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  1. #1
    longerianin's Avatar Member
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    Reading player position and other data from incoming/outgoing packets

    Is it possible to read crucial data from packets without being detected and decrypt it without client? If so, please poke me in right direction.
    Asking for 2.5.1 version.

    Reading player position and other data from incoming/outgoing packets
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    paradoxial's Avatar Active Member
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    Originally Posted by longerianin View Post
    Is it possible to read crucial data from packets without being detected and decrypt it without client? If so, please poke me in right direction.
    Asking for 2.5.1 version.
    https://www.ownedcore.com/forums/wor...-protocol.html (Understanding WoW communication protocol)

    I don't have a link to it but maybe you can find it on ownedcore/google but there was a project called boogiebot that was clientless and did quite a bit of interesting things, I imagine it's a good starting point. It's probably not for the version of the game you want but should be really good.
    I'm widely known as TheUltimateParadox

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