LFDevs to expand basic unlocker potentials menu

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  1. #1
    DemonicViller's Avatar Member
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    LFDevs to expand basic unlocker potentials

    I am looking for talented and experienced developers to support me in adding advanced features to my wow retail basic lua unlocker. It is running in usermode, supports all windows builds as it stands now and all protected functions are unlocked.

    If you're interested DM me in discord mgc#5109

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  2. #2
    noctural's Avatar Active Member Captain Copypasta CoreCoins Purchaser Authenticator enabled
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    Hi, add me -- Bob1234#3028

  3. #3
    DemonicViller's Avatar Member
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    Still looking for devs .. new security is bypassed already .. DM me in Discord if interested

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    ChrisIsMe's Avatar Active Member
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    Unlocking lua is simply just not the best route to go anymore. For windows, at least. In my opinion.

    I'm toying with the Idea of embedding a Lua or JavaScript engine and just writing C bindings to the C functions I want to call, like CastSpell, but, even this isn't perfect as they're adding callee and return address protections to many functions, even ones you wouldn't first think would be a priority, like player names...

    Just my unrelated two cents.

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    DemonicViller's Avatar Member
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    Last edited by DemonicViller; 4 Weeks Ago at 03:02 PM.

  6. #6
    DemonicViller's Avatar Member
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    Originally Posted by ChrisIsMe View Post
    Unlocking lua is simply just not the best route to go anymore. For windows, at least. In my opinion.

    I'm toying with the Idea of embedding a Lua or JavaScript engine and just writing C bindings to the C functions I want to call, like CastSpell, but, even this isn't perfect as they're adding callee and return address protections to many functions, even ones you wouldn't first think would be a priority, like player names...

    Just my unrelated two cents.
    Kindly, check your PM

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