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  1. #1
    dogster's Avatar Member
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    Death Knight - Blood Spec

    Created a simple DK-Blood. It seems to work but not as well as I would like.
    I can't seem to get player.runes_legion.count to work for me. Maybe I was using
    it wrong so I deleted it.

    Please test and enjoy.

    Code:
    ProbablyEngine.rotation.register(250, {
      -- Taunts
      { "Dark Command", "modifier.taunt" },
      { "Death Grip", "target.range > 10" },
    
      -- Interrupts
      { "Mind Freeze", "modifier.interrupts" },
      { "Asphyxiate", "modifier.interrupts" },
      
      -- Survival
      { "Consumption", "player.health < 80" },
      { "Anti-Magic Shell", { "player.health < 80", "target.casting" } },
      { "Dancing Rune Weapon", "player.health < 50" },
      { "Vampiric Blood", "player.health < 30" },  
     
      -- Cooldowns
      { "Raise Ally", { "modifier.cooldowns", "!mouseover.alive" } , "mouseover" },
      
      -- Rotation  
      { "Death Strike", { "player.runicpower >= 45", "player.health < 90" } },
      { "Death and Decay", "player.spell(Death and Decay).usable", "mouseover.ground" },
      { "Marrowrend", "!player.buff(Bone Shield).charges > 5" },
      { "Death Strike", "player.runicpower >= 80" },
      { "Blood Boil", { "target.debuff(Blood Plague).duration < 24", "target.range <= 10" } },
      { "Heart Strike", "player.buff(Death and Decay)" },  
    },{
      { "Path of Frost", "!player.buff(Path of Frost).any" },
    })

    Death Knight - Blood Spec
  2. Thanks yobleed (1 members gave Thanks to dogster for this useful post)
  3. #2
    yobleed's Avatar Active Member
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    thanks for keeping probably alive
    ~They call me HordeOnYourTube, but you can call me hoyt~

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