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  1. #1
    Nevodark's Avatar Contributor
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    Sooo, Hows it going?

    Long time no see,

    How is PE keeping up compared to HB's routines etc?

    I see the fourm has become slow and quite dry, gives the feeling the community is kinda dead?
    Last edited by Nevodark; 06-04-2020 at 06:43 AM.

    Sooo, Hows it going?
  2. #2
    darkjacky's Avatar Member
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    Hello Nevo

    I am not sure I was looking for a Shadow Priest rotation and Imogens thread did not have an updated one.
    I stopped making rotations myself because NEP is good. And he updates things.
    So decide for yourself how it is going If you want to create profiles feel free. Your rogue profiles were good.

  3. #3
    ossuaire's Avatar Active Member
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    Hi,
    I think PE need more to be update than rotation. But it still work not too bad.

  4. #4
    StinkyTwitch's Avatar Active Member
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    What's wrong with PE? I have zero issues with it in my profiles.
    "Shootings easy, Aimings hard!" Stinky

  5. #5
    ossuaire's Avatar Active Member
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    Some issues with combat tracker.
    With the git version and with any rotation.
    It's possible that I'm wrong and that the problem does not come from PE.


    I have errors like this one.




    Date: 2015-11-16 14:35:20
    ID: 2
    Error occured in: Global
    Count: 3
    Message: ...ce\AddOns\Probably\system\modules\combat_tracker.lua line 35:
    attempt to perform arithmetic on field 'totalUnits' (a nil value)
    Debug:
    ...ce\AddOns\Probably\system\modules\combat_tracker.lua:35: event()
    Probably\system\core\timer.lua:16:
    Probably\system\core\timer.lua:11
    Locals:
    totalObjects = 238
    (for index) = 238
    (for limit) = 238
    (for step) = 1
    i = 238
    object = "0x0000000076582D6C"
    (*temporary) = <table> {
    aquireRange = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:297
    killUnit = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:426
    blacklist = <table> {
    }
    remove = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:416
    dead = <table> {
    }
    named = <table> {
    }
    insert = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:373
    expire = 15
    friendly = <table> {
    }
    units = <table> {
    }
    healthCacheCount = <table> {
    }
    enemy = <table> {
    }
    cleanCT = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:406
    combatCheck = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:329
    current = 0
    aquireHealth = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:259
    healthCache = <table> {
    }
    tagUnit = <function> defined @Interface\AddOns\Probably_NOC_Rotations\pe.lua:420
    }
    (*temporary) = nil
    (*temporary) = "0x0000000076582D6C"
    (*temporary) = 462429
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to perform arithmetic on field 'totalUnits' (a nil value)"
    units = <table> {
    1985490284 = 258907.539
    }
    health = <table> {
    1985490284 = 462429
    }
    dps = <table> {
    1985490284 = 0
    }
    ttd = <table> {
    1985490284 = -1
    }

    AddOns:
    Swatter, v5.21e.5566 (SanctimoniousSwamprat)
    AddOnSkins, v3.26
    AucAdvanced, v5.21e.5566 (SanctimoniousSwamprat)
    AucFilterBasic, v5.21e.5566 (SanctimoniousSwamprat)
    AucFilterOutlier, v5.21e.5566.5459(5.21e/embedded)
    AucMatchUndercut, v5.21e.5566.5507(5.21e/embedded)
    AucScanData, v5.21e.5566 (SanctimoniousSwamprat)
    AucStatHistogram, v5.21e.5566 (SanctimoniousSwamprat)
    AucStatiLevel, v5.21e.5566 (SanctimoniousSwamprat)
    AucStatPurchased, v5.21e.5566 (SanctimoniousSwamprat)
    AucStatSales, v5.21e.5566.5476(5.21e/embedded)
    AucStatSimple, v5.21e.5566 (SanctimoniousSwamprat)
    AucStatStdDev, v5.21e.5566 (SanctimoniousSwamprat)
    AucStatWOWEcon, v5.21e.5566.5323(5.21e/embedded)
    AucUtilAHWindowControl, v5.21e.5566.5347(5.21e/embedded)
    AucUtilAppraiser, v5.21e.5566.5545(5.21e/embedded)
    AucUtilAskPrice, v5.21e.5566.5447(5.21e/embedded)
    AucUtilAutoMagic, v5.21e.5566.5537(5.21e/embedded)
    AucUtilCompactUI, v5.21e.5566.5550(5.21e/embedded)
    AucUtilEasyBuyout, v5.21e.5566.5507(5.21e/embedded)
    AucUtilFixAH, v5.21e.5566 (SanctimoniousSwamprat)
    AucUtilItemSuggest, v5.21e.5566.5417(5.21e/embedded)
    AucUtilPriceLevel, v5.21e.5566.5535(5.21e/embedded)
    AucUtilScanButton, v5.21e.5566.5403(5.21e/embedded)
    AucUtilScanFinish, v5.21e.5566.5515(5.21e/embedded)
    AucUtilScanProgress, v5.21e.5566.4979(5.21e/embedded)
    AucUtilScanStart, v5.21e.5566.5347(5.21e/embedded)
    AucUtilSearchUI, v5.21e.5566.5556(5.21e/embedded)
    AucUtilSimpleAuction, v5.21e.5566.5531(5.21e/embedded)
    AucUtilVendMarkup, v5.21e.5566.4828(5.21e/embedded)
    autoturnin, v4.5.N
    Babylonian, v5.1.DEV.332(/embedded)
    BeanCounter, v5.21e.5566 (SanctimoniousSwamprat)
    BigWigs, v4.896
    BLCooldown, v3.64
    Configator, v5.1.DEV.382(/embedded)
    DebugLib, v5.1.DEV.337(/embedded)
    ElvUI, v8.38
    ElvUICustomTweaks, v1.21
    ElvUIEverySecondCounts, v1.16
    ElvUISLE, v2.28
    Enchantrix, v5.21e.5566 (SanctimoniousSwamprat)
    EnchantrixBarker, v5.21e.5566 (SanctimoniousSwamprat)
    ExtraCD, v1.4
    HandyNotes, vv1.4.5
    HandyNotesDraenorTreasures, v1.16
    Informant, v5.21e.5566 (SanctimoniousSwamprat)
    LibExtraTip, v5.12.DEV.390(/embedded)
    MasterPlanA, vA
    Postal, v3.5.4
    Probably, v
    ProbablyBoxosWarrior, v
    Probablygladiatorsresolve, v
    ProbablyNOCRotations, v
    ProbablyRotAgent, v0.3.0
    RedtuzksPixelborder, v1.0
    Skada, v1.4-32
    SlideBar, v5.21e.5566 (SanctimoniousSwamprat)
    SpeedyLoad, v2.2.1
    Stubby, v5.21e.5566 (SanctimoniousSwamprat)
    TipHelper, v5.12.DEV.389(/embedded)
    WeakAuras, v2.1.0.17
    BlizRuntimeLib_enUS v6.2.2.60200 <none>
    (ck=a0a)

  6. #6
    StinkyTwitch's Avatar Active Member
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    What are you fighting when CombatTracker does that? I use it all the time and never get an error.
    "Shootings easy, Aimings hard!" Stinky

  7. #7
    Kladdkakan's Avatar Member
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    Originally Posted by StinkyTwitch View Post
    What's wrong with PE? I have zero issues with it in my profiles.
    !lowest.buff(#) for example is broken, resulting in attempts to throw hots on people futile as it's only working on tank/focus and the player. The healing engine could use a total rewrite

  8. #8
    ossuaire's Avatar Active Member
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    Originally Posted by StinkyTwitch View Post
    What are you fighting when CombatTracker does that? I use it all the time and never get an error.
    it happens all the time, whatever the target

  9. #9
    akeon1's Avatar Contributor
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    Originally Posted by Nevodark View Post
    Long time no see,

    How is PE keeping up compared to HB's routines etc?

    I see the fourm has become slow and quite dry :'c gives the feeling the community is kinda dead? D:
    Not much motivation to update really, stuff works. maybe not 100% but still lurkin.

    Think 99% way through an overhaul, but stopped getting feedback so don't think people use it anymore. didn't post it.
    Last edited by akeon1; 11-20-2015 at 06:28 AM.

  10. #10
    Belamoor's Avatar Member
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    Well i do use it and i am loving it.

  11. #11
    ossuaire's Avatar Active Member
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    I used it for many years with firehack and I just got perma-banned 2 accounts :'( (No other hack / bots on these accounts)

  12. #12
    akeon1's Avatar Contributor
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    Originally Posted by ossuaire View Post
    I used it for many years with firehack and I just got perma-banned 2 accounts :'( (No other hack / bots on these accounts)
    Yeh blizz has gone on a bit of a ban spree across a number of bots and lua unlockers.

    Still, thats that risk. Lucky its not hard to catch back up!

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