks for all the effort , im getting this error when im trying to activate rotation

    Message: Interface\AddOns\Probably\system\core\parser.lua:209: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 10/14/16 18:55:14
    Count: 244
    Stack: [C]: in function `pairs'
    Interface\AddOns\Probably\system\core\parser.lua:209: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:71: in function `cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:131: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1

  5. #5
    BassGhost's Avatar Active Member
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    Originally Posted by glalizas View Post
    Thanks for all the effort , im getting this error when im trying to activate rotation

    Message: Interface\AddOns\Probably\system\core\parser.lua:209: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 10/14/16 18:55:14
    Count: 244
    Stack: [C]: in function `pairs'
    Interface\AddOns\Probably\system\core\parser.lua:209: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:71: in function `cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:131: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1
    I updated my last post with a fix, not sure how that happened. I'm not available to test it atm though so let me know how it works.

  6. #6
    glalizas's Avatar Member
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    I updated it but still getting the same error.

    Message: Interface\AddOns\Probably\system\core\parser.lua:209: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 10/14/16 19:42:52
    Count: 1061
    Stack: [C]: in function `pairs'
    Interface\AddOns\Probably\system\core\parser.lua:209: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:71: in function `cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:131: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1
    Last edited by glalizas; 10-14-2016 at 11:44 AM.

  7. #7
    BassGhost's Avatar Active Member
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    Originally Posted by glalizas View Post
    I updated it but still getting the same error.

    Message: Interface\AddOns\Probably\system\core\parser.lua:209: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 10/14/16 19:42:52
    Count: 1061
    Stack: [C]: in function `pairs'
    Interface\AddOns\Probably\system\core\parser.lua:209: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:71: in function `cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:131: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1
    I'm using it based on the build from: Probably for Legion

    The 'pairs' error usually means I missed a comma or close bracket somewhere, I'll do some testing later and update again when im on my local machine.

    Edit: I reverted my changes to the last update post, there wasn't anything wrong with it. You may be using an outdated CR that came with your download, I'd suggest downloading the dropbox link and make sure it's overwriting whatever is currently in your Rotations>Warrior folder.
    Last edited by BassGhost; 10-14-2016 at 12:52 PM.

  8. #8
    glalizas's Avatar Member
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    My other rotation for Prot is working fine , but this one gives me the error. Can get it to work

  9. #9
    BassGhost's Avatar Active Member
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    Originally Posted by glalizas View Post
    My other rotation for Prot is working fine , but this one gives me the error. Can get it to work
    Just tested the dropbox download and everything is working fine, I found something you may be experiencing. Right click on the Toggle icon within the PE UI in game, you should see Default and Custom rotation. Make sure Fury Test is selected

  10. #10
    glalizas's Avatar Member
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    I downloaded the addon from link you gave me, deleted old fury.lua replaced with the one i found in your link.. Still error

    Message: Interface\AddOns\Probably\system\core\parser.lua:209: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 10/15/16 05:43:55
    Count: 343
    Stack: [C]: in function `pairs'
    Interface\AddOns\Probably\system\core\parser.lua:209: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:71: in function `cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:131: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1

  11. #11
    BassGhost's Avatar Active Member
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    Originally Posted by glalizas View Post
    I downloaded the addon from link you gave me, deleted old fury.lua replaced with the one i found in your link.. Still error

    Message: Interface\AddOns\Probably\system\core\parser.lua:209: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 10/15/16 05:43:55
    Count: 343
    Stack: [C]: in function `pairs'
    Interface\AddOns\Probably\system\core\parser.lua:209: in function `table'
    Interface\AddOns\Probably\system\timers\rotation.lua:71: in function `cycle'
    Interface\AddOns\Probably\system\timers\rotation.lua:131: in function `event'
    Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11>

    Locals: (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1
    Did you right click on the toggle and make sure the CR is activated like I suggested? Pic: https://i.imgur.com/xvjOk0h.png

  12. #12
    glalizas's Avatar Member
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    I finally got it to work. I disabled all my other addons and its working perfect, Re-enabled them and still working. I dont know what was the problem. Thanks so much for this rotation. I would like to ask you how to use
    --Leap to your target with Alt!
    { "Heroic Leap", "modifier.ralt", "ground"},
    { "Commanding Shout", "modifier.rshift" },
    { "Charge", "modifier.rcontrol" },

    im pressing alt but nothing happens , same with control and shift

  13. #13
    BassGhost's Avatar Active Member
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    Originally Posted by glalizas View Post
    I finally got it to work. I disabled all my other addons and its working perfect, Re-enabled them and still working. I dont know what was the problem. Thanks so much for this rotation. I would like to ask you how to use
    --Leap to your target with Alt!
    { "Heroic Leap", "modifier.ralt", "ground"},
    { "Commanding Shout", "modifier.rshift" },
    { "Charge", "modifier.rcontrol" },

    im pressing alt but nothing happens , same with control and shift
    I'm glad you were able to get it working, please let me know how your damage looks if you do any raiding. As for the keybinds, I have to admit I didn't really test those since I don't normally use them but I should probably at least work on Heroic Leap. Commanding Shout and Charge seem to work fine if you bind them to normal keys on your action bar but I'll see what I can do for the CR.

  14. #14
    sldfjfsd's Avatar Member
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    works like a charm, many thanks
    Last edited by sldfjfsd; 10-20-2016 at 09:36 PM.

  15. #15
    glalizas's Avatar Member
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    Originally Posted by sldfjfsd View Post
    works like a charm, many thanks
    Charge and Heroic Leap working for you?

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